tailscale/ipn/message.go
Brad Fitzpatrick 2896be60db Move "logger" package to under types, now that we have it.
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
2020-02-14 20:23:05 -08:00

250 lines
6.1 KiB
Go

// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ipn
import (
"encoding/binary"
"encoding/json"
"errors"
"fmt"
"io"
"log"
"time"
"tailscale.com/types/logger"
"tailscale.com/version"
)
type NoArgs struct{}
type StartArgs struct {
Opts Options
}
type SetPrefsArgs struct {
New Prefs
}
type FakeExpireAfterArgs struct {
Duration time.Duration
}
// A command message sent to the server. Exactly one of these must be non-nil.
type Command struct {
Version string
Quit *NoArgs
Start *StartArgs
StartLoginInteractive *NoArgs
Logout *NoArgs
SetPrefs *SetPrefsArgs
RequestEngineStatus *NoArgs
FakeExpireAfter *FakeExpireAfterArgs
}
type BackendServer struct {
logf logger.Logf
b Backend // the Backend we are serving up
sendNotifyMsg func(b []byte) // send a notification message
GotQuit bool // a Quit command was received
}
func NewBackendServer(logf logger.Logf, b Backend, sendNotifyMsg func(b []byte)) *BackendServer {
return &BackendServer{
logf: logf,
b: b,
sendNotifyMsg: sendNotifyMsg,
}
}
func (bs *BackendServer) send(n Notify) {
n.Version = version.LONG
b, err := json.Marshal(n)
if err != nil {
log.Fatalf("Failed json.Marshal(notify): %v\n%#v\n", err, n)
}
bs.sendNotifyMsg(b)
}
// Inform the BackendServer of an incoming message.
func (bs *BackendServer) GotCommandMsg(b []byte) error {
cmd := Command{}
if err := json.Unmarshal(b, &cmd); err != nil {
return err
}
return bs.GotCommand(&cmd)
}
func (bs *BackendServer) GotCommand(cmd *Command) error {
if cmd.Version != version.LONG {
vs := fmt.Sprintf("Version mismatch! frontend=%#v backend=%#v\n",
cmd.Version, version.LONG)
bs.logf("%s\n", vs)
// ignore the command, but send a message back to the
// caller so it can realize the version mismatch too.
// We don't want to exit because it might cause a crash
// loop, and restarting won't fix the problem.
bs.send(Notify{
ErrMessage: &vs,
})
return nil
}
if cmd.Quit != nil {
bs.GotQuit = true
return errors.New("Quit command received")
}
if c := cmd.Start; c != nil {
opts := c.Opts
opts.Notify = bs.send
return bs.b.Start(opts)
} else if c := cmd.StartLoginInteractive; c != nil {
bs.b.StartLoginInteractive()
return nil
} else if c := cmd.Logout; c != nil {
bs.b.Logout()
return nil
} else if c := cmd.SetPrefs; c != nil {
bs.b.SetPrefs(c.New)
return nil
} else if c := cmd.RequestEngineStatus; c != nil {
bs.b.RequestEngineStatus()
return nil
} else if c := cmd.FakeExpireAfter; c != nil {
bs.b.FakeExpireAfter(c.Duration)
return nil
} else {
return fmt.Errorf("BackendServer.Do: no command specified")
}
}
func (bs *BackendServer) Reset() error {
// Tell the backend we got a Logout command, which will cause it
// to forget all its authentication information.
return bs.GotCommand(&Command{Logout: &NoArgs{}})
}
type BackendClient struct {
logf logger.Logf
sendCommandMsg func(b []byte)
notify func(n Notify)
}
func NewBackendClient(logf logger.Logf, sendCommandMsg func(b []byte)) *BackendClient {
return &BackendClient{
logf: logf,
sendCommandMsg: sendCommandMsg,
}
}
func (bc *BackendClient) GotNotifyMsg(b []byte) {
n := Notify{}
if err := json.Unmarshal(b, &n); err != nil {
log.Fatalf("BackendClient.Notify: cannot decode message")
}
if n.Version != version.LONG {
vs := fmt.Sprintf("Version mismatch! frontend=%#v backend=%#v",
version.LONG, n.Version)
bc.logf("%s\n", vs)
// delete anything in the notification except the version,
// to prevent incorrect operation.
n = Notify{
Version: n.Version,
ErrMessage: &vs,
}
}
if bc.notify != nil {
bc.notify(n)
}
}
func (bc *BackendClient) send(cmd Command) {
cmd.Version = version.LONG
b, err := json.Marshal(cmd)
if err != nil {
log.Fatalf("Failed json.Marshal(cmd): %v\n%#v\n", err, cmd)
}
bc.sendCommandMsg(b)
}
func (bc *BackendClient) Quit() error {
bc.send(Command{Quit: &NoArgs{}})
return nil
}
func (bc *BackendClient) Start(opts Options) error {
bc.notify = opts.Notify
opts.Notify = nil // server can't call our function pointer
bc.send(Command{Start: &StartArgs{Opts: opts}})
return nil // remote Start() errors must be handled remotely
}
func (bc *BackendClient) StartLoginInteractive() {
bc.send(Command{StartLoginInteractive: &NoArgs{}})
}
func (bc *BackendClient) Logout() {
bc.send(Command{Logout: &NoArgs{}})
}
func (bc *BackendClient) SetPrefs(new Prefs) {
bc.send(Command{SetPrefs: &SetPrefsArgs{New: new}})
}
func (bc *BackendClient) RequestEngineStatus() {
bc.send(Command{RequestEngineStatus: &NoArgs{}})
}
func (bc *BackendClient) FakeExpireAfter(x time.Duration) {
bc.send(Command{FakeExpireAfter: &FakeExpireAfterArgs{Duration: x}})
}
const MSG_MAX = 1024 * 1024
// TODO(apenwarr): incremental json decode?
// That would let us avoid storing the whole byte array uselessly in RAM.
func ReadMsg(r io.Reader) ([]byte, error) {
cb := make([]byte, 4)
_, err := io.ReadFull(r, cb)
if err != nil {
return nil, err
}
n := binary.LittleEndian.Uint32(cb)
if n > 1024*1024 {
return nil, fmt.Errorf("ipn.Read: message too large: %v bytes", n)
}
b := make([]byte, n)
_, err = io.ReadFull(r, b)
if err != nil {
return nil, err
}
return b, nil
}
// TODO(apenwarr): incremental json encode?
// That would save RAM, at the expense of having to encode once so that
// we can produce the initial byte count.
func WriteMsg(w io.Writer, b []byte) error {
cb := make([]byte, 4)
if len(b) > MSG_MAX {
return fmt.Errorf("ipn.Write: message too large: %v bytes", len(b))
}
binary.LittleEndian.PutUint32(cb, uint32(len(b)))
n, err := w.Write(cb)
if err != nil {
return err
}
if n != 4 {
return fmt.Errorf("ipn.Write: short write: %v bytes (wanted 4)", n)
}
n, err = w.Write(b)
if err != nil {
return err
}
if n != len(b) {
return fmt.Errorf("ipn.Write: short write: %v bytes (wanted %v)", n, len(b))
}
return nil
}