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24976b5bfd
This actually performs a Noise request in the 'debug ts2021' command, instead of just exiting once we've dialed a connection. This can help debug certain forms of captive portals and deep packet inspection that will allow a connection, but will RST the connection when trying to send data on the post-upgraded TCP connection. Updates #1634 Signed-off-by: Andrew Dunham <andrew@du.nham.ca> Change-Id: I1e46ca9c9a0751c55f16373a6a76cdc24fec1f18
396 lines
12 KiB
Go
396 lines
12 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package controlclient
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import (
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"bytes"
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"context"
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"encoding/json"
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"errors"
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"math"
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"net/http"
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"net/url"
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"sync"
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"time"
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"golang.org/x/net/http2"
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"tailscale.com/control/controlhttp"
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"tailscale.com/health"
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"tailscale.com/internal/noiseconn"
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"tailscale.com/net/dnscache"
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"tailscale.com/net/netmon"
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"tailscale.com/net/tsdial"
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"tailscale.com/tailcfg"
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"tailscale.com/tstime"
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"tailscale.com/types/key"
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"tailscale.com/types/logger"
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"tailscale.com/util/mak"
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"tailscale.com/util/multierr"
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"tailscale.com/util/singleflight"
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)
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// NoiseClient provides a http.Client to connect to tailcontrol over
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// the ts2021 protocol.
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type NoiseClient struct {
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// Client is an HTTP client to talk to the coordination server.
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// It automatically makes a new Noise connection as needed.
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// It does not support node key proofs. To do that, call
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// noiseClient.getConn instead to make a connection.
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*http.Client
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// h2t is the HTTP/2 transport we use a bit to create new
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// *http2.ClientConns. We don't use its connection pool and we don't use its
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// dialing. We use it for exactly one reason: its idle timeout that can only
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// be configured via the HTTP/1 config. And then we call NewClientConn (with
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// an existing Noise connection) on the http2.Transport which sets up an
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// http2.ClientConn using that idle timeout from an http1.Transport.
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h2t *http2.Transport
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// sfDial ensures that two concurrent requests for a noise connection only
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// produce one shared one between the two callers.
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sfDial singleflight.Group[struct{}, *noiseconn.Conn]
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dialer *tsdial.Dialer
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dnsCache *dnscache.Resolver
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privKey key.MachinePrivate
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serverPubKey key.MachinePublic
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host string // the host part of serverURL
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httpPort string // the default port to call
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httpsPort string // the fallback Noise-over-https port
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// dialPlan optionally returns a ControlDialPlan previously received
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// from the control server; either the function or the return value can
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// be nil.
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dialPlan func() *tailcfg.ControlDialPlan
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logf logger.Logf
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netMon *netmon.Monitor
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health *health.Tracker
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// mu only protects the following variables.
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mu sync.Mutex
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closed bool
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last *noiseconn.Conn // or nil
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nextID int
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connPool map[int]*noiseconn.Conn // active connections not yet closed; see noiseconn.Conn.Close
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}
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// NoiseOpts contains options for the NewNoiseClient function. All fields are
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// required unless otherwise specified.
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type NoiseOpts struct {
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// PrivKey is this node's private key.
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PrivKey key.MachinePrivate
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// ServerPubKey is the public key of the server.
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ServerPubKey key.MachinePublic
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// ServerURL is the URL of the server to connect to.
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ServerURL string
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// Dialer's SystemDial function is used to connect to the server.
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Dialer *tsdial.Dialer
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// DNSCache is the caching Resolver to use to connect to the server.
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//
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// This field can be nil.
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DNSCache *dnscache.Resolver
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// Logf is the log function to use. This field can be nil.
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Logf logger.Logf
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// NetMon is the network monitor that, if set, will be used to get the
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// network interface state. This field can be nil; if so, the current
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// state will be looked up dynamically.
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NetMon *netmon.Monitor
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// HealthTracker, if non-nil, is the health tracker to use.
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HealthTracker *health.Tracker
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// DialPlan, if set, is a function that should return an explicit plan
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// on how to connect to the server.
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DialPlan func() *tailcfg.ControlDialPlan
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}
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// NewNoiseClient returns a new noiseClient for the provided server and machine key.
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// serverURL is of the form https://<host>:<port> (no trailing slash).
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//
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// netMon may be nil, if non-nil it's used to do faster interface lookups.
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// dialPlan may be nil
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func NewNoiseClient(opts NoiseOpts) (*NoiseClient, error) {
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u, err := url.Parse(opts.ServerURL)
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if err != nil {
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return nil, err
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}
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var httpPort string
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var httpsPort string
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if u.Port() != "" {
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// If there is an explicit port specified, trust the scheme and hope for the best
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if u.Scheme == "http" {
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httpPort = u.Port()
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httpsPort = "443"
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} else {
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httpPort = "80"
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httpsPort = u.Port()
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}
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} else {
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// Otherwise, use the standard ports
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httpPort = "80"
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httpsPort = "443"
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}
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np := &NoiseClient{
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serverPubKey: opts.ServerPubKey,
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privKey: opts.PrivKey,
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host: u.Hostname(),
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httpPort: httpPort,
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httpsPort: httpsPort,
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dialer: opts.Dialer,
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dnsCache: opts.DNSCache,
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dialPlan: opts.DialPlan,
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logf: opts.Logf,
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netMon: opts.NetMon,
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health: opts.HealthTracker,
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}
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// Create the HTTP/2 Transport using a net/http.Transport
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// (which only does HTTP/1) because it's the only way to
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// configure certain properties on the http2.Transport. But we
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// never actually use the net/http.Transport for any HTTP/1
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// requests.
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h2Transport, err := http2.ConfigureTransports(&http.Transport{
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IdleConnTimeout: time.Minute,
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})
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if err != nil {
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return nil, err
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}
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np.h2t = h2Transport
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np.Client = &http.Client{Transport: np}
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return np, nil
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}
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// GetSingleUseRoundTripper returns a RoundTripper that can be only be used once
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// (and must be used once) to make a single HTTP request over the noise channel
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// to the coordination server.
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//
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// In addition to the RoundTripper, it returns the HTTP/2 channel's early noise
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// payload, if any.
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func (nc *NoiseClient) GetSingleUseRoundTripper(ctx context.Context) (http.RoundTripper, *tailcfg.EarlyNoise, error) {
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for tries := 0; tries < 3; tries++ {
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conn, err := nc.getConn(ctx)
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if err != nil {
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return nil, nil, err
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}
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ok, earlyPayloadMaybeNil, err := conn.ReserveNewRequest(ctx)
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if err != nil {
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return nil, nil, err
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}
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if ok {
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return conn, earlyPayloadMaybeNil, nil
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}
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}
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return nil, nil, errors.New("[unexpected] failed to reserve a request on a connection")
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}
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// contextErr is an error that wraps another error and is used to indicate that
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// the error was because a context expired.
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type contextErr struct {
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err error
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}
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func (e contextErr) Error() string {
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return e.err.Error()
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}
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func (e contextErr) Unwrap() error {
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return e.err
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}
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// getConn returns a noiseconn.Conn that can be used to make requests to the
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// coordination server. It may return a cached connection or create a new one.
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// Dials are singleflighted, so concurrent calls to getConn may only dial once.
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// As such, context values may not be respected as there are no guarantees that
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// the context passed to getConn is the same as the context passed to dial.
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func (nc *NoiseClient) getConn(ctx context.Context) (*noiseconn.Conn, error) {
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nc.mu.Lock()
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if last := nc.last; last != nil && last.CanTakeNewRequest() {
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nc.mu.Unlock()
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return last, nil
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}
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nc.mu.Unlock()
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for {
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// We singeflight the dial to avoid making multiple connections, however
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// that means that we can't simply cancel the dial if the context is
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// canceled. Instead, we have to additionally check that the context
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// which was canceled is our context and retry if our context is still
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// valid.
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conn, err, _ := nc.sfDial.Do(struct{}{}, func() (*noiseconn.Conn, error) {
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c, err := nc.dial(ctx)
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if err != nil {
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if ctx.Err() != nil {
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return nil, contextErr{ctx.Err()}
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}
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return nil, err
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}
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return c, nil
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})
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var ce contextErr
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if err == nil || !errors.As(err, &ce) {
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return conn, err
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}
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if ctx.Err() == nil {
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// The dial failed because of a context error, but our context
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// is still valid. Retry.
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continue
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}
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// The dial failed because our context was canceled. Return the
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// underlying error.
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return nil, ce.Unwrap()
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}
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}
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func (nc *NoiseClient) RoundTrip(req *http.Request) (*http.Response, error) {
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ctx := req.Context()
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conn, err := nc.getConn(ctx)
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if err != nil {
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return nil, err
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}
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return conn.RoundTrip(req)
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}
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// connClosed removes the connection with the provided ID from the pool
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// of active connections.
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func (nc *NoiseClient) connClosed(id int) {
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nc.mu.Lock()
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defer nc.mu.Unlock()
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conn := nc.connPool[id]
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if conn != nil {
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delete(nc.connPool, id)
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if nc.last == conn {
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nc.last = nil
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}
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}
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}
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// Close closes all the underlying noise connections.
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// It is a no-op and returns nil if the connection is already closed.
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func (nc *NoiseClient) Close() error {
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nc.mu.Lock()
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nc.closed = true
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conns := nc.connPool
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nc.connPool = nil
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nc.mu.Unlock()
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var errors []error
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for _, c := range conns {
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if err := c.Close(); err != nil {
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errors = append(errors, err)
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}
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}
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return multierr.New(errors...)
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}
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// dial opens a new connection to tailcontrol, fetching the server noise key
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// if not cached.
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func (nc *NoiseClient) dial(ctx context.Context) (*noiseconn.Conn, error) {
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nc.mu.Lock()
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connID := nc.nextID
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nc.nextID++
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nc.mu.Unlock()
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if tailcfg.CurrentCapabilityVersion > math.MaxUint16 {
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// Panic, because a test should have started failing several
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// thousand version numbers before getting to this point.
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panic("capability version is too high to fit in the wire protocol")
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}
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var dialPlan *tailcfg.ControlDialPlan
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if nc.dialPlan != nil {
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dialPlan = nc.dialPlan()
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}
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// If we have a dial plan, then set our timeout as slightly longer than
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// the maximum amount of time contained therein; we assume that
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// explicit instructions on timeouts are more useful than a single
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// hard-coded timeout.
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//
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// The default value of 5 is chosen so that, when there's no dial plan,
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// we retain the previous behaviour of 10 seconds end-to-end timeout.
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timeoutSec := 5.0
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if dialPlan != nil {
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for _, c := range dialPlan.Candidates {
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if v := c.DialStartDelaySec + c.DialTimeoutSec; v > timeoutSec {
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timeoutSec = v
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}
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}
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}
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// After we establish a connection, we need some time to actually
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// upgrade it into a Noise connection. With a ballpark worst-case RTT
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// of 1000ms, give ourselves an extra 5 seconds to complete the
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// handshake.
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timeoutSec += 5
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// Be extremely defensive and ensure that the timeout is in the range
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// [5, 60] seconds (e.g. if we accidentally get a negative number).
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if timeoutSec > 60 {
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timeoutSec = 60
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} else if timeoutSec < 5 {
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timeoutSec = 5
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}
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timeout := time.Duration(timeoutSec * float64(time.Second))
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ctx, cancel := context.WithTimeout(ctx, timeout)
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defer cancel()
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clientConn, err := (&controlhttp.Dialer{
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Hostname: nc.host,
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HTTPPort: nc.httpPort,
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HTTPSPort: nc.httpsPort,
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MachineKey: nc.privKey,
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ControlKey: nc.serverPubKey,
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ProtocolVersion: uint16(tailcfg.CurrentCapabilityVersion),
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Dialer: nc.dialer.SystemDial,
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DNSCache: nc.dnsCache,
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DialPlan: dialPlan,
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Logf: nc.logf,
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NetMon: nc.netMon,
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HealthTracker: nc.health,
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Clock: tstime.StdClock{},
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}).Dial(ctx)
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if err != nil {
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return nil, err
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}
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ncc, err := noiseconn.New(clientConn.Conn, nc.h2t, connID, nc.connClosed)
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if err != nil {
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return nil, err
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}
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nc.mu.Lock()
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if nc.closed {
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nc.mu.Unlock()
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ncc.Close() // Needs to be called without holding the lock.
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return nil, errors.New("noise client closed")
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}
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defer nc.mu.Unlock()
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mak.Set(&nc.connPool, connID, ncc)
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nc.last = ncc
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return ncc, nil
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}
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// post does a POST to the control server at the given path, JSON-encoding body.
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// The provided nodeKey is an optional load balancing hint.
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func (nc *NoiseClient) post(ctx context.Context, path string, nodeKey key.NodePublic, body any) (*http.Response, error) {
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jbody, err := json.Marshal(body)
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if err != nil {
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return nil, err
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}
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req, err := http.NewRequestWithContext(ctx, "POST", "https://"+nc.host+path, bytes.NewReader(jbody))
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if err != nil {
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return nil, err
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}
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addLBHeader(req, nodeKey)
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req.Header.Set("Content-Type", "application/json")
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conn, err := nc.getConn(ctx)
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if err != nil {
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return nil, err
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}
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return conn.RoundTrip(req)
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}
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