tailscale/control/controlclient/netmap.go
Brad Fitzpatrick e6b84f2159 all: make client use server-provided DERP map, add DERP region support
Instead of hard-coding the DERP map (except for cmd/tailscale netcheck
for now), get it from the control server at runtime.

And make the DERP map support multiple nodes per region with clients
picking the first one that's available. (The server will balance the
order presented to clients for load balancing)

This deletes the stunner package, merging it into the netcheck package
instead, to minimize all the config hooks that would've been
required.

Also fix some test flakes & races.

Fixes #387 (Don't hard-code the DERP map)
Updates #388 (Add DERP region support)
Fixes #399 (wgengine: flaky tests)

Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
2020-05-23 22:31:59 -07:00

283 lines
7.2 KiB
Go

// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package controlclient
import (
"bytes"
"encoding/base64"
"encoding/json"
"fmt"
"log"
"strings"
"time"
"github.com/tailscale/wireguard-go/wgcfg"
"tailscale.com/tailcfg"
"tailscale.com/wgengine/filter"
)
type NetworkMap struct {
// Core networking
NodeKey tailcfg.NodeKey
PrivateKey wgcfg.PrivateKey
Expiry time.Time
Addresses []wgcfg.CIDR
LocalPort uint16 // used for debugging
MachineStatus tailcfg.MachineStatus
Peers []*tailcfg.Node
DNS []wgcfg.IP
DNSDomains []string
Hostinfo tailcfg.Hostinfo
PacketFilter filter.Matches
// DERPMap is the last DERP server map received. It's reused
// between updates and should not be modified.
DERPMap *tailcfg.DERPMap
// ACLs
User tailcfg.UserID
Domain string
// TODO(crawshaw): reduce UserProfiles to []tailcfg.UserProfile?
// There are lots of ways to slice this data, leave it up to users.
UserProfiles map[tailcfg.UserID]tailcfg.UserProfile
Roles []tailcfg.Role
// TODO(crawshaw): Groups []tailcfg.Group
// TODO(crawshaw): Capabilities []tailcfg.Capability
}
func (n *NetworkMap) Equal(n2 *NetworkMap) bool {
// TODO(crawshaw): this is crude, but is an easy way to avoid bugs.
b, err := json.Marshal(n)
if err != nil {
panic(err)
}
b2, err := json.Marshal(n2)
if err != nil {
panic(err)
}
return bytes.Equal(b, b2)
}
func (nm NetworkMap) String() string {
return nm.Concise()
}
func (nm *NetworkMap) Concise() string {
buf := new(strings.Builder)
fmt.Fprintf(buf, "netmap: self: %v auth=%v :%v %v\n",
nm.NodeKey.ShortString(), nm.MachineStatus,
nm.LocalPort, nm.Addresses)
for _, p := range nm.Peers {
aip := make([]string, len(p.AllowedIPs))
for i, a := range p.AllowedIPs {
s := fmt.Sprint(a)
if strings.HasSuffix(s, "/32") {
s = s[0 : len(s)-3]
}
aip[i] = s
}
ep := make([]string, len(p.Endpoints))
for i, e := range p.Endpoints {
// Align vertically on the ':' between IP and port
colon := strings.IndexByte(e, ':')
for colon > 0 && len(e)-colon < 6 {
e += " "
colon--
}
ep[i] = fmt.Sprintf("%21v", e)
}
derp := p.DERP
const derpPrefix = "127.3.3.40:"
if strings.HasPrefix(derp, derpPrefix) {
derp = "D" + derp[len(derpPrefix):]
}
// Most of the time, aip is just one element, so format the
// table to look good in that case. This will also make multi-
// subnet nodes stand out visually.
fmt.Fprintf(buf, " %v %-2v %-15v : %v\n",
p.Key.ShortString(), derp,
strings.Join(aip, " "),
strings.Join(ep, " "))
}
return buf.String()
}
func (b *NetworkMap) ConciseDiffFrom(a *NetworkMap) string {
out := []string{}
ra := strings.Split(a.Concise(), "\n")
rb := strings.Split(b.Concise(), "\n")
ma := map[string]struct{}{}
for _, s := range ra {
ma[s] = struct{}{}
}
mb := map[string]struct{}{}
for _, s := range rb {
mb[s] = struct{}{}
}
for _, s := range ra {
if _, ok := mb[s]; !ok {
out = append(out, "-"+s)
}
}
for _, s := range rb {
if _, ok := ma[s]; !ok {
out = append(out, "+"+s)
}
}
return strings.Join(out, "\n")
}
func (nm *NetworkMap) JSON() string {
b, err := json.MarshalIndent(*nm, "", " ")
if err != nil {
return fmt.Sprintf("[json error: %v]", err)
}
return string(b)
}
const (
UAllowSingleHosts = 1 << iota
UAllowSubnetRoutes
UAllowDefaultRoute
UHackDefaultRoute
UDefault = 0
)
// Several programs need to parse these arguments into uflags, so let's
// centralize it here.
func UFlagsHelper(uroutes, rroutes, droutes bool) int {
uflags := 0
if uroutes {
uflags |= UAllowSingleHosts
}
if rroutes {
uflags |= UAllowSubnetRoutes
}
if droutes {
uflags |= UAllowDefaultRoute
}
return uflags
}
// TODO(bradfitz): UAPI seems to only be used by the old confnode and
// pingnode; delete this when those are deleted/rewritten?
func (nm *NetworkMap) UAPI(uflags int, dnsOverride []wgcfg.IP) string {
wgcfg, err := nm.WGCfg(uflags, dnsOverride)
if err != nil {
log.Fatalf("WGCfg() failed unexpectedly: %v\n", err)
}
s, err := wgcfg.ToUAPI()
if err != nil {
log.Fatalf("ToUAPI() failed unexpectedly: %v\n", err)
}
return s
}
func (nm *NetworkMap) WGCfg(uflags int, dnsOverride []wgcfg.IP) (*wgcfg.Config, error) {
s := nm._WireGuardConfig(uflags, dnsOverride, true)
return wgcfg.FromWgQuick(s, "tailscale")
}
// TODO(apenwarr): This mode is dangerous.
// Discarding the extra endpoints is almost universally the wrong choice.
// Except that plain wireguard can't handle a peer with multiple endpoints.
// (Yet?)
func (nm *NetworkMap) WireGuardConfigOneEndpoint(uflags int, dnsOverride []wgcfg.IP) string {
return nm._WireGuardConfig(uflags, dnsOverride, false)
}
func (nm *NetworkMap) _WireGuardConfig(uflags int, dnsOverride []wgcfg.IP, allEndpoints bool) string {
buf := new(strings.Builder)
fmt.Fprintf(buf, "[Interface]\n")
fmt.Fprintf(buf, "PrivateKey = %s\n", base64.StdEncoding.EncodeToString(nm.PrivateKey[:]))
if len(nm.Addresses) > 0 {
fmt.Fprintf(buf, "Address = ")
for i, cidr := range nm.Addresses {
if i > 0 {
fmt.Fprintf(buf, ", ")
}
fmt.Fprintf(buf, "%s", cidr)
}
fmt.Fprintf(buf, "\n")
}
fmt.Fprintf(buf, "ListenPort = %d\n", nm.LocalPort)
if len(dnsOverride) > 0 {
dnss := []string{}
for _, ip := range dnsOverride {
dnss = append(dnss, ip.String())
}
fmt.Fprintf(buf, "DNS = %s\n", strings.Join(dnss, ","))
}
fmt.Fprintf(buf, "\n")
for i, peer := range nm.Peers {
if (uflags&UAllowSingleHosts) == 0 && len(peer.AllowedIPs) < 2 {
log.Printf("wgcfg: %v skipping a single-host peer.\n", peer.Key.ShortString())
continue
}
if i > 0 {
fmt.Fprintf(buf, "\n")
}
fmt.Fprintf(buf, "[Peer]\n")
fmt.Fprintf(buf, "PublicKey = %s\n", base64.StdEncoding.EncodeToString(peer.Key[:]))
var endpoints []string
if peer.DERP != "" {
endpoints = append(endpoints, peer.DERP)
}
endpoints = append(endpoints, peer.Endpoints...)
if len(endpoints) > 0 {
if len(endpoints) == 1 {
fmt.Fprintf(buf, "Endpoint = %s", endpoints[0])
} else if allEndpoints {
// TODO(apenwarr): This mode is incompatible.
// Normal wireguard clients don't know how to
// parse it (yet?)
fmt.Fprintf(buf, "Endpoint = %s",
strings.Join(endpoints, ","))
} else {
fmt.Fprintf(buf, "Endpoint = %s # other endpoints: %s",
endpoints[0],
strings.Join(endpoints[1:], ", "))
}
buf.WriteByte('\n')
}
var aips []string
for _, allowedIP := range peer.AllowedIPs {
aip := allowedIP.String()
if allowedIP.Mask == 0 {
if (uflags & UAllowDefaultRoute) == 0 {
log.Printf("wgcfg: %v skipping default route\n", peer.Key.ShortString())
continue
}
if (uflags & UHackDefaultRoute) != 0 {
aip = "10.0.0.0/8"
log.Printf("wgcfg: %v converting default route => %v\n", peer.Key.ShortString(), aip)
}
} else if allowedIP.Mask < 32 {
if (uflags & UAllowSubnetRoutes) == 0 {
log.Printf("wgcfg: %v skipping subnet route\n", peer.Key.ShortString())
continue
}
}
aips = append(aips, aip)
}
fmt.Fprintf(buf, "AllowedIPs = %s\n", strings.Join(aips, ", "))
if peer.KeepAlive {
fmt.Fprintf(buf, "PersistentKeepalive = 25\n")
}
}
return buf.String()
}