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This lets debug tools list the types that clients are wielding, so that they can build a dataflow graph and other debugging views. Updates #15160 Signed-off-by: David Anderson <dave@tailscale.com>
255 lines
6.1 KiB
Go
255 lines
6.1 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package eventbus
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import (
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"context"
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"fmt"
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"reflect"
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"sync"
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)
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type DeliveredEvent struct {
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Event any
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From *Client
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To *Client
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}
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// subscriber is a uniformly typed wrapper around Subscriber[T], so
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// that debugging facilities can look at active subscribers.
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type subscriber interface {
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subscribeType() reflect.Type
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// dispatch is a function that dispatches the head value in vals to
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// a subscriber, while also handling stop and incoming queue write
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// events.
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//
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// dispatch exists because of the strongly typed Subscriber[T]
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// wrapper around subscriptions: within the bus events are boxed in an
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// 'any', and need to be unpacked to their full type before delivery
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// to the subscriber. This involves writing to a strongly-typed
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// channel, so subscribeState cannot handle that dispatch by itself -
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// but if that strongly typed send blocks, we also need to keep
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// processing other potential sources of wakeups, which is how we end
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// up at this awkward type signature and sharing of internal state
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// through dispatch.
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dispatch(ctx context.Context, vals *queue[DeliveredEvent], acceptCh func() chan DeliveredEvent, snapshot chan chan []DeliveredEvent) bool
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Close()
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}
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// subscribeState handles dispatching of events received from a Bus.
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type subscribeState struct {
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client *Client
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dispatcher *worker
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write chan DeliveredEvent
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snapshot chan chan []DeliveredEvent
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debug hook[DeliveredEvent]
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outputsMu sync.Mutex
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outputs map[reflect.Type]subscriber
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}
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func newSubscribeState(c *Client) *subscribeState {
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ret := &subscribeState{
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client: c,
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write: make(chan DeliveredEvent),
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snapshot: make(chan chan []DeliveredEvent),
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outputs: map[reflect.Type]subscriber{},
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}
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ret.dispatcher = runWorker(ret.pump)
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return ret
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}
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func (q *subscribeState) pump(ctx context.Context) {
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var vals queue[DeliveredEvent]
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acceptCh := func() chan DeliveredEvent {
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if vals.Full() {
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return nil
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}
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return q.write
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}
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for {
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if !vals.Empty() {
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val := vals.Peek()
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sub := q.subscriberFor(val.Event)
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if sub == nil {
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// Raced with unsubscribe.
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vals.Drop()
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continue
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}
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if !sub.dispatch(ctx, &vals, acceptCh, q.snapshot) {
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return
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}
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if q.debug.active() {
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q.debug.run(DeliveredEvent{
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Event: val.Event,
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From: val.From,
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To: q.client,
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})
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}
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} else {
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// Keep the cases in this select in sync with
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// Subscriber.dispatch below. The only different should be
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// that this select doesn't deliver queued values to
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// anyone, and unconditionally accepts new values.
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select {
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case val := <-q.write:
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vals.Add(val)
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case <-ctx.Done():
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return
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case ch := <-q.snapshot:
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ch <- vals.Snapshot()
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}
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}
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}
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}
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func (s *subscribeState) snapshotQueue() []DeliveredEvent {
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if s == nil {
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return nil
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}
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resp := make(chan []DeliveredEvent)
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select {
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case s.snapshot <- resp:
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return <-resp
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case <-s.dispatcher.Done():
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return nil
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}
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}
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func (s *subscribeState) subscribeTypes() []reflect.Type {
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if s == nil {
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return nil
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}
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s.outputsMu.Lock()
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defer s.outputsMu.Unlock()
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ret := make([]reflect.Type, 0, len(s.outputs))
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for t := range s.outputs {
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ret = append(ret, t)
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}
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return ret
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}
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func (s *subscribeState) addSubscriber(t reflect.Type, sub subscriber) {
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s.outputsMu.Lock()
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defer s.outputsMu.Unlock()
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if s.outputs[t] != nil {
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panic(fmt.Errorf("double subscription for event %s", t))
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}
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s.outputs[t] = sub
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s.client.addSubscriber(t, s)
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}
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func (s *subscribeState) deleteSubscriber(t reflect.Type) {
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s.outputsMu.Lock()
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defer s.outputsMu.Unlock()
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delete(s.outputs, t)
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s.client.deleteSubscriber(t, s)
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}
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func (q *subscribeState) subscriberFor(val any) subscriber {
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q.outputsMu.Lock()
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defer q.outputsMu.Unlock()
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return q.outputs[reflect.TypeOf(val)]
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}
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// Close closes the subscribeState. Implicitly closes all Subscribers
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// linked to this state, and any pending events are discarded.
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func (s *subscribeState) close() {
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s.dispatcher.StopAndWait()
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var subs map[reflect.Type]subscriber
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s.outputsMu.Lock()
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subs, s.outputs = s.outputs, nil
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s.outputsMu.Unlock()
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for _, sub := range subs {
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sub.Close()
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}
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}
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func (s *subscribeState) closed() <-chan struct{} {
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return s.dispatcher.Done()
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}
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// A Subscriber delivers one type of event from a [Client].
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type Subscriber[T any] struct {
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stop stopFlag
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read chan T
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unregister func()
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}
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func newSubscriber[T any](r *subscribeState) *Subscriber[T] {
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t := reflect.TypeFor[T]()
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ret := &Subscriber[T]{
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read: make(chan T),
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unregister: func() { r.deleteSubscriber(t) },
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}
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r.addSubscriber(t, ret)
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return ret
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}
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func newMonitor[T any](attach func(fn func(T)) (cancel func())) *Subscriber[T] {
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ret := &Subscriber[T]{
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read: make(chan T, 100), // arbitrary, large
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}
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ret.unregister = attach(ret.monitor)
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return ret
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}
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func (s *Subscriber[T]) subscribeType() reflect.Type {
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return reflect.TypeFor[T]()
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}
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func (s *Subscriber[T]) monitor(debugEvent T) {
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select {
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case s.read <- debugEvent:
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case <-s.stop.Done():
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}
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}
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func (s *Subscriber[T]) dispatch(ctx context.Context, vals *queue[DeliveredEvent], acceptCh func() chan DeliveredEvent, snapshot chan chan []DeliveredEvent) bool {
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t := vals.Peek().Event.(T)
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for {
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// Keep the cases in this select in sync with subscribeState.pump
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// above. The only different should be that this select
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// delivers a value on s.read.
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select {
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case s.read <- t:
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vals.Drop()
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return true
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case val := <-acceptCh():
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vals.Add(val)
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case <-ctx.Done():
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return false
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case ch := <-snapshot:
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ch <- vals.Snapshot()
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}
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}
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}
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// Events returns a channel on which the subscriber's events are
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// delivered.
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func (s *Subscriber[T]) Events() <-chan T {
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return s.read
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}
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// Done returns a channel that is closed when the subscriber is
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// closed.
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func (s *Subscriber[T]) Done() <-chan struct{} {
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return s.stop.Done()
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}
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// Close closes the Subscriber, indicating the caller no longer wishes
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// to receive this event type. After Close, receives on
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// [Subscriber.Events] block for ever.
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func (s *Subscriber[T]) Close() {
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s.stop.Stop() // unblock receivers
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s.unregister()
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}
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