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ffa70a617d
The Engine.LinkChange method was recently removed in
e3df29d488
while misremembering how
Android's link state mechanism worked.
Rather than do some last minute rearchitecting of link state on
Android before Tailscale 1.6, restore the old Engine.LinkChange hook
for now so the Android client doesn't need any changes. But change how
it's implemented to instead inject an event into the link monitor.
Fixes #1427
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
141 lines
4.6 KiB
Go
141 lines
4.6 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package wgengine
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import (
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"errors"
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"inet.af/netaddr"
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"tailscale.com/ipn/ipnstate"
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"tailscale.com/tailcfg"
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"tailscale.com/types/netmap"
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"tailscale.com/wgengine/filter"
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"tailscale.com/wgengine/monitor"
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"tailscale.com/wgengine/router"
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"tailscale.com/wgengine/tsdns"
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"tailscale.com/wgengine/wgcfg"
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)
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// Status is the Engine status.
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//
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// TODO(bradfitz): remove this, subset of ipnstate? Need to migrate users.
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type Status struct {
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Peers []ipnstate.PeerStatusLite
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LocalAddrs []string // the set of possible endpoints for the magic conn
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DERPs int // number of active DERP connections
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}
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// StatusCallback is the type of status callbacks used by
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// Engine.SetStatusCallback.
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//
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// Exactly one of Status or error is non-nil.
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type StatusCallback func(*Status, error)
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// NetInfoCallback is the type used by Engine.SetNetInfoCallback.
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type NetInfoCallback func(*tailcfg.NetInfo)
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// NetworkMapCallback is the type used by callbacks that hook
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// into network map updates.
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type NetworkMapCallback func(*netmap.NetworkMap)
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// someHandle is allocated so its pointer address acts as a unique
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// map key handle. (It needs to have non-zero size for Go to guarantee
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// the pointer is unique.)
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type someHandle struct{ _ byte }
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// ErrNoChanges is returned by Engine.Reconfig if no changes were made.
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var ErrNoChanges = errors.New("no changes made to Engine config")
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// Engine is the Tailscale WireGuard engine interface.
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type Engine interface {
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// Reconfig reconfigures WireGuard and makes sure it's running.
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// This also handles setting up any kernel routes.
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//
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// This is called whenever tailcontrol (the control plane)
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// sends an updated network map.
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//
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// The returned error is ErrNoChanges if no changes were made.
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Reconfig(*wgcfg.Config, *router.Config) error
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// GetFilter returns the current packet filter, if any.
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GetFilter() *filter.Filter
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// SetFilter updates the packet filter.
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SetFilter(*filter.Filter)
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// SetDNSMap updates the DNS map.
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SetDNSMap(*tsdns.Map)
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// SetStatusCallback sets the function to call when the
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// WireGuard status changes.
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SetStatusCallback(StatusCallback)
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// GetLinkMonitor returns the link monitor.
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GetLinkMonitor() *monitor.Mon
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// RequestStatus requests a WireGuard status update right
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// away, sent to the callback registered via SetStatusCallback.
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RequestStatus()
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// Close shuts down this wireguard instance, remove any routes
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// it added, etc. To bring it up again later, you'll need a
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// new Engine.
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Close()
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// Wait waits until the Engine's Close method is called or the
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// engine aborts with an error. You don't have to call this.
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// TODO: return an error?
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Wait()
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// LinkChange informs the engine that the system network
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// link has changed.
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//
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// The isExpensive parameter is not used.
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//
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// LinkChange should be called whenever something changed with
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// the network, no matter how minor.
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//
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// Deprecated: don't use this method. It was removed shortly
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// before the Tailscale 1.6 release when we remembered that
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// Android doesn't use the Linux-based link monitor and has
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// its own mechanism that uses LinkChange. Android is the only
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// caller of this method now. Don't add more.
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LinkChange(isExpensive bool)
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// SetDERPMap controls which (if any) DERP servers are used.
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// If nil, DERP is disabled. It starts disabled until a DERP map
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// is configured.
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SetDERPMap(*tailcfg.DERPMap)
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// SetNetworkMap informs the engine of the latest network map
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// from the server. The network map's DERPMap field should be
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// ignored as as it might be disabled; get it from SetDERPMap
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// instead.
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// The network map should only be read from.
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SetNetworkMap(*netmap.NetworkMap)
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// AddNetworkMapCallback adds a function to a list of callbacks
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// that are called when the network map updates. It returns a
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// function that when called would remove the function from the
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// list of callbacks.
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AddNetworkMapCallback(NetworkMapCallback) (removeCallback func())
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// SetNetInfoCallback sets the function to call when a
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// new NetInfo summary is available.
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SetNetInfoCallback(NetInfoCallback)
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// DiscoPublicKey gets the public key used for path discovery
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// messages.
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DiscoPublicKey() tailcfg.DiscoKey
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// UpdateStatus populates the network state using the provided
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// status builder.
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UpdateStatus(*ipnstate.StatusBuilder)
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// Ping is a request to start a discovery ping with the peer handling
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// the given IP and then call cb with its ping latency & method.
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Ping(ip netaddr.IP, cb func(*ipnstate.PingResult))
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}
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