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7b295f3d21
Updates #2495 Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
249 lines
7.3 KiB
Go
249 lines
7.3 KiB
Go
// Copyright (c) 2021 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build !ios
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// (https://github.com/tailscale/tailscale/issues/2495)
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package portmapper
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import (
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"context"
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"fmt"
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"math/rand"
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"net/url"
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"time"
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"github.com/tailscale/goupnp/dcps/internetgateway2"
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"inet.af/netaddr"
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"tailscale.com/control/controlknobs"
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)
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// References:
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//
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// WANIP Connection v2: http://upnp.org/specs/gw/UPnP-gw-WANIPConnection-v2-Service.pdf
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// upnpMapping is a port mapping over the upnp protocol. After being created it is immutable,
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// but the client field may be shared across mapping instances.
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type upnpMapping struct {
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gw netaddr.IP
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external netaddr.IPPort
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internal netaddr.IPPort
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goodUntil time.Time
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renewAfter time.Time
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// client is a connection to a upnp device, and may be reused across different UPnP mappings.
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client upnpClient
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}
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func (u *upnpMapping) GoodUntil() time.Time { return u.goodUntil }
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func (u *upnpMapping) RenewAfter() time.Time { return u.renewAfter }
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func (u *upnpMapping) External() netaddr.IPPort { return u.external }
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func (u *upnpMapping) Release(ctx context.Context) {
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u.client.DeletePortMapping(ctx, "", u.external.Port(), "udp")
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}
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// upnpClient is an interface over the multiple different clients exported by goupnp,
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// exposing the functions we need for portmapping. They are auto-generated from XML-specs.
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type upnpClient interface {
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AddPortMapping(
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ctx context.Context,
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// remoteHost is the remote device sending packets to this device, in the format of x.x.x.x.
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// The empty string, "", means any host out on the internet can send packets in.
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remoteHost string,
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// externalPort is the exposed port of this port mapping. Visible during NAT operations.
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// 0 will let the router select the port, but there is an additional call,
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// `AddAnyPortMapping`, which is available on 1 of the 3 possible protocols,
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// which should be used if available. See `addAnyPortMapping` below, which calls this if
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// `AddAnyPortMapping` is not supported.
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externalPort uint16,
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// protocol is whether this is over TCP or UDP. Either "tcp" or "udp".
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protocol string,
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// internalPort is the port that the gateway device forwards the traffic to.
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internalPort uint16,
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// internalClient is the IP address that packets will be forwarded to for this mapping.
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// Internal client is of the form "x.x.x.x".
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internalClient string,
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// enabled is whether this portmapping should be enabled or disabled.
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enabled bool,
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// portMappingDescription is a user-readable description of this portmapping.
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portMappingDescription string,
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// leaseDurationSec is the duration of this portmapping. The value of this argument must be
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// greater than 0. From the spec, it appears if it is set to 0, it will switch to using
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// 604800 seconds, but not sure why this is desired. The recommended time is 3600 seconds.
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leaseDurationSec uint32,
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) (err error)
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DeletePortMapping(ctx context.Context, remoteHost string, externalPort uint16, protocol string) error
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GetExternalIPAddress(ctx context.Context) (externalIPAddress string, err error)
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}
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// tsPortMappingDesc gets sent to UPnP clients as a human-readable label for the portmapping.
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// It is not used for anything other than labelling.
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const tsPortMappingDesc = "tailscale-portmap"
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// addAnyPortMapping abstracts over different UPnP client connections, calling the available
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// AddAnyPortMapping call if available for WAN IP connection v2, otherwise defaulting to the old
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// behavior of calling AddPortMapping with port = 0 to specify a wildcard port.
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// It returns the new external port (which may not be identical to the external port specified),
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// or an error.
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func addAnyPortMapping(
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ctx context.Context,
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upnp upnpClient,
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externalPort uint16,
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internalPort uint16,
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internalClient string,
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leaseDuration time.Duration,
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) (newPort uint16, err error) {
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if upnp, ok := upnp.(*internetgateway2.WANIPConnection2); ok {
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return upnp.AddAnyPortMapping(
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ctx,
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"",
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externalPort,
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"udp",
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internalPort,
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internalClient,
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true,
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tsPortMappingDesc,
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uint32(leaseDuration.Seconds()),
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)
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}
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for externalPort == 0 {
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externalPort = uint16(rand.Intn(65535))
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}
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err = upnp.AddPortMapping(
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ctx,
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"",
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externalPort,
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"udp",
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internalPort,
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internalClient,
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true,
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tsPortMappingDesc,
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uint32(leaseDuration.Seconds()),
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)
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return externalPort, err
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}
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// getUPnPClients gets a client for interfacing with UPnP, ignoring the underlying protocol for
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// now.
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// Adapted from https://github.com/huin/goupnp/blob/master/GUIDE.md.
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func getUPnPClient(ctx context.Context, gw netaddr.IP) (upnpClient, error) {
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if controlknobs.DisableUPnP() {
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return nil, nil
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}
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ctx, cancel := context.WithTimeout(ctx, 250*time.Millisecond)
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defer cancel()
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// Attempt to connect over the multiple available connection types concurrently,
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// returning the fastest.
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// TODO(jknodt): this url seems super brittle? maybe discovery is better but this is faster
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u, err := url.Parse(fmt.Sprintf("http://%s:5000/rootDesc.xml", gw))
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if err != nil {
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return nil, err
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}
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clients := make(chan upnpClient, 3)
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go func() {
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var err error
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ip1Clients, err := internetgateway2.NewWANIPConnection1ClientsByURL(ctx, u)
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if err == nil && len(ip1Clients) > 0 {
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clients <- ip1Clients[0]
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}
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}()
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go func() {
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ip2Clients, err := internetgateway2.NewWANIPConnection2ClientsByURL(ctx, u)
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if err == nil && len(ip2Clients) > 0 {
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clients <- ip2Clients[0]
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}
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}()
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go func() {
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ppp1Clients, err := internetgateway2.NewWANPPPConnection1ClientsByURL(ctx, u)
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if err == nil && len(ppp1Clients) > 0 {
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clients <- ppp1Clients[0]
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}
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}()
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select {
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case client := <-clients:
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return client, nil
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case <-ctx.Done():
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return nil, ctx.Err()
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}
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}
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// getUPnPPortMapping attempts to create a port-mapping over the UPnP protocol. On success,
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// it will return the externally exposed IP and port. Otherwise, it will return a zeroed IP and
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// port and an error.
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func (c *Client) getUPnPPortMapping(
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ctx context.Context,
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gw netaddr.IP,
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internal netaddr.IPPort,
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prevPort uint16,
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) (external netaddr.IPPort, ok bool) {
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if controlknobs.DisableUPnP() {
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return netaddr.IPPort{}, false
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}
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now := time.Now()
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upnp := &upnpMapping{
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gw: gw,
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internal: internal,
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}
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var client upnpClient
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var err error
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c.mu.Lock()
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oldMapping, ok := c.mapping.(*upnpMapping)
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c.mu.Unlock()
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if ok && oldMapping != nil {
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client = oldMapping.client
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} else {
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client, err = getUPnPClient(ctx, gw)
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if err != nil {
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return netaddr.IPPort{}, false
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}
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}
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if client == nil {
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return netaddr.IPPort{}, false
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}
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var newPort uint16
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newPort, err = addAnyPortMapping(
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ctx,
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client,
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prevPort,
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internal.Port(),
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internal.IP().String(),
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time.Second*pmpMapLifetimeSec,
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)
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if err != nil {
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return netaddr.IPPort{}, false
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}
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// TODO cache this ip somewhere?
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extIP, err := client.GetExternalIPAddress(ctx)
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if err != nil {
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// TODO this doesn't seem right
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return netaddr.IPPort{}, false
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}
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externalIP, err := netaddr.ParseIP(extIP)
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if err != nil {
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return netaddr.IPPort{}, false
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}
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upnp.external = netaddr.IPPortFrom(externalIP, newPort)
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d := time.Duration(pmpMapLifetimeSec) * time.Second
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upnp.goodUntil = now.Add(d)
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upnp.renewAfter = now.Add(d / 2)
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upnp.client = client
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c.mu.Lock()
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defer c.mu.Unlock()
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c.mapping = upnp
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c.localPort = newPort
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return upnp.external, true
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}
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