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https://github.com/tailscale/tailscale.git
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a93dc6cdb1
This commit adds a batchingConn interface, and renames batchingUDPConn to linuxBatchingConn. tryUpgradeToBatchingConn() may return a platform- specific implementation of batchingConn. So far only a Linux implementation of this interface exists, but this refactor is being done in anticipation of a Windows implementation. Updates tailscale/corp#21874 Signed-off-by: Jordan Whited <jordan@tailscale.com>
328 lines
9.9 KiB
Go
328 lines
9.9 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package magicsock
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import (
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"bytes"
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"encoding/binary"
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"errors"
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"fmt"
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"io"
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"net"
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"net/netip"
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"syscall"
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"time"
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"unsafe"
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"golang.org/x/net/bpf"
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"golang.org/x/sys/unix"
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"tailscale.com/envknob"
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"tailscale.com/net/netns"
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"tailscale.com/types/key"
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"tailscale.com/types/logger"
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"tailscale.com/types/nettype"
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)
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const (
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udpHeaderSize = 8
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ipv6FragmentHeaderSize = 8
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)
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// Enable/disable using raw sockets to receive disco traffic.
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var debugDisableRawDisco = envknob.RegisterBool("TS_DEBUG_DISABLE_RAW_DISCO")
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// These are our BPF filters that we use for testing packets.
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var (
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magicsockFilterV4 = []bpf.Instruction{
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// For raw UDPv4 sockets, BPF receives the entire IP packet to
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// inspect.
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// Disco packets are so small they should never get
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// fragmented, and we don't want to handle reassembly.
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bpf.LoadAbsolute{Off: 6, Size: 2},
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// More Fragments bit set means this is part of a fragmented packet.
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bpf.JumpIf{Cond: bpf.JumpBitsSet, Val: 0x2000, SkipTrue: 7, SkipFalse: 0},
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// Non-zero fragment offset with MF=0 means this is the last
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// fragment of packet.
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bpf.JumpIf{Cond: bpf.JumpBitsSet, Val: 0x1fff, SkipTrue: 6, SkipFalse: 0},
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// Load IP header length into X register.
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bpf.LoadMemShift{Off: 0},
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// Get the first 4 bytes of the UDP packet, compare with our magic number
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bpf.LoadIndirect{Off: udpHeaderSize, Size: 4},
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bpf.JumpIf{Cond: bpf.JumpEqual, Val: discoMagic1, SkipTrue: 0, SkipFalse: 3},
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// Compare the next 2 bytes
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bpf.LoadIndirect{Off: udpHeaderSize + 4, Size: 2},
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bpf.JumpIf{Cond: bpf.JumpEqual, Val: uint32(discoMagic2), SkipTrue: 0, SkipFalse: 1},
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// Accept the whole packet
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bpf.RetConstant{Val: 0xFFFFFFFF},
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// Skip the packet
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bpf.RetConstant{Val: 0x0},
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}
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// IPv6 is more complicated to filter, since we can have 0-to-N
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// extension headers following the IPv6 header. Since BPF can't
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// loop, we can't really parse these in a general way; instead, we
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// simply handle the case where we have no extension headers; any
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// packets with headers will be skipped. IPv6 extension headers
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// are sufficiently uncommon that we're willing to accept false
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// negatives here.
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//
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// The "proper" way to handle this would be to do minimal parsing in
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// BPF and more in-depth parsing of all IPv6 packets in userspace, but
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// on systems with a high volume of UDP that would be unacceptably slow
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// and thus we'd rather be conservative here and possibly not receive
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// disco packets rather than slow down the system.
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magicsockFilterV6 = []bpf.Instruction{
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// For raw UDPv6 sockets, BPF receives _only_ the UDP header onwards, not an entire IP packet.
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//
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// https://stackoverflow.com/questions/24514333/using-bpf-with-sock-dgram-on-linux-machine
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// https://blog.cloudflare.com/epbf_sockets_hop_distance/
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//
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// This is especially confusing because this *isn't* true for
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// IPv4; see the following code from the 'ping' utility that
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// corroborates this:
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//
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// https://github.com/iputils/iputils/blob/1ab5fa/ping/ping.c#L1667-L1676
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// https://github.com/iputils/iputils/blob/1ab5fa/ping/ping6_common.c#L933-L941
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// Compare with our magic number. Start by loading and
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// comparing the first 4 bytes of the UDP payload.
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bpf.LoadAbsolute{Off: udpHeaderSize, Size: 4},
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bpf.JumpIf{Cond: bpf.JumpEqual, Val: discoMagic1, SkipTrue: 0, SkipFalse: 3},
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// Compare the next 2 bytes
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bpf.LoadAbsolute{Off: udpHeaderSize + 4, Size: 2},
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bpf.JumpIf{Cond: bpf.JumpEqual, Val: discoMagic2, SkipTrue: 0, SkipFalse: 1},
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// Accept the whole packet
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bpf.RetConstant{Val: 0xFFFFFFFF},
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// Skip the packet
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bpf.RetConstant{Val: 0x0},
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}
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testDiscoPacket = []byte{
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// Disco magic
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0x54, 0x53, 0xf0, 0x9f, 0x92, 0xac,
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// Sender key
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0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
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0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
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0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
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0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
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// Nonce
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0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
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0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
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0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
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}
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)
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// listenRawDisco starts listening for disco packets on the given
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// address family, which must be "ip4" or "ip6", using a raw socket
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// and BPF filter.
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// https://github.com/tailscale/tailscale/issues/3824
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func (c *Conn) listenRawDisco(family string) (io.Closer, error) {
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if debugDisableRawDisco() {
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return nil, errors.New("raw disco listening disabled by debug flag")
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}
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// https://github.com/tailscale/tailscale/issues/5607
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if !netns.UseSocketMark() {
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return nil, errors.New("raw disco listening disabled, SO_MARK unavailable")
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}
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var (
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network string
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addr string
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testAddr string
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prog []bpf.Instruction
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)
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switch family {
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case "ip4":
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network = "ip4:17"
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addr = "0.0.0.0"
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testAddr = "127.0.0.1:1"
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prog = magicsockFilterV4
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case "ip6":
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network = "ip6:17"
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addr = "::"
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testAddr = "[::1]:1"
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prog = magicsockFilterV6
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default:
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return nil, fmt.Errorf("unsupported address family %q", family)
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}
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asm, err := bpf.Assemble(prog)
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if err != nil {
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return nil, fmt.Errorf("assembling filter: %w", err)
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}
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pc, err := net.ListenPacket(network, addr)
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if err != nil {
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return nil, fmt.Errorf("creating packet conn: %w", err)
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}
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if err := setBPF(pc, asm); err != nil {
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pc.Close()
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return nil, fmt.Errorf("installing BPF filter: %w", err)
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}
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// If all the above succeeds, we should be ready to receive. Just
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// out of paranoia, check that we do receive a well-formed disco
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// packet.
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tc, err := net.ListenPacket("udp", net.JoinHostPort(addr, "0"))
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if err != nil {
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pc.Close()
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return nil, fmt.Errorf("creating disco test socket: %w", err)
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}
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defer tc.Close()
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if _, err := tc.(*net.UDPConn).WriteToUDPAddrPort(testDiscoPacket, netip.MustParseAddrPort(testAddr)); err != nil {
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pc.Close()
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return nil, fmt.Errorf("writing disco test packet: %w", err)
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}
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pc.SetReadDeadline(time.Now().Add(100 * time.Millisecond))
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var buf [1500]byte
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for {
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n, _, err := pc.ReadFrom(buf[:])
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if err != nil {
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pc.Close()
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return nil, fmt.Errorf("reading during raw disco self-test: %w", err)
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}
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if n < udpHeaderSize {
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continue
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}
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if !bytes.Equal(buf[udpHeaderSize:n], testDiscoPacket) {
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continue
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}
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break
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}
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pc.SetReadDeadline(time.Time{})
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go c.receiveDisco(pc, family == "ip6")
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return pc, nil
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}
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func (c *Conn) receiveDisco(pc net.PacketConn, isIPV6 bool) {
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var buf [1500]byte
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for {
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n, src, err := pc.ReadFrom(buf[:])
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if errors.Is(err, net.ErrClosed) {
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return
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} else if err != nil {
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c.logf("disco raw reader failed: %v", err)
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return
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}
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if n < udpHeaderSize {
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// Too small to be a valid UDP datagram, drop.
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continue
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}
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dstPort := binary.BigEndian.Uint16(buf[2:4])
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if dstPort == 0 {
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c.logf("[unexpected] disco raw: received packet for port 0")
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}
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var acceptPort uint16
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if isIPV6 {
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acceptPort = c.pconn6.Port()
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} else {
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acceptPort = c.pconn4.Port()
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}
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if acceptPort == 0 {
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// This should only typically happen if the receiving address family
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// was recently disabled.
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c.dlogf("[v1] disco raw: dropping packet for port %d as acceptPort=0", dstPort)
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continue
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}
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if dstPort != acceptPort {
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c.dlogf("[v1] disco raw: dropping packet for port %d", dstPort)
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continue
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}
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srcIP, ok := netip.AddrFromSlice(src.(*net.IPAddr).IP)
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if !ok {
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c.logf("[unexpected] PacketConn.ReadFrom returned not-an-IP %v in from", src)
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continue
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}
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srcPort := binary.BigEndian.Uint16(buf[:2])
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if srcIP.Is4() {
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metricRecvDiscoPacketIPv4.Add(1)
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} else {
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metricRecvDiscoPacketIPv6.Add(1)
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}
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c.handleDiscoMessage(buf[udpHeaderSize:n], netip.AddrPortFrom(srcIP, srcPort), key.NodePublic{}, discoRXPathRawSocket)
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}
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}
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// setBPF installs filter as the BPF filter on conn.
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// Ideally we would just use SetBPF as implemented in x/net/ipv4,
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// but x/net/ipv6 doesn't implement it. And once you've written
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// this code once, it turns out to be address family agnostic, so
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// we might as well use it on both and get to use a net.PacketConn
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// directly for both families instead of being stuck with
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// different types.
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func setBPF(conn net.PacketConn, filter []bpf.RawInstruction) error {
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sc, err := conn.(*net.IPConn).SyscallConn()
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if err != nil {
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return err
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}
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prog := &unix.SockFprog{
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Len: uint16(len(filter)),
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Filter: (*unix.SockFilter)(unsafe.Pointer(&filter[0])),
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}
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var setErr error
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err = sc.Control(func(fd uintptr) {
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setErr = unix.SetsockoptSockFprog(int(fd), unix.SOL_SOCKET, unix.SO_ATTACH_FILTER, prog)
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})
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if err != nil {
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return err
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}
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if setErr != nil {
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return err
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}
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return nil
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}
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// trySetSocketBuffer attempts to set SO_SNDBUFFORCE and SO_RECVBUFFORCE which
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// can overcome the limit of net.core.{r,w}mem_max, but require CAP_NET_ADMIN.
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// It falls back to the portable implementation if that fails, which may be
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// silently capped to net.core.{r,w}mem_max.
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func trySetSocketBuffer(pconn nettype.PacketConn, logf logger.Logf) {
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if c, ok := pconn.(*net.UDPConn); ok {
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var errRcv, errSnd error
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rc, err := c.SyscallConn()
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if err == nil {
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rc.Control(func(fd uintptr) {
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errRcv = syscall.SetsockoptInt(int(fd), syscall.SOL_SOCKET, syscall.SO_RCVBUFFORCE, socketBufferSize)
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if errRcv != nil {
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logf("magicsock: [warning] failed to force-set UDP read buffer size to %d: %v; using kernel default values (impacts throughput only)", socketBufferSize, errRcv)
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}
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errSnd = syscall.SetsockoptInt(int(fd), syscall.SOL_SOCKET, syscall.SO_SNDBUFFORCE, socketBufferSize)
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if errSnd != nil {
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logf("magicsock: [warning] failed to force-set UDP write buffer size to %d: %v; using kernel default values (impacts throughput only)", socketBufferSize, errSnd)
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}
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})
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}
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if err != nil || errRcv != nil || errSnd != nil {
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portableTrySetSocketBuffer(pconn, logf)
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}
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}
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}
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var controlMessageSize = -1 // bomb if used for allocation before init
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func init() {
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// controlMessageSize is set to hold a UDP_GRO or UDP_SEGMENT control
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// message. These contain a single uint16 of data.
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controlMessageSize = unix.CmsgSpace(2)
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}
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