tailscale/tstest/integration/testcontrol/testcontrol.go
Brad Fitzpatrick d5f8f38ac6 tailcfg: rename map request version to "capability version"
And add a CapabilityVersion type, primarily for documentation.

This makes MapRequest.Version, RegisterRequest.Version, and
SetDNSRequest.Version all use the same version, which will avoid
confusing in the future if Register or SetDNS ever changed their
semantics on Version change. (Currently they're both always 1)

This will requre a control server change to allow a
SetDNSRequest.Version value other than 1 to be deployed first.

Change-Id: I073042a216e0d745f52ee2dbc45cf336b9f84b7c
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
2022-03-06 14:29:08 -08:00

887 lines
22 KiB
Go

// Copyright (c) 2021 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package testcontrol contains a minimal control plane server for testing purposes.
package testcontrol
import (
"bytes"
"context"
crand "crypto/rand"
"encoding/binary"
"encoding/json"
"errors"
"fmt"
"io"
"io/ioutil"
"log"
"math/rand"
"net/http"
"net/http/httptest"
"net/url"
"sort"
"strings"
"sync"
"time"
"github.com/klauspost/compress/zstd"
"go4.org/mem"
"inet.af/netaddr"
"tailscale.com/net/tsaddr"
"tailscale.com/smallzstd"
"tailscale.com/tailcfg"
"tailscale.com/types/key"
"tailscale.com/types/logger"
)
const msgLimit = 1 << 20 // encrypted message length limit
// Server is a control plane server. Its zero value is ready for use.
// Everything is stored in-memory in one tailnet.
type Server struct {
Logf logger.Logf // nil means to use the log package
DERPMap *tailcfg.DERPMap // nil means to use prod DERP map
RequireAuth bool
Verbose bool
DNSConfig *tailcfg.DNSConfig // nil means no DNS config
// ExplicitBaseURL or HTTPTestServer must be set.
ExplicitBaseURL string // e.g. "http://127.0.0.1:1234" with no trailing URL
HTTPTestServer *httptest.Server // if non-nil, used to get BaseURL
initMuxOnce sync.Once
mux *http.ServeMux
mu sync.Mutex
inServeMap int
cond *sync.Cond // lazily initialized by condLocked
pubKey key.MachinePublic
privKey key.ControlPrivate // not strictly needed vs. MachinePrivate, but handy to test type interactions.
nodes map[key.NodePublic]*tailcfg.Node
users map[key.NodePublic]*tailcfg.User
logins map[key.NodePublic]*tailcfg.Login
updates map[tailcfg.NodeID]chan updateType
authPath map[string]*AuthPath
nodeKeyAuthed map[key.NodePublic]bool // key => true once authenticated
pingReqsToAdd map[key.NodePublic]*tailcfg.PingRequest
allExpired bool // All nodes will be told their node key is expired.
}
// BaseURL returns the server's base URL, without trailing slash.
func (s *Server) BaseURL() string {
if e := s.ExplicitBaseURL; e != "" {
return e
}
if hs := s.HTTPTestServer; hs != nil {
if hs.URL != "" {
return hs.URL
}
panic("Server.HTTPTestServer not started")
}
panic("Server ExplicitBaseURL and HTTPTestServer both unset")
}
// NumNodes returns the number of nodes in the testcontrol server.
//
// This is useful when connecting a bunch of virtual machines to a testcontrol
// server to see how many of them connected successfully.
func (s *Server) NumNodes() int {
s.mu.Lock()
defer s.mu.Unlock()
return len(s.nodes)
}
// condLocked lazily initializes and returns s.cond.
// s.mu must be held.
func (s *Server) condLocked() *sync.Cond {
if s.cond == nil {
s.cond = sync.NewCond(&s.mu)
}
return s.cond
}
// AwaitNodeInMapRequest waits for node k to be stuck in a map poll.
// It returns an error if and only if the context is done first.
func (s *Server) AwaitNodeInMapRequest(ctx context.Context, k key.NodePublic) error {
s.mu.Lock()
defer s.mu.Unlock()
cond := s.condLocked()
done := make(chan struct{})
defer close(done)
go func() {
select {
case <-done:
case <-ctx.Done():
cond.Broadcast()
}
}()
for {
node := s.nodeLocked(k)
if node == nil {
return errors.New("unknown node key")
}
if _, ok := s.updates[node.ID]; ok {
return nil
}
cond.Wait()
if err := ctx.Err(); err != nil {
return err
}
}
}
// AddPingRequest sends the ping pr to nodeKeyDst. It reports whether it did so. That is,
// it reports whether nodeKeyDst was connected.
func (s *Server) AddPingRequest(nodeKeyDst key.NodePublic, pr *tailcfg.PingRequest) bool {
s.mu.Lock()
defer s.mu.Unlock()
if s.pingReqsToAdd == nil {
s.pingReqsToAdd = map[key.NodePublic]*tailcfg.PingRequest{}
}
// Now send the update to the channel
node := s.nodeLocked(nodeKeyDst)
if node == nil {
return false
}
s.pingReqsToAdd[nodeKeyDst] = pr
nodeID := node.ID
oldUpdatesCh := s.updates[nodeID]
return sendUpdate(oldUpdatesCh, updateDebugInjection)
}
// Mark the Node key of every node as expired
func (s *Server) SetExpireAllNodes(expired bool) {
s.mu.Lock()
defer s.mu.Unlock()
s.allExpired = expired
for _, node := range s.nodes {
sendUpdate(s.updates[node.ID], updateSelfChanged)
}
}
type AuthPath struct {
nodeKey key.NodePublic
closeOnce sync.Once
ch chan struct{}
success bool
}
func (ap *AuthPath) completeSuccessfully() {
ap.success = true
close(ap.ch)
}
// CompleteSuccessfully completes the login path successfully, as if
// the user did the whole auth dance.
func (ap *AuthPath) CompleteSuccessfully() {
ap.closeOnce.Do(ap.completeSuccessfully)
}
func (s *Server) logf(format string, a ...interface{}) {
if s.Logf != nil {
s.Logf(format, a...)
} else {
log.Printf(format, a...)
}
}
func (s *Server) initMux() {
s.mux = http.NewServeMux()
s.mux.HandleFunc("/", s.serveUnhandled)
s.mux.HandleFunc("/key", s.serveKey)
s.mux.HandleFunc("/machine/", s.serveMachine)
}
func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
s.initMuxOnce.Do(s.initMux)
s.mux.ServeHTTP(w, r)
}
func (s *Server) serveUnhandled(w http.ResponseWriter, r *http.Request) {
var got bytes.Buffer
r.Write(&got)
go panic(fmt.Sprintf("testcontrol.Server received unhandled request: %s", got.Bytes()))
}
func (s *Server) publicKey() key.MachinePublic {
pub, _ := s.keyPair()
return pub
}
func (s *Server) privateKey() key.ControlPrivate {
_, priv := s.keyPair()
return priv
}
func (s *Server) keyPair() (pub key.MachinePublic, priv key.ControlPrivate) {
s.mu.Lock()
defer s.mu.Unlock()
if s.pubKey.IsZero() {
s.privKey = key.NewControl()
s.pubKey = s.privKey.Public()
}
return s.pubKey, s.privKey
}
func (s *Server) serveKey(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "text/plain")
w.WriteHeader(200)
io.WriteString(w, s.publicKey().UntypedHexString())
}
func (s *Server) serveMachine(w http.ResponseWriter, r *http.Request) {
mkeyStr := strings.TrimPrefix(r.URL.Path, "/machine/")
rem := ""
if i := strings.IndexByte(mkeyStr, '/'); i != -1 {
rem = mkeyStr[i:]
mkeyStr = mkeyStr[:i]
}
mkey, err := key.ParseMachinePublicUntyped(mem.S(mkeyStr))
if err != nil {
http.Error(w, "bad machine key hex", 400)
return
}
if r.Method != "POST" {
http.Error(w, "POST required", 400)
return
}
switch rem {
case "":
s.serveRegister(w, r, mkey)
case "/map":
s.serveMap(w, r, mkey)
default:
s.serveUnhandled(w, r)
}
}
// Node returns the node for nodeKey. It's always nil or cloned memory.
func (s *Server) Node(nodeKey key.NodePublic) *tailcfg.Node {
s.mu.Lock()
defer s.mu.Unlock()
return s.nodeLocked(nodeKey)
}
// nodeLocked returns the node for nodeKey. It's always nil or cloned memory.
//
// s.mu must be held.
func (s *Server) nodeLocked(nodeKey key.NodePublic) *tailcfg.Node {
return s.nodes[nodeKey].Clone()
}
// AddFakeNode injects a fake node into the server.
func (s *Server) AddFakeNode() {
s.mu.Lock()
defer s.mu.Unlock()
if s.nodes == nil {
s.nodes = make(map[key.NodePublic]*tailcfg.Node)
}
nk := key.NewNode().Public()
mk := key.NewMachine().Public()
dk := key.NewDisco().Public()
r := nk.Raw32()
id := int64(binary.LittleEndian.Uint64(r[:]))
ip := netaddr.IPv4(r[0], r[1], r[2], r[3])
addr := netaddr.IPPrefixFrom(ip, 32)
s.nodes[nk] = &tailcfg.Node{
ID: tailcfg.NodeID(id),
StableID: tailcfg.StableNodeID(fmt.Sprintf("TESTCTRL%08x", id)),
User: tailcfg.UserID(id),
Machine: mk,
Key: nk,
MachineAuthorized: true,
DiscoKey: dk,
Addresses: []netaddr.IPPrefix{addr},
AllowedIPs: []netaddr.IPPrefix{addr},
}
// TODO: send updates to other (non-fake?) nodes
}
func (s *Server) AllNodes() (nodes []*tailcfg.Node) {
s.mu.Lock()
defer s.mu.Unlock()
for _, n := range s.nodes {
nodes = append(nodes, n.Clone())
}
sort.Slice(nodes, func(i, j int) bool {
return nodes[i].StableID < nodes[j].StableID
})
return nodes
}
func (s *Server) getUser(nodeKey key.NodePublic) (*tailcfg.User, *tailcfg.Login) {
s.mu.Lock()
defer s.mu.Unlock()
if s.users == nil {
s.users = map[key.NodePublic]*tailcfg.User{}
}
if s.logins == nil {
s.logins = map[key.NodePublic]*tailcfg.Login{}
}
if u, ok := s.users[nodeKey]; ok {
return u, s.logins[nodeKey]
}
id := tailcfg.UserID(len(s.users) + 1)
domain := "fake-control.example.net"
loginName := fmt.Sprintf("user-%d@%s", id, domain)
displayName := fmt.Sprintf("User %d", id)
login := &tailcfg.Login{
ID: tailcfg.LoginID(id),
Provider: "testcontrol",
LoginName: loginName,
DisplayName: displayName,
ProfilePicURL: "https://tailscale.com/static/images/marketing/team-carney.jpg",
Domain: domain,
}
user := &tailcfg.User{
ID: id,
LoginName: loginName,
DisplayName: displayName,
Domain: domain,
Logins: []tailcfg.LoginID{login.ID},
}
s.users[nodeKey] = user
s.logins[nodeKey] = login
return user, login
}
// authPathDone returns a close-only struct that's closed when the
// authPath ("/auth/XXXXXX") has authenticated.
func (s *Server) authPathDone(authPath string) <-chan struct{} {
s.mu.Lock()
defer s.mu.Unlock()
if a, ok := s.authPath[authPath]; ok {
return a.ch
}
return nil
}
func (s *Server) addAuthPath(authPath string, nodeKey key.NodePublic) {
s.mu.Lock()
defer s.mu.Unlock()
if s.authPath == nil {
s.authPath = map[string]*AuthPath{}
}
s.authPath[authPath] = &AuthPath{
ch: make(chan struct{}),
nodeKey: nodeKey,
}
}
// CompleteAuth marks the provided path or URL (containing
// "/auth/...") as successfully authenticated, unblocking any
// requests blocked on that in serveRegister.
func (s *Server) CompleteAuth(authPathOrURL string) bool {
i := strings.Index(authPathOrURL, "/auth/")
if i == -1 {
return false
}
authPath := authPathOrURL[i:]
s.mu.Lock()
defer s.mu.Unlock()
ap, ok := s.authPath[authPath]
if !ok {
return false
}
if ap.nodeKey.IsZero() {
panic("zero AuthPath.NodeKey")
}
if s.nodeKeyAuthed == nil {
s.nodeKeyAuthed = map[key.NodePublic]bool{}
}
s.nodeKeyAuthed[ap.nodeKey] = true
ap.CompleteSuccessfully()
return true
}
func (s *Server) serveRegister(w http.ResponseWriter, r *http.Request, mkey key.MachinePublic) {
msg, err := ioutil.ReadAll(io.LimitReader(r.Body, msgLimit))
r.Body.Close()
if err != nil {
http.Error(w, fmt.Sprintf("bad map request read: %v", err), 400)
return
}
var req tailcfg.RegisterRequest
if err := s.decode(mkey, msg, &req); err != nil {
go panic(fmt.Sprintf("serveRegister: decode: %v", err))
}
if req.Version == 0 {
panic("serveRegister: zero Version")
}
if req.NodeKey.IsZero() {
go panic("serveRegister: request has zero node key")
}
if s.Verbose {
j, _ := json.MarshalIndent(req, "", "\t")
log.Printf("Got %T: %s", req, j)
}
// If this is a followup request, wait until interactive followup URL visit complete.
if req.Followup != "" {
followupURL, err := url.Parse(req.Followup)
if err != nil {
panic(err)
}
doneCh := s.authPathDone(followupURL.Path)
select {
case <-r.Context().Done():
return
case <-doneCh:
}
// TODO(bradfitz): support a side test API to mark an
// auth as failued so we can send an error response in
// some follow-ups? For now all are successes.
}
nk := req.NodeKey
user, login := s.getUser(nk)
s.mu.Lock()
if s.nodes == nil {
s.nodes = map[key.NodePublic]*tailcfg.Node{}
}
machineAuthorized := true // TODO: add Server.RequireMachineAuth
v4Prefix := netaddr.IPPrefixFrom(netaddr.IPv4(100, 64, uint8(tailcfg.NodeID(user.ID)>>8), uint8(tailcfg.NodeID(user.ID))), 32)
v6Prefix := netaddr.IPPrefixFrom(tsaddr.Tailscale4To6(v4Prefix.IP()), 128)
allowedIPs := []netaddr.IPPrefix{
v4Prefix,
v6Prefix,
}
s.nodes[nk] = &tailcfg.Node{
ID: tailcfg.NodeID(user.ID),
StableID: tailcfg.StableNodeID(fmt.Sprintf("TESTCTRL%08x", int(user.ID))),
User: user.ID,
Machine: mkey,
Key: req.NodeKey,
MachineAuthorized: machineAuthorized,
Addresses: allowedIPs,
AllowedIPs: allowedIPs,
Hostinfo: req.Hostinfo.View(),
}
requireAuth := s.RequireAuth
if requireAuth && s.nodeKeyAuthed[nk] {
requireAuth = false
}
allExpired := s.allExpired
s.mu.Unlock()
authURL := ""
if requireAuth {
randHex := make([]byte, 10)
crand.Read(randHex)
authPath := fmt.Sprintf("/auth/%x", randHex)
s.addAuthPath(authPath, nk)
authURL = s.BaseURL() + authPath
}
res, err := s.encode(mkey, false, tailcfg.RegisterResponse{
User: *user,
Login: *login,
NodeKeyExpired: allExpired,
MachineAuthorized: machineAuthorized,
AuthURL: authURL,
})
if err != nil {
go panic(fmt.Sprintf("serveRegister: encode: %v", err))
}
w.WriteHeader(200)
w.Write(res)
}
// updateType indicates why a long-polling map request is being woken
// up for an update.
type updateType int
const (
// updatePeerChanged is an update that a peer has changed.
updatePeerChanged updateType = iota + 1
// updateSelfChanged is an update that the node changed itself
// via a lite endpoint update. These ones are never dup-suppressed,
// as the client is expecting an answer regardless.
updateSelfChanged
// updateDebugInjection is an update used for PingRequests
updateDebugInjection
)
func (s *Server) updateLocked(source string, peers []tailcfg.NodeID) {
for _, peer := range peers {
sendUpdate(s.updates[peer], updatePeerChanged)
}
}
// sendUpdate sends updateType to dst if dst is non-nil and
// has capacity. It reports whether a value was sent.
func sendUpdate(dst chan<- updateType, updateType updateType) bool {
if dst == nil {
return false
}
// The dst channel has a buffer size of 1.
// If we fail to insert an update into the buffer that
// means there is already an update pending.
select {
case dst <- updateType:
return true
default:
return false
}
}
func (s *Server) UpdateNode(n *tailcfg.Node) (peersToUpdate []tailcfg.NodeID) {
s.mu.Lock()
defer s.mu.Unlock()
if n.Key.IsZero() {
panic("zero nodekey")
}
s.nodes[n.Key] = n.Clone()
for _, n2 := range s.nodes {
if n.ID != n2.ID {
peersToUpdate = append(peersToUpdate, n2.ID)
}
}
return peersToUpdate
}
func (s *Server) incrInServeMap(delta int) {
s.mu.Lock()
defer s.mu.Unlock()
s.inServeMap += delta
}
// InServeMap returns the number of clients currently in a MapRequest HTTP handler.
func (s *Server) InServeMap() int {
s.mu.Lock()
defer s.mu.Unlock()
return s.inServeMap
}
func (s *Server) serveMap(w http.ResponseWriter, r *http.Request, mkey key.MachinePublic) {
s.incrInServeMap(1)
defer s.incrInServeMap(-1)
ctx := r.Context()
msg, err := ioutil.ReadAll(io.LimitReader(r.Body, msgLimit))
if err != nil {
r.Body.Close()
http.Error(w, fmt.Sprintf("bad map request read: %v", err), 400)
return
}
r.Body.Close()
req := new(tailcfg.MapRequest)
if err := s.decode(mkey, msg, req); err != nil {
go panic(fmt.Sprintf("bad map request: %v", err))
}
jitter := time.Duration(rand.Intn(8000)) * time.Millisecond
keepAlive := 50*time.Second + jitter
node := s.Node(req.NodeKey)
if node == nil {
http.Error(w, "node not found", 400)
return
}
if node.Machine != mkey {
http.Error(w, "node doesn't match machine key", 400)
return
}
var peersToUpdate []tailcfg.NodeID
if !req.ReadOnly {
endpoints := filterInvalidIPv6Endpoints(req.Endpoints)
node.Endpoints = endpoints
node.DiscoKey = req.DiscoKey
if req.Hostinfo != nil {
node.Hostinfo = req.Hostinfo.View()
if ni := node.Hostinfo.NetInfo(); ni.Valid() {
if ni.PreferredDERP() != 0 {
node.DERP = fmt.Sprintf("127.3.3.40:%d", ni.PreferredDERP())
}
}
}
peersToUpdate = s.UpdateNode(node)
}
nodeID := node.ID
s.mu.Lock()
updatesCh := make(chan updateType, 1)
oldUpdatesCh := s.updates[nodeID]
if breakSameNodeMapResponseStreams(req) {
if oldUpdatesCh != nil {
close(oldUpdatesCh)
}
if s.updates == nil {
s.updates = map[tailcfg.NodeID]chan updateType{}
}
s.updates[nodeID] = updatesCh
} else {
sendUpdate(oldUpdatesCh, updateSelfChanged)
}
s.updateLocked("serveMap", peersToUpdate)
s.condLocked().Broadcast()
s.mu.Unlock()
// ReadOnly implies no streaming, as it doesn't
// register an updatesCh to get updates.
streaming := req.Stream && !req.ReadOnly
compress := req.Compress != ""
w.WriteHeader(200)
for {
res, err := s.MapResponse(req)
if err != nil {
// TODO: log
return
}
if res == nil {
return // done
}
s.mu.Lock()
allExpired := s.allExpired
s.mu.Unlock()
if allExpired {
res.Node.KeyExpiry = time.Now().Add(-1 * time.Minute)
}
// TODO: add minner if/when needed
resBytes, err := json.Marshal(res)
if err != nil {
s.logf("json.Marshal: %v", err)
return
}
if err := s.sendMapMsg(w, mkey, compress, resBytes); err != nil {
return
}
if !streaming {
return
}
keepAliveLoop:
for {
var keepAliveTimer *time.Timer
var keepAliveTimerCh <-chan time.Time
if keepAlive > 0 {
keepAliveTimer = time.NewTimer(keepAlive)
keepAliveTimerCh = keepAliveTimer.C
}
select {
case <-ctx.Done():
if keepAliveTimer != nil {
keepAliveTimer.Stop()
}
return
case _, ok := <-updatesCh:
if !ok {
// replaced by new poll request
return
}
break keepAliveLoop
case <-keepAliveTimerCh:
if err := s.sendMapMsg(w, mkey, compress, keepAliveMsg); err != nil {
return
}
}
}
}
}
var keepAliveMsg = &struct {
KeepAlive bool
}{
KeepAlive: true,
}
// MapResponse generates a MapResponse for a MapRequest.
//
// No updates to s are done here.
func (s *Server) MapResponse(req *tailcfg.MapRequest) (res *tailcfg.MapResponse, err error) {
nk := req.NodeKey
node := s.Node(nk)
if node == nil {
// node key rotated away (once test server supports that)
return nil, nil
}
user, _ := s.getUser(nk)
t := time.Date(2020, 8, 3, 0, 0, 0, 1, time.UTC)
res = &tailcfg.MapResponse{
Node: node,
DERPMap: s.DERPMap,
Domain: string(user.Domain),
CollectServices: "true",
PacketFilter: tailcfg.FilterAllowAll,
Debug: &tailcfg.Debug{
DisableUPnP: "true",
},
DNSConfig: s.DNSConfig,
ControlTime: &t,
}
for _, p := range s.AllNodes() {
if p.StableID != node.StableID {
res.Peers = append(res.Peers, p)
}
}
sort.Slice(res.Peers, func(i, j int) bool {
return res.Peers[i].ID < res.Peers[j].ID
})
v4Prefix := netaddr.IPPrefixFrom(netaddr.IPv4(100, 64, uint8(tailcfg.NodeID(user.ID)>>8), uint8(tailcfg.NodeID(user.ID))), 32)
v6Prefix := netaddr.IPPrefixFrom(tsaddr.Tailscale4To6(v4Prefix.IP()), 128)
res.Node.Addresses = []netaddr.IPPrefix{
v4Prefix,
v6Prefix,
}
res.Node.AllowedIPs = res.Node.Addresses
// Consume the PingRequest while protected by mutex if it exists
s.mu.Lock()
if pr, ok := s.pingReqsToAdd[nk]; ok {
res.PingRequest = pr
delete(s.pingReqsToAdd, nk)
}
s.mu.Unlock()
return res, nil
}
func (s *Server) sendMapMsg(w http.ResponseWriter, mkey key.MachinePublic, compress bool, msg interface{}) error {
resBytes, err := s.encode(mkey, compress, msg)
if err != nil {
return err
}
if len(resBytes) > 16<<20 {
return fmt.Errorf("map message too big: %d", len(resBytes))
}
var siz [4]byte
binary.LittleEndian.PutUint32(siz[:], uint32(len(resBytes)))
if _, err := w.Write(siz[:]); err != nil {
return err
}
if _, err := w.Write(resBytes); err != nil {
return err
}
if f, ok := w.(http.Flusher); ok {
f.Flush()
} else {
s.logf("[unexpected] ResponseWriter %T is not a Flusher", w)
}
return nil
}
func (s *Server) decode(mkey key.MachinePublic, msg []byte, v interface{}) error {
if len(msg) == msgLimit {
return errors.New("encrypted message too long")
}
decrypted, ok := s.privateKey().OpenFrom(mkey, msg)
if !ok {
return errors.New("can't decrypt request")
}
return json.Unmarshal(decrypted, v)
}
var zstdEncoderPool = &sync.Pool{
New: func() interface{} {
encoder, err := smallzstd.NewEncoder(nil, zstd.WithEncoderLevel(zstd.SpeedFastest))
if err != nil {
panic(err)
}
return encoder
},
}
func (s *Server) encode(mkey key.MachinePublic, compress bool, v interface{}) (b []byte, err error) {
var isBytes bool
if b, isBytes = v.([]byte); !isBytes {
b, err = json.Marshal(v)
if err != nil {
return nil, err
}
}
if compress {
encoder := zstdEncoderPool.Get().(*zstd.Encoder)
b = encoder.EncodeAll(b, nil)
encoder.Close()
zstdEncoderPool.Put(encoder)
}
return s.privateKey().SealTo(mkey, b), nil
}
// filterInvalidIPv6Endpoints removes invalid IPv6 endpoints from eps,
// modify the slice in place, returning the potentially smaller subset (aliasing
// the original memory).
//
// Two types of IPv6 endpoints are considered invalid: link-local
// addresses, and anything with a zone.
func filterInvalidIPv6Endpoints(eps []string) []string {
clean := eps[:0]
for _, ep := range eps {
if keepClientEndpoint(ep) {
clean = append(clean, ep)
}
}
return clean
}
func keepClientEndpoint(ep string) bool {
ipp, err := netaddr.ParseIPPort(ep)
if err != nil {
// Shouldn't have made it this far if we unmarshalled
// the incoming JSON response.
return false
}
ip := ipp.IP()
if ip.Zone() != "" {
return false
}
if ip.Is6() && ip.IsLinkLocalUnicast() {
// We let clients send these for now, but
// tailscaled doesn't know how to use them yet
// so we filter them out for now. A future
// MapRequest.Version might signal that
// clients know how to use them (e.g. try all
// local scopes).
return false
}
return true
}
// breakSameNodeMapResponseStreams reports whether req should break a
// prior long-polling MapResponse stream (if active) from the same
// node ID.
func breakSameNodeMapResponseStreams(req *tailcfg.MapRequest) bool {
if req.ReadOnly {
// Don't register our updatesCh for closability
// nor close another peer's if we're a read-only request.
return false
}
if !req.Stream && req.OmitPeers {
// Likewise, if we're not streaming and not asking for peers,
// (but still mutable, without Readonly set), consider this an endpoint
// update request only, and don't close any existing map response
// for this nodeID. It's likely the same client with a built-up
// compression context. We want to let them update their
// new endpoints with us without breaking that other long-running
// map response.
return false
}
return true
}