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4954fbfda6
This works around the close syscall being slow. We can revert this if we find a fix or if Apple makes close fast again. Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
84 lines
2.0 KiB
Go
84 lines
2.0 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package wgengine
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import (
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"bytes"
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"fmt"
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"runtime"
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"strings"
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"testing"
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"time"
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)
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func TestWatchdog(t *testing.T) {
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t.Parallel()
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var maxWaitMultiple time.Duration = 1
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if runtime.GOOS == "darwin" {
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// Work around slow close syscalls on Big Sur with content filter Network Extensions installed.
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// See https://github.com/tailscale/tailscale/issues/1598.
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maxWaitMultiple = 15
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}
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t.Run("default watchdog does not fire", func(t *testing.T) {
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t.Parallel()
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e, err := NewFakeUserspaceEngine(t.Logf, 0)
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if err != nil {
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t.Fatal(err)
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}
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e = NewWatchdog(e)
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e.(*watchdogEngine).maxWait = maxWaitMultiple * 150 * time.Millisecond
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e.(*watchdogEngine).logf = t.Logf
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e.(*watchdogEngine).fatalf = t.Fatalf
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e.RequestStatus()
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e.RequestStatus()
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e.RequestStatus()
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e.Close()
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})
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t.Run("watchdog fires on blocked getStatus", func(t *testing.T) {
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t.Parallel()
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e, err := NewFakeUserspaceEngine(t.Logf, 0)
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if err != nil {
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t.Fatal(err)
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}
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usEngine := e.(*userspaceEngine)
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e = NewWatchdog(e)
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wdEngine := e.(*watchdogEngine)
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wdEngine.maxWait = maxWaitMultiple * 100 * time.Millisecond
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logBuf := new(bytes.Buffer)
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fatalCalled := make(chan struct{})
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wdEngine.logf = func(format string, args ...interface{}) {
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fmt.Fprintf(logBuf, format+"\n", args...)
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}
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wdEngine.fatalf = func(format string, args ...interface{}) {
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t.Logf("FATAL: %s", fmt.Sprintf(format, args...))
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fatalCalled <- struct{}{}
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}
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usEngine.wgLock.Lock() // blocks getStatus so the watchdog will fire
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go e.RequestStatus()
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select {
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case <-fatalCalled:
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if !strings.Contains(logBuf.String(), "goroutine profile: total ") {
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t.Errorf("fatal called without watchdog stacks, got: %s", logBuf.String())
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}
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// expected
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case <-time.After(3 * time.Second):
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t.Fatalf("watchdog failed to fire")
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}
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usEngine.wgLock.Unlock()
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wdEngine.fatalf = t.Fatalf
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wdEngine.Close()
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})
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}
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