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https://github.com/tailscale/tailscale.git
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71029cea2d
This updates all source files to use a new standard header for copyright and license declaration. Notably, copyright no longer includes a date, and we now use the standard SPDX-License-Identifier header. This commit was done almost entirely mechanically with perl, and then some minimal manual fixes. Updates #6865 Signed-off-by: Will Norris <will@tailscale.com>
167 lines
4.2 KiB
Go
167 lines
4.2 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package packet
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import (
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"encoding/binary"
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"tailscale.com/types/ipproto"
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)
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// icmp6HeaderLength is the size of the ICMPv6 packet header, not
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// including the outer IP layer or the variable "response data"
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// trailer.
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const icmp6HeaderLength = 4
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// ICMP6Type is an ICMPv6 type, as specified in
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// https://www.iana.org/assignments/icmpv6-parameters/icmpv6-parameters.xhtml
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type ICMP6Type uint8
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const (
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ICMP6Unreachable ICMP6Type = 1
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ICMP6TimeExceeded ICMP6Type = 3
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ICMP6EchoRequest ICMP6Type = 128
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ICMP6EchoReply ICMP6Type = 129
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)
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func (t ICMP6Type) String() string {
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switch t {
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case ICMP6Unreachable:
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return "Unreachable"
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case ICMP6TimeExceeded:
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return "TimeExceeded"
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case ICMP6EchoRequest:
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return "EchoRequest"
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case ICMP6EchoReply:
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return "EchoReply"
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default:
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return "Unknown"
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}
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}
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// ICMP6Code is an ICMPv6 code, as specified in
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// https://www.iana.org/assignments/icmpv6-parameters/icmpv6-parameters.xhtml
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type ICMP6Code uint8
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const (
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ICMP6NoCode ICMP6Code = 0
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)
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// ICMP6Header is an IPv4+ICMPv4 header.
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type ICMP6Header struct {
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IP6Header
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Type ICMP6Type
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Code ICMP6Code
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}
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// Len implements Header.
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func (h ICMP6Header) Len() int {
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return h.IP6Header.Len() + icmp6HeaderLength
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}
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// Marshal implements Header.
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func (h ICMP6Header) Marshal(buf []byte) error {
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if len(buf) < h.Len() {
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return errSmallBuffer
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}
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if len(buf) > maxPacketLength {
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return errLargePacket
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}
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// The caller does not need to set this.
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h.IPProto = ipproto.ICMPv6
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h.IP6Header.Marshal(buf)
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const o = ip6HeaderLength // start offset of ICMPv6 header
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buf[o+0] = uint8(h.Type)
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buf[o+1] = uint8(h.Code)
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buf[o+2] = 0 // checksum, to be filled in later
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buf[o+3] = 0 // checksum, to be filled in later
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return nil
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}
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// ToResponse implements Header. TODO: it doesn't implement it
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// correctly, instead it statically generates an ICMP Echo Reply
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// packet.
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func (h *ICMP6Header) ToResponse() {
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// TODO: this doesn't implement ToResponse correctly, as it
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// assumes the ICMP request type.
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h.Type = ICMP6EchoReply
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h.Code = ICMP6NoCode
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h.IP6Header.ToResponse()
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}
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// WriteChecksum implements HeaderChecksummer, writing just the checksum bytes
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// into the otherwise fully marshaled ICMP6 packet p (which should include the
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// IPv6 header, ICMPv6 header, and payload).
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func (h ICMP6Header) WriteChecksum(p []byte) {
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const payOff = ip6HeaderLength + icmp6HeaderLength
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xsum := icmp6Checksum(p[ip6HeaderLength:payOff], h.Src.As16(), h.Dst.As16(), p[payOff:])
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binary.BigEndian.PutUint16(p[ip6HeaderLength+2:], xsum)
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}
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// Adapted from gVisor:
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// icmp6Checksum calculates the ICMP checksum over the provided ICMPv6
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// header (without the IPv6 header), IPv6 src/dst addresses and the
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// payload.
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//
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// The header's existing checksum must be zeroed.
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func icmp6Checksum(header []byte, src, dst [16]byte, payload []byte) uint16 {
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// Calculate the IPv6 pseudo-header upper-layer checksum.
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xsum := checksumBytes(src[:], 0)
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xsum = checksumBytes(dst[:], xsum)
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var scratch [4]byte
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binary.BigEndian.PutUint32(scratch[:], uint32(len(header)+len(payload)))
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xsum = checksumBytes(scratch[:], xsum)
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xsum = checksumBytes(append(scratch[:0], 0, 0, 0, uint8(ipproto.ICMPv6)), xsum)
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xsum = checksumBytes(payload, xsum)
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var hdrz [icmp6HeaderLength]byte
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copy(hdrz[:], header)
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// Zero out the header.
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hdrz[2] = 0
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hdrz[3] = 0
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xsum = ^checksumBytes(hdrz[:], xsum)
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return xsum
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}
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// checksumCombine combines the two uint16 to form their
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// checksum. This is done by adding them and the carry.
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//
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// Note that checksum a must have been computed on an even number of
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// bytes.
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func checksumCombine(a, b uint16) uint16 {
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v := uint32(a) + uint32(b)
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return uint16(v + v>>16)
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}
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// checksumBytes calculates the checksum (as defined in RFC 1071) of
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// the bytes in buf.
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//
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// The initial checksum must have been computed on an even number of bytes.
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func checksumBytes(buf []byte, initial uint16) uint16 {
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v := uint32(initial)
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odd := len(buf)%2 == 1
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if odd {
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v += uint32(buf[0])
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buf = buf[1:]
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}
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n := len(buf)
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odd = n&1 != 0
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if odd {
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n--
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v += uint32(buf[n]) << 8
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}
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for i := 0; i < n; i += 2 {
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v += (uint32(buf[i]) << 8) + uint32(buf[i+1])
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}
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return checksumCombine(uint16(v), uint16(v>>16))
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}
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