tailscale/taildrop/delete.go
Joe Tsai c2a551469c
taildrop: implement asynchronous file deletion (#9844)
File resumption requires keeping partial files around for some time,
but we must still eventually delete them if never resumed.
Thus, we implement asynchronous file deletion, which could
spawn a background goroutine to delete the files.

We also use the same mechanism for deleting files on Windows,
where a file can't be deleted if there is still an open file handle.
We can enqueue those with the asynchronous file deleter as well.

Updates tailscale/corp#14772

Signed-off-by: Joe Tsai <joetsai@digital-static.net>
2023-10-17 13:46:05 -07:00

183 lines
5.1 KiB
Go

// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
package taildrop
import (
"container/list"
"context"
"io/fs"
"os"
"path/filepath"
"strings"
"sync"
"time"
"tailscale.com/syncs"
"tailscale.com/tstime"
"tailscale.com/types/logger"
)
// deleteDelay is the amount of time to wait before we delete a file.
// A shorter value ensures timely deletion of deleted and partial files, while
// a longer value provides more opportunity for partial files to be resumed.
const deleteDelay = time.Hour
// fileDeleter manages asynchronous deletion of files after deleteDelay.
type fileDeleter struct {
logf logger.Logf
clock tstime.DefaultClock
event func(string) // called for certain events; for testing only
dir string
mu sync.Mutex
queue list.List
byName map[string]*list.Element
emptySignal chan struct{} // signal that the queue is empty
group syncs.WaitGroup
shutdownCtx context.Context
shutdown context.CancelFunc
}
// deleteFile is a specific file to delete after deleteDelay.
type deleteFile struct {
name string
inserted time.Time
}
func (d *fileDeleter) Init(logf logger.Logf, clock tstime.DefaultClock, event func(string), dir string) {
d.logf = logf
d.clock = clock
d.dir = dir
d.event = event
// From a cold-start, load the list of partial and deleted files.
d.byName = make(map[string]*list.Element)
d.emptySignal = make(chan struct{})
d.shutdownCtx, d.shutdown = context.WithCancel(context.Background())
d.group.Go(func() {
d.event("start init")
defer d.event("end init")
rangeDir(dir, func(de fs.DirEntry) bool {
switch {
case d.shutdownCtx.Err() != nil:
return false // terminate early
case !de.Type().IsRegular():
return true
case strings.Contains(de.Name(), partialSuffix):
d.Insert(de.Name())
case strings.Contains(de.Name(), deletedSuffix):
// Best-effort immediate deletion of deleted files.
name := strings.TrimSuffix(de.Name(), deletedSuffix)
if os.Remove(filepath.Join(dir, name)) == nil {
if os.Remove(filepath.Join(dir, de.Name())) == nil {
break
}
}
// Otherwise, enqueue the file for later deletion.
d.Insert(de.Name())
}
return true
})
})
}
// Insert enqueues baseName for eventual deletion.
func (d *fileDeleter) Insert(baseName string) {
d.mu.Lock()
defer d.mu.Unlock()
if d.shutdownCtx.Err() != nil {
return
}
if _, ok := d.byName[baseName]; ok {
return // already queued for deletion
}
d.byName[baseName] = d.queue.PushBack(&deleteFile{baseName, d.clock.Now()})
if d.queue.Len() == 1 {
d.group.Go(func() { d.waitAndDelete(deleteDelay) })
}
}
// waitAndDelete is an asynchronous deletion goroutine.
// At most one waitAndDelete routine is ever running at a time.
// It is not started unless there is at least one file in the queue.
func (d *fileDeleter) waitAndDelete(wait time.Duration) {
tc, ch := d.clock.NewTimer(wait)
defer tc.Stop() // cleanup the timer resource if we stop early
d.event("start waitAndDelete")
defer d.event("end waitAndDelete")
select {
case <-d.shutdownCtx.Done():
case <-d.emptySignal:
case now := <-ch:
d.mu.Lock()
defer d.mu.Unlock()
// Iterate over all files to delete, and delete anything old enough.
var next *list.Element
var failed []*list.Element
for elem := d.queue.Front(); elem != nil; elem = next {
next = elem.Next()
file := elem.Value.(*deleteFile)
if now.Sub(file.inserted) < deleteDelay {
break // everything after this is recently inserted
}
// Delete the expired file.
if name, ok := strings.CutSuffix(file.name, deletedSuffix); ok {
if err := os.Remove(filepath.Join(d.dir, name)); err != nil && !os.IsNotExist(err) {
d.logf("could not delete: %v", redactError(err))
failed = append(failed, elem)
continue
}
}
if err := os.Remove(filepath.Join(d.dir, file.name)); err != nil && !os.IsNotExist(err) {
d.logf("could not delete: %v", redactError(err))
failed = append(failed, elem)
continue
}
d.queue.Remove(elem)
delete(d.byName, file.name)
d.event("deleted " + file.name)
}
for _, elem := range failed {
elem.Value.(*deleteFile).inserted = now // retry after deleteDelay
d.queue.MoveToBack(elem)
}
// If there are still some files to delete, retry again later.
if d.queue.Len() > 0 {
file := d.queue.Front().Value.(*deleteFile)
retryAfter := deleteDelay - now.Sub(file.inserted)
d.group.Go(func() { d.waitAndDelete(retryAfter) })
}
}
}
// Remove dequeues baseName from eventual deletion.
func (d *fileDeleter) Remove(baseName string) {
d.mu.Lock()
defer d.mu.Unlock()
if elem := d.byName[baseName]; elem != nil {
d.queue.Remove(elem)
delete(d.byName, baseName)
// Signal to terminate any waitAndDelete goroutines.
if d.queue.Len() == 0 {
select {
case <-d.shutdownCtx.Done():
case d.emptySignal <- struct{}{}:
}
}
}
}
// Shutdown shuts down the deleter.
// It blocks until all goroutines are stopped.
func (d *fileDeleter) Shutdown() {
d.mu.Lock() // acquire lock to ensure no new goroutines start after shutdown
d.shutdown()
d.mu.Unlock()
d.group.Wait()
}