tailscale/cmd/tailscaled/tailscaled_windows.go
Aaron Klotz e016eaf410 cmd/tailscaled: conditionally flush Windows DNS cache on SessionChange
For the service, all we need to do is handle the `svc.SessionChange` command.
Upon receipt of a `windows.WTS_SESSION_UNLOCK` event, we fire off a goroutine to flush the DNS cache.
(Windows expects responses to service requests to be quick, so we don't want to do that synchronously.)

This is gated on an integral registry value named `FlushDNSOnSessionUnlock`,
whose value we obtain during service initialization.

(See [this link](https://docs.microsoft.com/en-us/windows/win32/api/winsvc/nc-winsvc-lphandler_function_ex) for information re: handling `SERVICE_CONTROL_SESSIONCHANGE`.)

Fixes #2956

Signed-off-by: Aaron Klotz <aaron@tailscale.com>
2021-09-29 09:43:22 -06:00

298 lines
7.7 KiB
Go

// Copyright (c) 2021 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main // import "tailscale.com/cmd/tailscaled"
// TODO: check if administrator, like tswin does.
//
// TODO: try to load wintun.dll early at startup, before wireguard/tun
// does (which panics) and if we'd fail (e.g. due to access
// denied, even if administrator), use 'tasklist /m wintun.dll'
// to see if something else is currently using it and tell user.
//
// TODO: check if Tailscale service is already running, and fail early
// like tswin does.
//
// TODO: on failure, check if on a UNC drive and recommend copying it
// to C:\ to run it, like tswin does.
import (
"context"
"encoding/json"
"fmt"
"log"
"os"
"time"
"golang.org/x/sys/windows"
"golang.org/x/sys/windows/svc"
"golang.zx2c4.com/wireguard/windows/tunnel/winipcfg"
"inet.af/netaddr"
"tailscale.com/ipn/ipnserver"
"tailscale.com/logpolicy"
"tailscale.com/net/dns"
"tailscale.com/net/tstun"
"tailscale.com/types/logger"
"tailscale.com/util/winutil"
"tailscale.com/version"
"tailscale.com/wf"
"tailscale.com/wgengine"
"tailscale.com/wgengine/netstack"
"tailscale.com/wgengine/router"
)
const serviceName = "Tailscale"
var flushDNSOnSessionUnlock bool
func isWindowsService() bool {
v, err := svc.IsWindowsService()
if err != nil {
log.Fatalf("svc.IsWindowsService failed: %v", err)
}
return v
}
func runWindowsService(pol *logpolicy.Policy) error {
return svc.Run(serviceName, &ipnService{Policy: pol})
}
type ipnService struct {
Policy *logpolicy.Policy
}
// Called by Windows to execute the windows service.
func (service *ipnService) Execute(args []string, r <-chan svc.ChangeRequest, changes chan<- svc.Status) (bool, uint32) {
changes <- svc.Status{State: svc.StartPending}
flushDNSOnSessionUnlock = winutil.GetRegInteger("FlushDNSOnSessionUnlock", 0) != 0
ctx, cancel := context.WithCancel(context.Background())
doneCh := make(chan struct{})
go func() {
defer close(doneCh)
args := []string{"/subproc", service.Policy.PublicID.String()}
ipnserver.BabysitProc(ctx, args, log.Printf)
}()
changes <- svc.Status{State: svc.Running, Accepts: svc.AcceptStop}
for ctx.Err() == nil {
select {
case <-doneCh:
case cmd := <-r:
switch cmd.Cmd {
case svc.Stop:
cancel()
case svc.Interrogate:
changes <- cmd.CurrentStatus
case svc.SessionChange:
handleSessionChange(cmd)
changes <- cmd.CurrentStatus
}
}
}
changes <- svc.Status{State: svc.StopPending}
return false, windows.NO_ERROR
}
func beWindowsSubprocess() bool {
if beFirewallKillswitch() {
return true
}
if len(os.Args) != 3 || os.Args[1] != "/subproc" {
return false
}
logid := os.Args[2]
log.Printf("Program starting: v%v: %#v", version.Long, os.Args)
log.Printf("subproc mode: logid=%v", logid)
go func() {
b := make([]byte, 16)
for {
_, err := os.Stdin.Read(b)
if err != nil {
log.Fatalf("stdin err (parent process died): %v", err)
}
}
}()
err := startIPNServer(context.Background(), logid)
if err != nil {
log.Fatalf("ipnserver: %v", err)
}
return true
}
func beFirewallKillswitch() bool {
if len(os.Args) != 3 || os.Args[1] != "/firewall" {
return false
}
log.SetFlags(0)
log.Printf("killswitch subprocess starting, tailscale GUID is %s", os.Args[2])
guid, err := windows.GUIDFromString(os.Args[2])
if err != nil {
log.Fatalf("invalid GUID %q: %v", os.Args[2], err)
}
luid, err := winipcfg.LUIDFromGUID(&guid)
if err != nil {
log.Fatalf("no interface with GUID %q: %v", guid, err)
}
start := time.Now()
fw, err := wf.New(uint64(luid))
if err != nil {
log.Fatalf("failed to enable firewall: %v", err)
}
log.Printf("killswitch enabled, took %s", time.Since(start))
// Note(maisem): when local lan access toggled, tailscaled needs to
// inform the firewall to let local routes through. The set of routes
// is passed in via stdin encoded in json.
dcd := json.NewDecoder(os.Stdin)
for {
var routes []netaddr.IPPrefix
if err := dcd.Decode(&routes); err != nil {
log.Fatalf("parent process died or requested exit, exiting (%v)", err)
}
if err := fw.UpdatePermittedRoutes(routes); err != nil {
log.Fatalf("failed to update routes (%v)", err)
}
}
}
func startIPNServer(ctx context.Context, logid string) error {
var logf logger.Logf = log.Printf
getEngineRaw := func() (wgengine.Engine, error) {
dev, devName, err := tstun.New(logf, "Tailscale")
if err != nil {
return nil, fmt.Errorf("TUN: %w", err)
}
r, err := router.New(logf, dev, nil)
if err != nil {
dev.Close()
return nil, fmt.Errorf("router: %w", err)
}
if wrapNetstack {
r = netstack.NewSubnetRouterWrapper(r)
}
d, err := dns.NewOSConfigurator(logf, devName)
if err != nil {
r.Close()
dev.Close()
return nil, fmt.Errorf("DNS: %w", err)
}
eng, err := wgengine.NewUserspaceEngine(logf, wgengine.Config{
Tun: dev,
Router: r,
DNS: d,
ListenPort: 41641,
})
if err != nil {
r.Close()
dev.Close()
return nil, fmt.Errorf("engine: %w", err)
}
onlySubnets := true
if wrapNetstack {
mustStartNetstack(logf, eng, onlySubnets)
}
return wgengine.NewWatchdog(eng), nil
}
type engineOrError struct {
Engine wgengine.Engine
Err error
}
engErrc := make(chan engineOrError)
t0 := time.Now()
go func() {
const ms = time.Millisecond
for try := 1; ; try++ {
logf("tailscaled: getting engine... (try %v)", try)
t1 := time.Now()
eng, err := getEngineRaw()
d, dt := time.Since(t1).Round(ms), time.Since(t1).Round(ms)
if err != nil {
logf("tailscaled: engine fetch error (try %v) in %v (total %v, sysUptime %v): %v",
try, d, dt, windowsUptime().Round(time.Second), err)
} else {
if try > 1 {
logf("tailscaled: got engine on try %v in %v (total %v)", try, d, dt)
} else {
logf("tailscaled: got engine in %v", d)
}
}
timer := time.NewTimer(5 * time.Second)
engErrc <- engineOrError{eng, err}
if err == nil {
timer.Stop()
return
}
<-timer.C
}
}()
// getEngine is called by ipnserver to get the engine. It's
// not called concurrently and is not called again once it
// successfully returns an engine.
getEngine := func() (wgengine.Engine, error) {
if msg := os.Getenv("TS_DEBUG_WIN_FAIL"); msg != "" {
return nil, fmt.Errorf("pretending to be a service failure: %v", msg)
}
for {
res := <-engErrc
if res.Engine != nil {
return res.Engine, nil
}
if time.Since(t0) < time.Minute || windowsUptime() < 10*time.Minute {
// Ignore errors during early boot. Windows 10 auto logs in the GUI
// way sooner than the networking stack components start up.
// So the network will fail for a bit (and require a few tries) while
// the GUI is still fine.
continue
}
// Return nicer errors to users, annotated with logids, which helps
// when they file bugs.
return nil, fmt.Errorf("%w\n\nlogid: %v", res.Err, logid)
}
}
err := ipnserver.Run(ctx, logf, logid, getEngine, ipnServerOpts())
if err != nil {
logf("ipnserver.Run: %v", err)
}
return err
}
func handleSessionChange(chgRequest svc.ChangeRequest) {
if chgRequest.Cmd != svc.SessionChange || chgRequest.EventType != windows.WTS_SESSION_UNLOCK ||
!flushDNSOnSessionUnlock {
return
}
log.Printf("Received WTS_SESSION_UNLOCK event, initiating DNS flush.")
go func() {
err := dns.Flush()
if err != nil {
log.Printf("Error flushing DNS on session unlock: %v", err)
}
}()
}
var (
kernel32 = windows.NewLazySystemDLL("kernel32.dll")
getTickCount64Proc = kernel32.NewProc("GetTickCount64")
)
func windowsUptime() time.Duration {
r, _, _ := getTickCount64Proc.Call()
return time.Duration(int64(r)) * time.Millisecond
}