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7c1d6e35a5
Updates #11058 Change-Id: I35e7ef9b90e83cac04ca93fd964ad00ed5b48430 Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
262 lines
7.4 KiB
Go
262 lines
7.4 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package rate
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import (
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"flag"
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"math"
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"reflect"
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"testing"
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"time"
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qt "github.com/frankban/quicktest"
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"github.com/google/go-cmp/cmp/cmpopts"
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"tailscale.com/tstime/mono"
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"tailscale.com/util/must"
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)
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const (
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min = mono.Time(time.Minute)
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sec = mono.Time(time.Second)
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msec = mono.Time(time.Millisecond)
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usec = mono.Time(time.Microsecond)
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nsec = mono.Time(time.Nanosecond)
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val = 1.0e6
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)
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var longNumericalStabilityTest = flag.Bool("long-numerical-stability-test", false, "")
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func TestValue(t *testing.T) {
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// When performing many small calculations, the accuracy of the
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// result can drift due to accumulated errors in the calculation.
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// Verify that the result is correct even with many small updates.
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// See https://en.wikipedia.org/wiki/Numerical_stability.
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t.Run("NumericalStability", func(t *testing.T) {
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step := usec
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if *longNumericalStabilityTest {
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step = nsec
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}
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numStep := int(sec / step)
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c := qt.New(t)
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var v Value
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var now mono.Time
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for range numStep {
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v.addNow(now, float64(step))
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now += step
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}
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c.Assert(v.rateNow(now), qt.CmpEquals(cmpopts.EquateApprox(1e-6, 0)), 1e9/2)
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})
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halfLives := []struct {
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name string
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period time.Duration
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}{
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{"½s", time.Second / 2},
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{"1s", time.Second},
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{"2s", 2 * time.Second},
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}
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for _, halfLife := range halfLives {
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t.Run(halfLife.name+"/SpikeDecay", func(t *testing.T) {
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testValueSpikeDecay(t, halfLife.period, false)
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})
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t.Run(halfLife.name+"/SpikeDecayAddZero", func(t *testing.T) {
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testValueSpikeDecay(t, halfLife.period, true)
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})
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t.Run(halfLife.name+"/HighThenLow", func(t *testing.T) {
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testValueHighThenLow(t, halfLife.period)
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})
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t.Run(halfLife.name+"/LowFrequency", func(t *testing.T) {
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testLowFrequency(t, halfLife.period)
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})
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}
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}
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// testValueSpikeDecay starts with a target rate and ensure that it
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// exponentially decays according to the half-life formula.
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func testValueSpikeDecay(t *testing.T, halfLife time.Duration, addZero bool) {
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c := qt.New(t)
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v := Value{HalfLife: halfLife}
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v.addNow(0, val*v.normalizedIntegral())
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var now mono.Time
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var prevRate float64
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step := 100 * msec
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wantHalfRate := float64(val)
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for now < 10*sec {
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// Adding zero for every time-step will repeatedly trigger the
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// computation to decay the value, which may cause the result
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// to become more numerically unstable.
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if addZero {
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v.addNow(now, 0)
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}
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currRate := v.rateNow(now)
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t.Logf("%0.1fs:\t%0.3f", time.Duration(now).Seconds(), currRate)
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// At every multiple of a half-life period,
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// the current rate should be half the value of what
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// it was at the last half-life period.
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if time.Duration(now)%halfLife == 0 {
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c.Assert(currRate, qt.CmpEquals(cmpopts.EquateApprox(1e-12, 0)), wantHalfRate)
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wantHalfRate = currRate / 2
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}
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// Without any newly added events,
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// the rate should be decaying over time.
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if now > 0 && prevRate < currRate {
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t.Errorf("%v: rate is not decaying: %0.1f < %0.1f", time.Duration(now), prevRate, currRate)
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}
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if currRate < 0 {
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t.Errorf("%v: rate too low: %0.1f < %0.1f", time.Duration(now), currRate, 0.0)
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}
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prevRate = currRate
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now += step
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}
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}
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// testValueHighThenLow targets a steady-state rate that is high,
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// then switches to a target steady-state rate that is low.
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func testValueHighThenLow(t *testing.T, halfLife time.Duration) {
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c := qt.New(t)
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v := Value{HalfLife: halfLife}
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var now mono.Time
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var prevRate float64
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var wantRate float64
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const step = 10 * msec
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const stepsPerSecond = int(sec / step)
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// Target a higher steady-state rate.
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wantRate = 2 * val
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wantHalfRate := float64(0.0)
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eventsPerStep := wantRate / float64(stepsPerSecond)
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for now < 10*sec {
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currRate := v.rateNow(now)
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v.addNow(now, eventsPerStep)
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t.Logf("%0.1fs:\t%0.3f", time.Duration(now).Seconds(), currRate)
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// At every multiple of a half-life period,
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// the current rate should be half-way more towards
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// the target rate relative to before.
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if time.Duration(now)%halfLife == 0 {
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c.Assert(currRate, qt.CmpEquals(cmpopts.EquateApprox(0.1, 0)), wantHalfRate)
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wantHalfRate += (wantRate - currRate) / 2
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}
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// Rate should approach wantRate from below,
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// but never exceed it.
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if now > 0 && prevRate > currRate {
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t.Errorf("%v: rate is not growing: %0.1f > %0.1f", time.Duration(now), prevRate, currRate)
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}
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if currRate > 1.01*wantRate {
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t.Errorf("%v: rate too high: %0.1f > %0.1f", time.Duration(now), currRate, wantRate)
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}
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prevRate = currRate
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now += step
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}
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c.Assert(prevRate, qt.CmpEquals(cmpopts.EquateApprox(0.05, 0)), wantRate)
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// Target a lower steady-state rate.
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wantRate = val / 3
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wantHalfRate = prevRate
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eventsPerStep = wantRate / float64(stepsPerSecond)
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for now < 20*sec {
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currRate := v.rateNow(now)
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v.addNow(now, eventsPerStep)
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t.Logf("%0.1fs:\t%0.3f", time.Duration(now).Seconds(), currRate)
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// At every multiple of a half-life period,
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// the current rate should be half-way more towards
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// the target rate relative to before.
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if time.Duration(now)%halfLife == 0 {
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c.Assert(currRate, qt.CmpEquals(cmpopts.EquateApprox(0.1, 0)), wantHalfRate)
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wantHalfRate += (wantRate - currRate) / 2
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}
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// Rate should approach wantRate from above,
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// but never exceed it.
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if now > 10*sec && prevRate < currRate {
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t.Errorf("%v: rate is not decaying: %0.1f < %0.1f", time.Duration(now), prevRate, currRate)
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}
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if currRate < 0.99*wantRate {
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t.Errorf("%v: rate too low: %0.1f < %0.1f", time.Duration(now), currRate, wantRate)
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}
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prevRate = currRate
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now += step
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}
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c.Assert(prevRate, qt.CmpEquals(cmpopts.EquateApprox(0.15, 0)), wantRate)
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}
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// testLowFrequency fires an event at a frequency much slower than
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// the specified half-life period. While the average rate over time
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// should be accurate, the standard deviation gets worse.
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func testLowFrequency(t *testing.T, halfLife time.Duration) {
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v := Value{HalfLife: halfLife}
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var now mono.Time
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var rates []float64
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for now < 20*min {
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if now%(10*sec) == 0 {
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v.addNow(now, 1) // 1 event every 10 seconds
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}
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now += 50 * msec
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rates = append(rates, v.rateNow(now))
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now += 50 * msec
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}
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mean, stddev := stats(rates)
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c := qt.New(t)
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c.Assert(mean, qt.CmpEquals(cmpopts.EquateApprox(0.001, 0)), 0.1)
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t.Logf("mean:%v stddev:%v", mean, stddev)
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}
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func stats(fs []float64) (mean, stddev float64) {
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for _, rate := range fs {
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mean += rate
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}
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mean /= float64(len(fs))
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for _, rate := range fs {
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stddev += (rate - mean) * (rate - mean)
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}
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stddev = math.Sqrt(stddev / float64(len(fs)))
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return mean, stddev
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}
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// BenchmarkValue benchmarks the cost of Value.Add,
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// which is called often and makes extensive use of floating-point math.
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func BenchmarkValue(b *testing.B) {
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b.ReportAllocs()
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v := Value{HalfLife: time.Second}
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for range b.N {
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v.Add(1)
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}
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}
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func TestValueMarshal(t *testing.T) {
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now := mono.Now()
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tests := []struct {
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val *Value
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str string
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}{
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{val: &Value{}, str: `{}`},
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{val: &Value{HalfLife: 5 * time.Minute}, str: `{"halfLife":"` + (5 * time.Minute).String() + `"}`},
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{val: &Value{value: 12345, updated: now}, str: `{"value":12345,"updated":` + string(must.Get(now.MarshalJSON())) + `}`},
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}
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for _, tt := range tests {
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str := string(must.Get(tt.val.MarshalJSON()))
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if str != tt.str {
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t.Errorf("string mismatch: got %v, want %v", str, tt.str)
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}
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var val Value
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must.Do(val.UnmarshalJSON([]byte(str)))
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if !reflect.DeepEqual(&val, tt.val) {
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t.Errorf("value mismatch: %+v, want %+v", &val, tt.val)
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}
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}
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}
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