Files
tailscale/util/ctxlock/ctx.go
2025-05-01 15:29:08 -05:00

206 lines
5.1 KiB
Go

// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
// Package ctxlock provides a [context.Context] implementation that carries mutex lock state
// and enables reentrant locking. It offers two implementations: checked and unchecked.
// The checked implementation performs runtime validation to ensure that:
// - a parent context is not unlocked before its child,
// - a context is only unlocked once, and
// - a context is not used after being unlocked.
// The unchecked implementation skips these checks for improved performance.
// It defaults to the checked implementation unless the ts_omit_ctxlock_checks build tag is set.
package ctxlock
import (
"context"
"fmt"
"reflect"
"sync"
"time"
)
type ctxKey struct{ *sync.Mutex }
func ctxKeyOf(mu *sync.Mutex) ctxKey {
return ctxKey{mu}
}
// checked is an implementation of [Context] that performs runtime checks
// to ensure that the context is used correctly.
//
// Its zero value and a nil pointer carry no lock state and an empty [context.Context].
type checked struct {
context.Context // nil if the context does not carry a [context.Context]
mu *sync.Mutex // nil if the context does not carry a mutex lock state
parent *checked // nil if the context owns the lock
unlocked bool // whether [checked.Unlock] was called
}
func wrapChecked(parent context.Context) *checked {
return &checked{parent, nil, nil, false}
}
func lockChecked(parent *checked, mu *sync.Mutex) *checked {
panicIfNil(mu)
if parentLockCtx, ok := parent.Value(ctxKeyOf(mu)).(*checked); ok {
if appearsUnlocked(mu) {
// The parent still owns the lock, but the mutex is unlocked.
panic("mu is spuriously unlocked")
}
return &checked{parent, mu, parentLockCtx, false}
}
mu.Lock()
return &checked{parent, mu, nil, false}
}
func (c *checked) Deadline() (deadline time.Time, ok bool) {
c.panicIfUnlocked()
if c == nil || c.Context == nil {
return time.Time{}, false
}
return c.Context.Deadline()
}
func (c *checked) Done() <-chan struct{} {
c.panicIfUnlocked()
if c == nil || c.Context == nil {
return nil
}
return c.Context.Done()
}
func (c *checked) Err() error {
c.panicIfUnlocked()
if c == nil || c.Context == nil {
return nil
}
return c.Context.Err()
}
func (c *checked) Value(key any) any {
c.panicIfUnlocked()
if c == nil {
return nil
}
if key == ctxKeyOf(c.mu) {
return c
}
return c.Context.Value(key)
}
func (c *checked) Unlock() {
switch {
case c == nil:
// No-op; zero context.
return
case c.unlocked:
panic("already unlocked")
case c.mu == nil:
// No-op; the context does not track a mutex lock state,
// such as when it was created with [noneChecked] or [wrapChecked].
case c.parent == nil:
// We own the lock; let's unlock it.
// This triggers a fatal error if the mutex is already unlocked.
c.mu.Unlock()
case c.parent.unlocked:
// The parent context is already unlocked.
// The mutex may or may not be locked;
// something else may have already locked it.
panic("parent already unlocked")
case appearsUnlocked(c.mu):
// The mutex itself is unlocked,
// even though the parent context is still locked.
// It may be unlocked by an ancestor context
// or by something else entirely.
panic("mutex is not locked")
default:
// No-op; a parent or ancestor will handle unlocking.
}
c.unlocked = true // mark this context as unlocked
}
func (c *checked) panicIfUnlocked() {
if c != nil && c.unlocked {
panic("use of context after unlock")
}
}
func panicIfNil[T comparable](v T) {
if reflect.ValueOf(v).IsNil() {
panic(fmt.Sprintf("nil %T", v))
}
}
// unchecked is an implementation of [Context] that trades runtime checks for performance.
//
// Its zero value carries no mutex lock state and an empty [context.Context].
type unchecked struct {
context.Context // nil if the context does not carry a [context.Context]
mu *sync.Mutex // non-nil if locked by this context
}
func wrapUnchecked(parent context.Context) unchecked {
return unchecked{parent, nil}
}
func lockUnchecked(parent unchecked, mu *sync.Mutex) unchecked {
if parent.Value(ctxKeyOf(mu)) == nil {
mu.Lock()
} else {
mu = nil // already locked by a parent/ancestor
}
return unchecked{parent.Context, mu}
}
func (c unchecked) Deadline() (deadline time.Time, ok bool) {
if c.Context == nil {
return time.Time{}, false
}
return c.Context.Deadline()
}
func (c unchecked) Done() <-chan struct{} {
if c.Context == nil {
return nil
}
return c.Context.Done()
}
func (c unchecked) Err() error {
if c.Context == nil {
return nil
}
return c.Context.Err()
}
func (c unchecked) Value(key any) any {
if key == ctxKeyOf(c.mu) {
return key
}
if c.Context == nil {
return nil
}
return c.Context.Value(key)
}
func (c unchecked) Unlock() {
if c.mu != nil {
c.mu.Unlock()
}
}
type tryLocker interface {
TryLock() bool
Unlock()
}
// appearsUnlocked reports whether m is unlocked.
// It may return a false negative if m does not have a TryLock method.
func appearsUnlocked[T sync.Locker](m T) bool {
if m, ok := any(m).(tryLocker); ok && m.TryLock() {
m.Unlock()
return true
}
return false
}