mirror of
https://github.com/tailscale/tailscale.git
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b83c273737
Part of #1177, preparing for doing fancier set operations on the allowed local nets. Signed-off-by: David Anderson <danderson@tailscale.com>
505 lines
14 KiB
Go
505 lines
14 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package filter is a stateful packet filter.
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package filter
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import (
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"fmt"
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"sync"
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"time"
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"golang.org/x/time/rate"
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"inet.af/netaddr"
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"tailscale.com/net/flowtrack"
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"tailscale.com/net/packet"
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"tailscale.com/types/logger"
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)
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// Filter is a stateful packet filter.
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type Filter struct {
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logf logger.Logf
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// local is the set of IPs prefixes that we know to be "local" to
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// this node. All packets coming in over tailscale must have a
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// destination within local, regardless of the policy filter
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// below.
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local *netaddr.IPSet
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// matches4 and matches6 are lists of match->action rules
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// applied to all packets arriving over tailscale
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// tunnels. Matches are checked in order, and processing stops
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// at the first matching rule. The default policy if no rules
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// match is to drop the packet.
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matches4 matches
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matches6 matches
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// state is the connection tracking state attached to this
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// filter. It is used to allow incoming traffic that is a response
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// to an outbound connection that this node made, even if those
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// incoming packets don't get accepted by matches above.
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state *filterState
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shieldsUp bool
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}
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// filterState is a state cache of past seen packets.
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type filterState struct {
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mu sync.Mutex
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lru *flowtrack.Cache // from flowtrack.Tuple -> nil
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}
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// lruMax is the size of the LRU cache in filterState.
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const lruMax = 512
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// Response is a verdict from the packet filter.
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type Response int
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const (
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Drop Response = iota // do not continue processing packet.
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DropSilently // do not continue processing packet, but also don't log
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Accept // continue processing packet.
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noVerdict // no verdict yet, continue running filter
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)
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func (r Response) String() string {
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switch r {
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case Drop:
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return "Drop"
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case DropSilently:
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return "DropSilently"
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case Accept:
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return "Accept"
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case noVerdict:
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return "noVerdict"
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default:
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return "???"
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}
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}
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func (r Response) IsDrop() bool {
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return r == Drop || r == DropSilently
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}
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// RunFlags controls the filter's debug log verbosity at runtime.
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type RunFlags int
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const (
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LogDrops RunFlags = 1 << iota // write dropped packet info to logf
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LogAccepts // write accepted packet info to logf
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HexdumpDrops // print packet hexdump when logging drops
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HexdumpAccepts // print packet hexdump when logging accepts
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)
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// NewAllowAllForTest returns a packet filter that accepts
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// everything. Use in tests only, as it permits some kinds of spoofing
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// attacks to reach the OS network stack.
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func NewAllowAllForTest(logf logger.Logf) *Filter {
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any4 := netaddr.IPPrefix{IP: netaddr.IPv4(0, 0, 0, 0), Bits: 0}
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any6 := netaddr.IPPrefix{IP: netaddr.IPFrom16([16]byte{}), Bits: 0}
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ms := []Match{
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{
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Srcs: []netaddr.IPPrefix{any4},
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Dsts: []NetPortRange{
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{
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Net: any4,
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Ports: PortRange{
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First: 0,
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Last: 65535,
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},
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},
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},
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},
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{
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Srcs: []netaddr.IPPrefix{any6},
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Dsts: []NetPortRange{
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{
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Net: any6,
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Ports: PortRange{
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First: 0,
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Last: 65535,
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},
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},
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},
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},
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}
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var sb netaddr.IPSetBuilder
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sb.AddPrefix(any4)
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sb.AddPrefix(any6)
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return New(ms, sb.IPSet(), nil, logf)
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}
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// NewAllowNone returns a packet filter that rejects everything.
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func NewAllowNone(logf logger.Logf) *Filter {
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return New(nil, &netaddr.IPSet{}, nil, logf)
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}
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// NewShieldsUpFilter returns a packet filter that rejects incoming connections.
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//
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// If shareStateWith is non-nil, the returned filter shares state with the previous one,
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// as long as the previous one was also a shields up filter.
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func NewShieldsUpFilter(localNets *netaddr.IPSet, shareStateWith *Filter, logf logger.Logf) *Filter {
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// Don't permit sharing state with a prior filter that wasn't a shields-up filter.
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if shareStateWith != nil && !shareStateWith.shieldsUp {
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shareStateWith = nil
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}
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f := New(nil, localNets, shareStateWith, logf)
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f.shieldsUp = true
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return f
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}
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// New creates a new packet filter. The filter enforces that incoming
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// packets must be destined to an IP in localNets, and must be allowed
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// by matches. If shareStateWith is non-nil, the returned filter
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// shares state with the previous one, to enable changing rules at
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// runtime without breaking existing stateful flows.
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func New(matches []Match, localNets *netaddr.IPSet, shareStateWith *Filter, logf logger.Logf) *Filter {
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var state *filterState
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if shareStateWith != nil {
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state = shareStateWith.state
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} else {
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state = &filterState{
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lru: &flowtrack.Cache{MaxEntries: lruMax},
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}
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}
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f := &Filter{
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logf: logf,
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matches4: matchesFamily(matches, netaddr.IP.Is4),
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matches6: matchesFamily(matches, netaddr.IP.Is6),
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local: localNets,
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state: state,
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}
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return f
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}
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// matchesFamily returns the subset of ms for which keep(srcNet.IP)
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// and keep(dstNet.IP) are both true.
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func matchesFamily(ms matches, keep func(netaddr.IP) bool) matches {
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var ret matches
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for _, m := range ms {
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var retm Match
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for _, src := range m.Srcs {
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if keep(src.IP) {
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retm.Srcs = append(retm.Srcs, src)
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}
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}
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for _, dst := range m.Dsts {
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if keep(dst.Net.IP) {
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retm.Dsts = append(retm.Dsts, dst)
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}
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}
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if len(retm.Srcs) > 0 && len(retm.Dsts) > 0 {
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ret = append(ret, retm)
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}
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}
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return ret
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}
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func maybeHexdump(flag RunFlags, b []byte) string {
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if flag == 0 {
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return ""
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}
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return packet.Hexdump(b) + "\n"
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}
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// TODO(apenwarr): use a bigger bucket for specifically TCP SYN accept logging?
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// Logging is a quick way to record every newly opened TCP connection, but
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// we have to be cautious about flooding the logs vs letting people use
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// flood protection to hide their traffic. We could use a rate limiter in
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// the actual *filter* for SYN accepts, perhaps.
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var acceptBucket = rate.NewLimiter(rate.Every(10*time.Second), 3)
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var dropBucket = rate.NewLimiter(rate.Every(5*time.Second), 10)
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func (f *Filter) logRateLimit(runflags RunFlags, q *packet.Parsed, dir direction, r Response, why string) {
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var verdict string
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if r == Drop && omitDropLogging(q, dir) {
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return
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}
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if r == Drop && (runflags&LogDrops) != 0 && dropBucket.Allow() {
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verdict = "Drop"
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runflags &= HexdumpDrops
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} else if r == Accept && (runflags&LogAccepts) != 0 && acceptBucket.Allow() {
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verdict = "Accept"
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runflags &= HexdumpAccepts
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}
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// Note: it is crucial that q.String() be called only if {accept,drop}Bucket.Allow() passes,
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// since it causes an allocation.
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if verdict != "" {
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b := q.Buffer()
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f.logf("%s: %s %d %s\n%s", verdict, q.String(), len(b), why, maybeHexdump(runflags, b))
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}
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}
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// dummyPacket is a 20-byte slice of garbage, to pass the filter
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// pre-check when evaluating synthesized packets.
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var dummyPacket = []byte{
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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}
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// CheckTCP determines whether TCP traffic from srcIP to dstIP:dstPort
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// is allowed.
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func (f *Filter) CheckTCP(srcIP, dstIP netaddr.IP, dstPort uint16) Response {
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pkt := &packet.Parsed{}
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pkt.Decode(dummyPacket) // initialize private fields
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switch {
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case (srcIP.Is4() && dstIP.Is6()) || (srcIP.Is6() && srcIP.Is4()):
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// Mistmatched address families, no filters will
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// match.
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return Drop
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case srcIP.Is4():
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pkt.IPVersion = 4
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case srcIP.Is6():
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pkt.IPVersion = 6
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default:
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panic("unreachable")
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}
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pkt.Src.IP = srcIP
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pkt.Dst.IP = dstIP
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pkt.IPProto = packet.TCP
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pkt.TCPFlags = packet.TCPSyn
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pkt.Src.Port = 0
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pkt.Dst.Port = dstPort
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return f.RunIn(pkt, 0)
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}
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// ShieldsUp reports whether this is a "shields up" (block everything
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// incoming) filter.
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func (f *Filter) ShieldsUp() bool { return f.shieldsUp }
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// RunIn determines whether this node is allowed to receive q from a
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// Tailscale peer.
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func (f *Filter) RunIn(q *packet.Parsed, rf RunFlags) Response {
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dir := in
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r := f.pre(q, rf, dir)
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if r == Accept || r == Drop {
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// already logged
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return r
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}
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var why string
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switch q.IPVersion {
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case 4:
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r, why = f.runIn4(q)
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case 6:
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r, why = f.runIn6(q)
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default:
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r, why = Drop, "not-ip"
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}
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f.logRateLimit(rf, q, dir, r, why)
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return r
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}
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// RunOut determines whether this node is allowed to send q to a
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// Tailscale peer.
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func (f *Filter) RunOut(q *packet.Parsed, rf RunFlags) Response {
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dir := out
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r := f.pre(q, rf, dir)
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if r == Drop || r == Accept {
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// already logged
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return r
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}
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r, why := f.runOut(q)
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f.logRateLimit(rf, q, dir, r, why)
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return r
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}
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func (f *Filter) runIn4(q *packet.Parsed) (r Response, why string) {
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// A compromised peer could try to send us packets for
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// destinations we didn't explicitly advertise. This check is to
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// prevent that.
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if !f.local.Contains(q.Dst.IP) {
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return Drop, "destination not allowed"
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}
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switch q.IPProto {
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case packet.ICMPv4:
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if q.IsEchoResponse() || q.IsError() {
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// ICMP responses are allowed.
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// TODO(apenwarr): consider using conntrack state.
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// We could choose to reject all packets that aren't
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// related to an existing ICMP-Echo, TCP, or UDP
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// session.
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return Accept, "icmp response ok"
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} else if f.matches4.matchIPsOnly(q) {
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// If any port is open to an IP, allow ICMP to it.
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return Accept, "icmp ok"
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}
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case packet.TCP:
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// For TCP, we want to allow *outgoing* connections,
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// which means we want to allow return packets on those
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// connections. To make this restriction work, we need to
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// allow non-SYN packets (continuation of an existing session)
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// to arrive. This should be okay since a new incoming session
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// can't be initiated without first sending a SYN.
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// It happens to also be much faster.
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// TODO(apenwarr): Skip the rest of decoding in this path?
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if !q.IsTCPSyn() {
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return Accept, "tcp non-syn"
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}
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if f.matches4.match(q) {
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return Accept, "tcp ok"
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}
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case packet.UDP:
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t := flowtrack.Tuple{Src: q.Src, Dst: q.Dst}
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f.state.mu.Lock()
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_, ok := f.state.lru.Get(t)
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f.state.mu.Unlock()
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if ok {
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return Accept, "udp cached"
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}
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if f.matches4.match(q) {
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return Accept, "udp ok"
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}
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case packet.TSMP:
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return Accept, "tsmp ok"
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default:
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return Drop, "Unknown proto"
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}
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return Drop, "no rules matched"
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}
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func (f *Filter) runIn6(q *packet.Parsed) (r Response, why string) {
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// A compromised peer could try to send us packets for
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// destinations we didn't explicitly advertise. This check is to
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// prevent that.
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if !f.local.Contains(q.Dst.IP) {
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return Drop, "destination not allowed"
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}
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switch q.IPProto {
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case packet.ICMPv6:
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if q.IsEchoResponse() || q.IsError() {
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// ICMP responses are allowed.
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// TODO(apenwarr): consider using conntrack state.
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// We could choose to reject all packets that aren't
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// related to an existing ICMP-Echo, TCP, or UDP
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// session.
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return Accept, "icmp response ok"
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} else if f.matches6.matchIPsOnly(q) {
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// If any port is open to an IP, allow ICMP to it.
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return Accept, "icmp ok"
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}
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case packet.TCP:
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// For TCP, we want to allow *outgoing* connections,
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// which means we want to allow return packets on those
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// connections. To make this restriction work, we need to
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// allow non-SYN packets (continuation of an existing session)
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// to arrive. This should be okay since a new incoming session
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// can't be initiated without first sending a SYN.
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// It happens to also be much faster.
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// TODO(apenwarr): Skip the rest of decoding in this path?
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if q.IPProto == packet.TCP && !q.IsTCPSyn() {
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return Accept, "tcp non-syn"
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}
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if f.matches6.match(q) {
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return Accept, "tcp ok"
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}
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case packet.UDP:
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t := flowtrack.Tuple{Src: q.Src, Dst: q.Dst}
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f.state.mu.Lock()
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_, ok := f.state.lru.Get(t)
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f.state.mu.Unlock()
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if ok {
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return Accept, "udp cached"
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}
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if f.matches6.match(q) {
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return Accept, "udp ok"
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}
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default:
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return Drop, "Unknown proto"
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}
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return Drop, "no rules matched"
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}
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// runIn runs the output-specific part of the filter logic.
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func (f *Filter) runOut(q *packet.Parsed) (r Response, why string) {
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if q.IPProto != packet.UDP {
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return Accept, "ok out"
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}
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tuple := flowtrack.Tuple{Src: q.Dst, Dst: q.Src} // src/dst reversed
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f.state.mu.Lock()
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f.state.lru.Add(tuple, nil)
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f.state.mu.Unlock()
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return Accept, "ok out"
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}
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// direction is whether a packet was flowing in to this machine, or
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// flowing out.
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type direction int
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const (
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in direction = iota // from Tailscale peer to local machine
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out // from local machine to Tailscale peer
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)
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func (d direction) String() string {
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switch d {
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case in:
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return "in"
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case out:
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return "out"
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default:
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return fmt.Sprintf("[??dir=%d]", int(d))
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}
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}
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var gcpDNSAddr = netaddr.IPv4(169, 254, 169, 254)
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// pre runs the direction-agnostic filter logic. dir is only used for
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// logging.
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func (f *Filter) pre(q *packet.Parsed, rf RunFlags, dir direction) Response {
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if len(q.Buffer()) == 0 {
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// wireguard keepalive packet, always permit.
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return Accept
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}
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if len(q.Buffer()) < 20 {
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f.logRateLimit(rf, q, dir, Drop, "too short")
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return Drop
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}
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if q.Dst.IP.IsMulticast() {
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f.logRateLimit(rf, q, dir, Drop, "multicast")
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return Drop
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}
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if q.Dst.IP.IsLinkLocalUnicast() && q.Dst.IP != gcpDNSAddr {
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f.logRateLimit(rf, q, dir, Drop, "link-local-unicast")
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return Drop
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}
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switch q.IPProto {
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case packet.Unknown:
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// Unknown packets are dangerous; always drop them.
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f.logRateLimit(rf, q, dir, Drop, "unknown")
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return Drop
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case packet.Fragment:
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// Fragments after the first always need to be passed through.
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// Very small fragments are considered Junk by Parsed.
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f.logRateLimit(rf, q, dir, Accept, "fragment")
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return Accept
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}
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return noVerdict
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}
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// omitDropLogging reports whether packet p, which has already been
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// deemed a packet to Drop, should bypass the [rate-limited] logging.
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// We don't want to log scary & spammy reject warnings for packets
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// that are totally normal, like IPv6 route announcements.
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func omitDropLogging(p *packet.Parsed, dir direction) bool {
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if dir != out {
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return false
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}
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return p.Dst.IP.IsMulticast() || (p.Dst.IP.IsLinkLocalUnicast() && p.Dst.IP != gcpDNSAddr) || p.IPProto == packet.IGMP
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}
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