tailscale/cmd/tsconnect/common.go
Mihai Parparita ab159f748b cmd/tsconnect: switch UI to Preact
Reduces the amount of boilerplate to render the UI and makes it easier to
respond to state changes (e.g. machine getting authorized, netmap changing,
etc.)

Preact adds ~13K to our bundle size (5K after Brotli) thus is a neglibible
size contribution. We mitigate the delay in rendering the UI by having a static
placeholder in the HTML.

Required bumping the esbuild version to pick up evanw/esbuild#2349, which
makes it easier to support Preact's JSX code generation.

Fixes #5137
Fixes #5273

Signed-off-by: Mihai Parparita <mihai@tailscale.com>
2022-08-08 21:54:06 -07:00

161 lines
4.8 KiB
Go

// Copyright (c) 2022 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"fmt"
"log"
"os"
"os/exec"
"path"
"path/filepath"
"runtime"
"strconv"
"time"
esbuild "github.com/evanw/esbuild/pkg/api"
)
const (
devMode = true
prodMode = false
)
// commonSetup performs setup that is common to both dev and build modes.
func commonSetup(dev bool) (*esbuild.BuildOptions, error) {
// Change cwd to to where this file lives -- that's where all inputs for
// esbuild and other build steps live.
if _, filename, _, ok := runtime.Caller(0); ok {
if err := os.Chdir(path.Dir(filename)); err != nil {
return nil, fmt.Errorf("Cannot change cwd: %w", err)
}
}
if err := buildDeps(dev); err != nil {
return nil, fmt.Errorf("Cannot build deps: %w", err)
}
return &esbuild.BuildOptions{
EntryPoints: []string{"src/index.ts", "src/index.css"},
Loader: map[string]esbuild.Loader{".wasm": esbuild.LoaderFile},
Outdir: *distDir,
Bundle: true,
Sourcemap: esbuild.SourceMapLinked,
LogLevel: esbuild.LogLevelInfo,
Define: map[string]string{"DEBUG": strconv.FormatBool(dev)},
Target: esbuild.ES2017,
Plugins: []esbuild.Plugin{{
Name: "tailscale-tailwind",
Setup: func(build esbuild.PluginBuild) {
setupEsbuildTailwind(build, dev)
},
}},
JSXMode: esbuild.JSXModeAutomatic,
}, nil
}
// buildDeps builds the static assets that are needed for the server (except for
// JS/CSS bundling, which is handled by esbuild).
func buildDeps(dev bool) error {
if err := copyWasmExec(); err != nil {
return fmt.Errorf("Cannot copy wasm_exec.js: %w", err)
}
if err := buildWasm(dev); err != nil {
return fmt.Errorf("Cannot build main.wasm: %w", err)
}
if err := installJSDeps(); err != nil {
return fmt.Errorf("Cannot install JS deps: %w", err)
}
return nil
}
// copyWasmExec grabs the current wasm_exec.js runtime helper library from the
// Go toolchain.
func copyWasmExec() error {
log.Printf("Copying wasm_exec.js...\n")
wasmExecSrcPath := filepath.Join(runtime.GOROOT(), "misc", "wasm", "wasm_exec.js")
wasmExecDstPath := filepath.Join("src", "wasm_exec.js")
contents, err := os.ReadFile(wasmExecSrcPath)
if err != nil {
return err
}
return os.WriteFile(wasmExecDstPath, contents, 0600)
}
// buildWasm builds the Tailscale wasm binary and places it where the JS can
// load it.
func buildWasm(dev bool) error {
log.Printf("Building wasm...\n")
args := []string{"build", "-tags", "tailscale_go,osusergo,netgo,nethttpomithttp2,omitidna,omitpemdecrypt"}
if !dev {
if *devControl != "" {
return fmt.Errorf("Development control URL can only be used in dev mode.")
}
// Omit long paths and debug symbols in release builds, to reduce the
// generated WASM binary size.
args = append(args, "-trimpath", "-ldflags", "-s -w")
} else if *devControl != "" {
args = append(args, "-ldflags", fmt.Sprintf("-X 'main.ControlURL=%v'", *devControl))
}
args = append(args, "-o", "src/main.wasm", "./wasm")
cmd := exec.Command(filepath.Join(runtime.GOROOT(), "bin", "go"), args...)
cmd.Env = append(os.Environ(), "GOOS=js", "GOARCH=wasm")
cmd.Stdin = os.Stdin
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
return cmd.Run()
}
// installJSDeps installs the JavaScript dependencies specified by package.json
func installJSDeps() error {
log.Printf("Installing JS deps...\n")
return runYarn()
}
func runYarn(args ...string) error {
cmd := exec.Command(*yarnPath, args...)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
return cmd.Run()
}
// EsbuildMetadata is the subset of metadata struct (described by
// https://esbuild.github.io/api/#metafile) that we care about for mapping
// from entry points to hashed file names.
type EsbuildMetadata struct {
Outputs map[string]struct {
Inputs map[string]struct {
BytesInOutput int64 `json:"bytesInOutput"`
} `json:"inputs,omitempty"`
EntryPoint string `json:"entryPoint,omitempty"`
} `json:"outputs,omitempty"`
}
func setupEsbuildTailwind(build esbuild.PluginBuild, dev bool) {
build.OnLoad(esbuild.OnLoadOptions{
Filter: "./src/index.css$",
}, func(args esbuild.OnLoadArgs) (esbuild.OnLoadResult, error) {
start := time.Now()
yarnArgs := []string{"--silent", "tailwind", "-i", args.Path}
if !dev {
yarnArgs = append(yarnArgs, "--minify")
}
cmd := exec.Command(*yarnPath, yarnArgs...)
tailwindOutput, err := cmd.Output()
log.Printf("Ran tailwind in %v\n", time.Since(start))
if err != nil {
if exitErr, ok := err.(*exec.ExitError); ok {
log.Printf("Tailwind stderr: %s", exitErr.Stderr)
}
return esbuild.OnLoadResult{}, fmt.Errorf("Cannot run tailwind: %w", err)
}
tailwindOutputStr := string(tailwindOutput)
return esbuild.OnLoadResult{
Contents: &tailwindOutputStr,
Loader: esbuild.LoaderCSS,
}, nil
})
}