mirror of
https://github.com/tailscale/tailscale.git
synced 2024-11-29 21:15:39 +00:00
80df8ffb85
I found this too hard to read before. This is pulled out of #12033 as it's unrelated cleanup in retrospect. Updates #12028 Change-Id: I727c47e573217e3d1973c5b66a76748139cf79ee Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
738 lines
18 KiB
Go
738 lines
18 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package controlclient
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import (
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"context"
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"errors"
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"fmt"
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"net/http"
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"sync"
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"sync/atomic"
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"time"
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"tailscale.com/logtail/backoff"
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"tailscale.com/net/sockstats"
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"tailscale.com/tailcfg"
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"tailscale.com/tstime"
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"tailscale.com/types/key"
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"tailscale.com/types/logger"
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"tailscale.com/types/netmap"
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"tailscale.com/types/persist"
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"tailscale.com/types/structs"
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"tailscale.com/util/execqueue"
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)
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type LoginGoal struct {
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_ structs.Incomparable
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token *tailcfg.Oauth2Token // oauth token to use when logging in
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flags LoginFlags // flags to use when logging in
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url string // auth url that needs to be visited
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}
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var _ Client = (*Auto)(nil)
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// waitUnpause waits until either the client is unpaused or the Auto client is
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// shut down. It reports whether the client should keep running (i.e. it's not
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// closed).
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func (c *Auto) waitUnpause(routineLogName string) (keepRunning bool) {
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c.mu.Lock()
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if !c.paused || c.closed {
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defer c.mu.Unlock()
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return !c.closed
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}
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unpaused := c.unpausedChanLocked()
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c.mu.Unlock()
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c.logf("%s: awaiting unpause", routineLogName)
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return <-unpaused
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}
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// updateRoutine is responsible for informing the server of worthy changes to
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// our local state. It runs in its own goroutine.
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func (c *Auto) updateRoutine() {
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defer close(c.updateDone)
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bo := backoff.NewBackoff("updateRoutine", c.logf, 30*time.Second)
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// lastUpdateGenInformed is the value of lastUpdateAt that we've successfully
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// informed the server of.
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var lastUpdateGenInformed updateGen
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for {
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if !c.waitUnpause("updateRoutine") {
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c.logf("updateRoutine: exiting")
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return
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}
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c.mu.Lock()
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gen := c.lastUpdateGen
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ctx := c.mapCtx
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needUpdate := gen > 0 && gen != lastUpdateGenInformed && c.loggedIn
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c.mu.Unlock()
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if !needUpdate {
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// Nothing to do, wait for a signal.
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select {
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case <-ctx.Done():
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continue
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case <-c.updateCh:
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continue
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}
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}
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t0 := c.clock.Now()
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err := c.direct.SendUpdate(ctx)
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d := time.Since(t0).Round(time.Millisecond)
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if err != nil {
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if ctx.Err() == nil {
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c.direct.logf("lite map update error after %v: %v", d, err)
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}
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bo.BackOff(ctx, err)
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continue
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}
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bo.BackOff(ctx, nil)
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c.direct.logf("[v1] successful lite map update in %v", d)
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lastUpdateGenInformed = gen
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}
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}
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// atomicGen is an atomic int64 generator. It is used to generate monotonically
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// increasing numbers for updateGen.
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var atomicGen atomic.Int64
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func nextUpdateGen() updateGen {
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return updateGen(atomicGen.Add(1))
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}
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// updateGen is a monotonically increasing number that represents a particular
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// update to the local state.
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type updateGen int64
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// Auto connects to a tailcontrol server for a node.
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// It's a concrete implementation of the Client interface.
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type Auto struct {
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direct *Direct // our interface to the server APIs
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clock tstime.Clock
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logf logger.Logf
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closed bool
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updateCh chan struct{} // readable when we should inform the server of a change
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observer Observer // called to update Client status; always non-nil
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observerQueue execqueue.ExecQueue
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unregisterHealthWatch func()
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mu sync.Mutex // mutex guards the following fields
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wantLoggedIn bool // whether the user wants to be logged in per last method call
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urlToVisit string // the last url we were told to visit
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expiry time.Time
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// lastUpdateGen is the gen of last update we had an update worth sending to
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// the server.
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lastUpdateGen updateGen
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paused bool // whether we should stop making HTTP requests
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unpauseWaiters []chan bool // chans that gets sent true (once) on wake, or false on Shutdown
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loggedIn bool // true if currently logged in
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loginGoal *LoginGoal // non-nil if some login activity is desired
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inMapPoll bool // true once we get the first MapResponse in a stream; false when HTTP response ends
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state State // TODO(bradfitz): delete this, make it computed by method from other state
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authCtx context.Context // context used for auth requests
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mapCtx context.Context // context used for netmap and update requests
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authCancel func() // cancel authCtx
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mapCancel func() // cancel mapCtx
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authDone chan struct{} // when closed, authRoutine is done
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mapDone chan struct{} // when closed, mapRoutine is done
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updateDone chan struct{} // when closed, updateRoutine is done
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}
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// New creates and starts a new Auto.
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func New(opts Options) (*Auto, error) {
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c, err := NewNoStart(opts)
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if c != nil {
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c.Start()
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}
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return c, err
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}
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// NewNoStart creates a new Auto, but without calling Start on it.
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func NewNoStart(opts Options) (_ *Auto, err error) {
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direct, err := NewDirect(opts)
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if err != nil {
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return nil, err
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}
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defer func() {
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if err != nil {
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direct.Close()
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}
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}()
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if opts.Observer == nil {
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return nil, errors.New("missing required Options.Observer")
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}
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if opts.Logf == nil {
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opts.Logf = func(fmt string, args ...any) {}
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}
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if opts.Clock == nil {
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opts.Clock = tstime.StdClock{}
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}
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c := &Auto{
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direct: direct,
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clock: opts.Clock,
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logf: opts.Logf,
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updateCh: make(chan struct{}, 1),
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authDone: make(chan struct{}),
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mapDone: make(chan struct{}),
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updateDone: make(chan struct{}),
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observer: opts.Observer,
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}
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c.authCtx, c.authCancel = context.WithCancel(context.Background())
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c.authCtx = sockstats.WithSockStats(c.authCtx, sockstats.LabelControlClientAuto, opts.Logf)
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c.mapCtx, c.mapCancel = context.WithCancel(context.Background())
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c.mapCtx = sockstats.WithSockStats(c.mapCtx, sockstats.LabelControlClientAuto, opts.Logf)
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c.unregisterHealthWatch = opts.HealthTracker.RegisterWatcher(direct.ReportHealthChange)
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return c, nil
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}
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// SetPaused controls whether HTTP activity should be paused.
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//
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// The client can be paused and unpaused repeatedly, unlike Start and Shutdown, which can only be used once.
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func (c *Auto) SetPaused(paused bool) {
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c.mu.Lock()
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defer c.mu.Unlock()
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if paused == c.paused || c.closed {
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return
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}
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c.logf("setPaused(%v)", paused)
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c.paused = paused
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if paused {
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c.cancelMapCtxLocked()
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c.cancelAuthCtxLocked()
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return
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}
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for _, ch := range c.unpauseWaiters {
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ch <- true
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}
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c.unpauseWaiters = nil
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}
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// Start starts the client's goroutines.
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//
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// It should only be called for clients created by NewNoStart.
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func (c *Auto) Start() {
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go c.authRoutine()
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go c.mapRoutine()
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go c.updateRoutine()
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}
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// updateControl sends a new OmitPeers, non-streaming map request (to just send
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// Hostinfo/Netinfo/Endpoints info, while keeping an existing streaming response
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// open).
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//
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// It should be called whenever there's something new to tell the server.
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func (c *Auto) updateControl() {
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gen := nextUpdateGen()
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c.mu.Lock()
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if gen < c.lastUpdateGen {
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// This update is out of date.
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c.mu.Unlock()
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return
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}
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c.lastUpdateGen = gen
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c.mu.Unlock()
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select {
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case c.updateCh <- struct{}{}:
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default:
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}
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}
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// cancelAuthCtxLocked is like cancelAuthCtx, but assumes the caller holds c.mu.
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func (c *Auto) cancelAuthCtxLocked() {
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if c.authCancel != nil {
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c.authCancel()
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}
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if !c.closed {
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c.authCtx, c.authCancel = context.WithCancel(context.Background())
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c.authCtx = sockstats.WithSockStats(c.authCtx, sockstats.LabelControlClientAuto, c.logf)
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}
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}
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// cancelMapCtxLocked is like cancelMapCtx, but assumes the caller holds c.mu.
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func (c *Auto) cancelMapCtxLocked() {
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if c.mapCancel != nil {
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c.mapCancel()
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}
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if !c.closed {
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c.mapCtx, c.mapCancel = context.WithCancel(context.Background())
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c.mapCtx = sockstats.WithSockStats(c.mapCtx, sockstats.LabelControlClientAuto, c.logf)
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}
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}
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// restartMap cancels the existing mapPoll and liteUpdates, and then starts a
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// new one.
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func (c *Auto) restartMap() {
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c.mu.Lock()
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c.cancelMapCtxLocked()
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synced := c.inMapPoll
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c.mu.Unlock()
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c.logf("[v1] restartMap: synced=%v", synced)
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c.updateControl()
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}
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func (c *Auto) authRoutine() {
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defer close(c.authDone)
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bo := backoff.NewBackoff("authRoutine", c.logf, 30*time.Second)
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for {
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if !c.waitUnpause("authRoutine") {
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c.logf("authRoutine: exiting")
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return
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}
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c.mu.Lock()
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goal := c.loginGoal
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ctx := c.authCtx
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if goal != nil {
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c.logf("[v1] authRoutine: %s; wantLoggedIn=%v", c.state, true)
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} else {
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c.logf("[v1] authRoutine: %s; goal=nil paused=%v", c.state, c.paused)
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}
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c.mu.Unlock()
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report := func(err error, msg string) {
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c.logf("[v1] %s: %v", msg, err)
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// don't send status updates for context errors,
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// since context cancelation is always on purpose.
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if ctx.Err() == nil {
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c.sendStatus("authRoutine-report", err, "", nil)
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}
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}
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if goal == nil {
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c.direct.health.SetAuthRoutineInError(nil)
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// Wait for user to Login or Logout.
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<-ctx.Done()
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c.logf("[v1] authRoutine: context done.")
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continue
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}
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c.mu.Lock()
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c.urlToVisit = goal.url
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if goal.url != "" {
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c.state = StateURLVisitRequired
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} else {
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c.state = StateAuthenticating
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}
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c.mu.Unlock()
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var url string
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var err error
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var f string
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if goal.url != "" {
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url, err = c.direct.WaitLoginURL(ctx, goal.url)
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f = "WaitLoginURL"
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} else {
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url, err = c.direct.TryLogin(ctx, goal.token, goal.flags)
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f = "TryLogin"
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}
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if err != nil {
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c.direct.health.SetAuthRoutineInError(err)
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report(err, f)
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bo.BackOff(ctx, err)
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continue
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}
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if url != "" {
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// goal.url ought to be empty here.
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// However, not all control servers get this right,
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// and logging about it here just generates noise.
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c.mu.Lock()
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c.urlToVisit = url
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c.loginGoal = &LoginGoal{
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flags: LoginDefault,
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url: url,
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}
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c.state = StateURLVisitRequired
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c.mu.Unlock()
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c.sendStatus("authRoutine-url", err, url, nil)
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if goal.url == url {
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// The server sent us the same URL we already tried,
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// backoff to avoid a busy loop.
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bo.BackOff(ctx, errors.New("login URL not changing"))
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} else {
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bo.BackOff(ctx, nil)
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}
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continue
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}
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// success
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c.direct.health.SetAuthRoutineInError(nil)
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c.mu.Lock()
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c.urlToVisit = ""
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c.loggedIn = true
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c.loginGoal = nil
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c.state = StateAuthenticated
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c.mu.Unlock()
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c.sendStatus("authRoutine-success", nil, "", nil)
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c.restartMap()
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bo.BackOff(ctx, nil)
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}
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}
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// ExpiryForTests returns the credential expiration time, or the zero value if
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// the expiration time isn't known. It's used in tests only.
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func (c *Auto) ExpiryForTests() time.Time {
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c.mu.Lock()
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defer c.mu.Unlock()
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return c.expiry
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}
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// DirectForTest returns the underlying direct client object.
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// It's used in tests only.
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func (c *Auto) DirectForTest() *Direct {
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return c.direct
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}
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// unpausedChanLocked returns a new channel that gets sent
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// either a true when unpaused or false on Auto.Shutdown.
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//
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// c.mu must be held
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func (c *Auto) unpausedChanLocked() <-chan bool {
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unpaused := make(chan bool, 1)
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c.unpauseWaiters = append(c.unpauseWaiters, unpaused)
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return unpaused
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}
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// mapRoutineState is the state of Auto.mapRoutine while it's running.
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type mapRoutineState struct {
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c *Auto
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bo *backoff.Backoff
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}
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var _ NetmapDeltaUpdater = mapRoutineState{}
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func (mrs mapRoutineState) UpdateFullNetmap(nm *netmap.NetworkMap) {
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c := mrs.c
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c.mu.Lock()
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ctx := c.mapCtx
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c.inMapPoll = true
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if c.loggedIn {
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c.state = StateSynchronized
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}
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c.expiry = nm.Expiry
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stillAuthed := c.loggedIn
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c.logf("[v1] mapRoutine: netmap received: %s", c.state)
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c.mu.Unlock()
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if stillAuthed {
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c.sendStatus("mapRoutine-got-netmap", nil, "", nm)
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}
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// Reset the backoff timer if we got a netmap.
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mrs.bo.BackOff(ctx, nil)
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}
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func (mrs mapRoutineState) UpdateNetmapDelta(muts []netmap.NodeMutation) bool {
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c := mrs.c
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c.mu.Lock()
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goodState := c.loggedIn && c.inMapPoll
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ndu, canDelta := c.observer.(NetmapDeltaUpdater)
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c.mu.Unlock()
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if !goodState || !canDelta {
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return false
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}
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ctx, cancel := context.WithTimeout(c.mapCtx, 2*time.Second)
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defer cancel()
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var ok bool
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err := c.observerQueue.RunSync(ctx, func() {
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ok = ndu.UpdateNetmapDelta(muts)
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})
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return err == nil && ok
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}
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|
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// mapRoutine is responsible for keeping a read-only streaming connection to the
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// control server, and keeping the netmap up to date.
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func (c *Auto) mapRoutine() {
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defer close(c.mapDone)
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mrs := mapRoutineState{
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c: c,
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bo: backoff.NewBackoff("mapRoutine", c.logf, 30*time.Second),
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}
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for {
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if !c.waitUnpause("mapRoutine") {
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c.logf("mapRoutine: exiting")
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return
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}
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c.mu.Lock()
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c.logf("[v1] mapRoutine: %s", c.state)
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loggedIn := c.loggedIn
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ctx := c.mapCtx
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c.mu.Unlock()
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report := func(err error, msg string) {
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c.logf("[v1] %s: %v", msg, err)
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err = fmt.Errorf("%s: %w", msg, err)
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// don't send status updates for context errors,
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// since context cancelation is always on purpose.
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if ctx.Err() == nil {
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c.sendStatus("mapRoutine1", err, "", nil)
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}
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}
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|
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if !loggedIn {
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// Wait for something interesting to happen
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c.mu.Lock()
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c.inMapPoll = false
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c.mu.Unlock()
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|
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<-ctx.Done()
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c.logf("[v1] mapRoutine: context done.")
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continue
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}
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c.direct.health.SetOutOfPollNetMap()
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err := c.direct.PollNetMap(ctx, mrs)
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c.direct.health.SetOutOfPollNetMap()
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c.mu.Lock()
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c.inMapPoll = false
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if c.state == StateSynchronized {
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c.state = StateAuthenticated
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}
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paused := c.paused
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c.mu.Unlock()
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|
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if paused {
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mrs.bo.BackOff(ctx, nil)
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c.logf("mapRoutine: paused")
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} else {
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mrs.bo.BackOff(ctx, err)
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report(err, "PollNetMap")
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}
|
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}
|
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}
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|
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func (c *Auto) AuthCantContinue() bool {
|
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if c == nil {
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return true
|
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}
|
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c.mu.Lock()
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defer c.mu.Unlock()
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|
|
return !c.loggedIn && (c.loginGoal == nil || c.loginGoal.url != "")
|
|
}
|
|
|
|
func (c *Auto) SetHostinfo(hi *tailcfg.Hostinfo) {
|
|
if hi == nil {
|
|
panic("nil Hostinfo")
|
|
}
|
|
if !c.direct.SetHostinfo(hi) {
|
|
// No changes. Don't log.
|
|
return
|
|
}
|
|
|
|
// Send new Hostinfo to server
|
|
c.updateControl()
|
|
}
|
|
|
|
func (c *Auto) SetNetInfo(ni *tailcfg.NetInfo) {
|
|
if ni == nil {
|
|
panic("nil NetInfo")
|
|
}
|
|
if !c.direct.SetNetInfo(ni) {
|
|
return
|
|
}
|
|
|
|
// Send new NetInfo to server
|
|
c.updateControl()
|
|
}
|
|
|
|
// SetTKAHead updates the TKA head hash that map-request infrastructure sends.
|
|
func (c *Auto) SetTKAHead(headHash string) {
|
|
if !c.direct.SetTKAHead(headHash) {
|
|
return
|
|
}
|
|
|
|
// Send new TKAHead to server
|
|
c.updateControl()
|
|
}
|
|
|
|
// sendStatus can not be called with the c.mu held.
|
|
func (c *Auto) sendStatus(who string, err error, url string, nm *netmap.NetworkMap) {
|
|
c.mu.Lock()
|
|
if c.closed {
|
|
c.mu.Unlock()
|
|
return
|
|
}
|
|
state := c.state
|
|
loggedIn := c.loggedIn
|
|
inMapPoll := c.inMapPoll
|
|
c.mu.Unlock()
|
|
|
|
c.logf("[v1] sendStatus: %s: %v", who, state)
|
|
|
|
var p persist.PersistView
|
|
if nm != nil && loggedIn && inMapPoll {
|
|
p = c.direct.GetPersist()
|
|
} else {
|
|
// don't send netmap status, as it's misleading when we're
|
|
// not logged in.
|
|
nm = nil
|
|
}
|
|
new := Status{
|
|
URL: url,
|
|
Persist: p,
|
|
NetMap: nm,
|
|
Err: err,
|
|
state: state,
|
|
}
|
|
|
|
// Launch a new goroutine to avoid blocking the caller while the observer
|
|
// does its thing, which may result in a call back into the client.
|
|
c.observerQueue.Add(func() {
|
|
c.observer.SetControlClientStatus(c, new)
|
|
})
|
|
}
|
|
|
|
func (c *Auto) Login(t *tailcfg.Oauth2Token, flags LoginFlags) {
|
|
c.logf("client.Login(%v, %v)", t != nil, flags)
|
|
|
|
c.mu.Lock()
|
|
defer c.mu.Unlock()
|
|
if c.closed {
|
|
return
|
|
}
|
|
c.wantLoggedIn = true
|
|
c.loginGoal = &LoginGoal{
|
|
token: t,
|
|
flags: flags,
|
|
}
|
|
c.cancelMapCtxLocked()
|
|
c.cancelAuthCtxLocked()
|
|
}
|
|
|
|
var ErrClientClosed = errors.New("client closed")
|
|
|
|
func (c *Auto) Logout(ctx context.Context) error {
|
|
c.logf("client.Logout()")
|
|
c.mu.Lock()
|
|
c.wantLoggedIn = false
|
|
c.loginGoal = nil
|
|
closed := c.closed
|
|
c.mu.Unlock()
|
|
|
|
if closed {
|
|
return ErrClientClosed
|
|
}
|
|
|
|
if err := c.direct.TryLogout(ctx); err != nil {
|
|
return err
|
|
}
|
|
c.mu.Lock()
|
|
c.loggedIn = false
|
|
c.state = StateNotAuthenticated
|
|
c.cancelAuthCtxLocked()
|
|
c.cancelMapCtxLocked()
|
|
c.mu.Unlock()
|
|
|
|
c.sendStatus("authRoutine-wantout", nil, "", nil)
|
|
return nil
|
|
}
|
|
|
|
func (c *Auto) SetExpirySooner(ctx context.Context, expiry time.Time) error {
|
|
return c.direct.SetExpirySooner(ctx, expiry)
|
|
}
|
|
|
|
// UpdateEndpoints sets the client's discovered endpoints and sends
|
|
// them to the control server if they've changed.
|
|
//
|
|
// It does not retain the provided slice.
|
|
func (c *Auto) UpdateEndpoints(endpoints []tailcfg.Endpoint) {
|
|
changed := c.direct.SetEndpoints(endpoints)
|
|
if changed {
|
|
c.updateControl()
|
|
}
|
|
}
|
|
|
|
func (c *Auto) Shutdown() {
|
|
c.mu.Lock()
|
|
if c.closed {
|
|
c.mu.Unlock()
|
|
return
|
|
}
|
|
c.logf("client.Shutdown ...")
|
|
|
|
direct := c.direct
|
|
c.closed = true
|
|
c.observerQueue.Shutdown()
|
|
c.cancelAuthCtxLocked()
|
|
c.cancelMapCtxLocked()
|
|
for _, w := range c.unpauseWaiters {
|
|
w <- false
|
|
}
|
|
c.unpauseWaiters = nil
|
|
c.mu.Unlock()
|
|
|
|
c.unregisterHealthWatch()
|
|
<-c.authDone
|
|
<-c.mapDone
|
|
<-c.updateDone
|
|
if direct != nil {
|
|
direct.Close()
|
|
}
|
|
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
|
defer cancel()
|
|
c.observerQueue.Wait(ctx)
|
|
c.logf("Client.Shutdown done.")
|
|
}
|
|
|
|
// NodePublicKey returns the node public key currently in use. This is
|
|
// used exclusively in tests.
|
|
func (c *Auto) TestOnlyNodePublicKey() key.NodePublic {
|
|
priv := c.direct.GetPersist()
|
|
return priv.PrivateNodeKey().Public()
|
|
}
|
|
|
|
func (c *Auto) TestOnlySetAuthKey(authkey string) {
|
|
c.direct.mu.Lock()
|
|
defer c.direct.mu.Unlock()
|
|
c.direct.authKey = authkey
|
|
}
|
|
|
|
func (c *Auto) TestOnlyTimeNow() time.Time {
|
|
return c.clock.Now()
|
|
}
|
|
|
|
// SetDNS sends the SetDNSRequest request to the control plane server,
|
|
// requesting a DNS record be created or updated.
|
|
func (c *Auto) SetDNS(ctx context.Context, req *tailcfg.SetDNSRequest) error {
|
|
return c.direct.SetDNS(ctx, req)
|
|
}
|
|
|
|
func (c *Auto) DoNoiseRequest(req *http.Request) (*http.Response, error) {
|
|
return c.direct.DoNoiseRequest(req)
|
|
}
|
|
|
|
// GetSingleUseNoiseRoundTripper returns a RoundTripper that can be only be used
|
|
// once (and must be used once) to make a single HTTP request over the noise
|
|
// channel to the coordination server.
|
|
//
|
|
// In addition to the RoundTripper, it returns the HTTP/2 channel's early noise
|
|
// payload, if any.
|
|
func (c *Auto) GetSingleUseNoiseRoundTripper(ctx context.Context) (http.RoundTripper, *tailcfg.EarlyNoise, error) {
|
|
return c.direct.GetSingleUseNoiseRoundTripper(ctx)
|
|
}
|