tailscale/net/upnp/httpu/httpu.go
julianknodt c6b92ddda8 Copy goupnp client into our repo
goupnp is an existing upnp client for go, which provides all the functionality we need, licensed
under BSD-2-Clause, so we can copy it over and modify parts of it for our case.
Specifically, we add contexts to all the methods so we can better handle timeouts, remove the
dependency on large charsets, and (eventually) trim out extra components we don't need.

Signed-off-by: julianknodt <julianknodt@gmail.com>
2021-06-14 13:40:02 -07:00

152 lines
3.9 KiB
Go

package httpu
import (
"bufio"
"bytes"
"errors"
"fmt"
"log"
"net"
"net/http"
"sync"
"time"
)
// ClientInterface is the general interface provided to perform HTTP-over-UDP
// requests.
type ClientInterface interface {
// Do performs a request. The timeout is how long to wait for before returning
// the responses that were received. An error is only returned for failing to
// send the request. Failures in receipt simply do not add to the resulting
// responses.
Do(
req *http.Request,
timeout time.Duration,
numSends int,
) ([]*http.Response, error)
}
// HTTPUClient is a client for dealing with HTTPU (HTTP over UDP). Its typical
// function is for HTTPMU, and particularly SSDP.
type HTTPUClient struct {
connLock sync.Mutex // Protects use of conn.
conn net.PacketConn
}
var _ ClientInterface = &HTTPUClient{}
// NewHTTPUClient creates a new HTTPUClient, opening up a new UDP socket for the
// purpose.
func NewHTTPUClient() (*HTTPUClient, error) {
conn, err := net.ListenPacket("udp", ":0")
if err != nil {
return nil, err
}
return &HTTPUClient{conn: conn}, nil
}
// NewHTTPUClientAddr creates a new HTTPUClient which will broadcast packets
// from the specified address, opening up a new UDP socket for the purpose
func NewHTTPUClientAddr(addr string) (*HTTPUClient, error) {
ip := net.ParseIP(addr)
if ip == nil {
return nil, errors.New("invalid listening address")
}
conn, err := net.ListenPacket("udp", ip.String()+":0")
if err != nil {
return nil, err
}
return &HTTPUClient{conn: conn}, nil
}
// Close shuts down the client. The client will no longer be useful following
// this.
func (httpu *HTTPUClient) Close() error {
httpu.connLock.Lock()
defer httpu.connLock.Unlock()
return httpu.conn.Close()
}
// Do implements ClientInterface.Do.
//
// Note that at present only one concurrent connection will happen per
// HTTPUClient.
func (httpu *HTTPUClient) Do(
req *http.Request,
timeout time.Duration,
numSends int,
) ([]*http.Response, error) {
httpu.connLock.Lock()
defer httpu.connLock.Unlock()
// Create the request. This is a subset of what http.Request.Write does
// deliberately to avoid creating extra fields which may confuse some
// devices.
var requestBuf bytes.Buffer
method := req.Method
if method == "" {
method = "GET"
}
if _, err := fmt.Fprintf(&requestBuf, "%s %s HTTP/1.1\r\n", method, req.URL.RequestURI()); err != nil {
return nil, err
}
if err := req.Header.Write(&requestBuf); err != nil {
return nil, err
}
if _, err := requestBuf.Write([]byte{'\r', '\n'}); err != nil {
return nil, err
}
destAddr, err := net.ResolveUDPAddr("udp", req.Host)
if err != nil {
return nil, err
}
if err = httpu.conn.SetDeadline(time.Now().Add(timeout)); err != nil {
return nil, err
}
// Send request.
for i := 0; i < numSends; i++ {
if n, err := httpu.conn.WriteTo(requestBuf.Bytes(), destAddr); err != nil {
return nil, err
} else if n < len(requestBuf.Bytes()) {
return nil, fmt.Errorf("httpu: wrote %d bytes rather than full %d in request",
n, len(requestBuf.Bytes()))
}
time.Sleep(5 * time.Millisecond)
}
// Await responses until timeout.
var responses []*http.Response
responseBytes := make([]byte, 2048)
for {
// 2048 bytes should be sufficient for most networks.
n, _, err := httpu.conn.ReadFrom(responseBytes)
if err != nil {
if err, ok := err.(net.Error); ok {
if err.Timeout() {
break
}
if err.Temporary() {
// Sleep in case this is a persistent error to avoid pegging CPU until deadline.
time.Sleep(10 * time.Millisecond)
continue
}
}
return nil, err
}
// Parse response.
response, err := http.ReadResponse(bufio.NewReader(bytes.NewBuffer(responseBytes[:n])), req)
if err != nil {
log.Printf("httpu: error while parsing response: %v", err)
continue
}
responses = append(responses, response)
}
// Timeout reached - return discovered responses.
return responses, nil
}