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package yggdrasil
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import (
"sort"
"time"
)
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const dht_lookup_size = 16
// dhtInfo represents everything we know about a node in the DHT.
// This includes its key, a cache of it's NodeID, coords, and timing/ping related info for deciding who/when to ping nodes for maintenance.
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type dhtInfo struct {
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nodeID_hidden *NodeID
key boxPubKey
coords []byte
send time.Time // When we last sent a message
recv time.Time // When we last received a message
//pings int // Decide when to drop
//throttle time.Duration // Time to wait before pinging a node to bootstrap buckets, increases exponentially from 1 second to 1 minute
//bootstrapSend time.Time // The time checked/updated as part of throttle checks
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}
// Returns the *NodeID associated with dhtInfo.key, calculating it on the fly the first time or from a cache all subsequent times.
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func (info *dhtInfo) getNodeID() *NodeID {
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if info.nodeID_hidden == nil {
info.nodeID_hidden = getNodeID(&info.key)
}
return info.nodeID_hidden
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}
// Request for a node to do a lookup.
// Includes our key and coords so they can send a response back, and the destination NodeID we want to ask about.
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type dhtReq struct {
Key boxPubKey // Key of whoever asked
Coords []byte // Coords of whoever asked
Dest NodeID // NodeID they're asking about
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}
// Response to a DHT lookup.
// Includes the key and coords of the node that's responding, and the destination they were asked about.
// The main part is Infos []*dhtInfo, the lookup response.
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type dhtRes struct {
Key boxPubKey // key of the sender
Coords []byte // coords of the sender
Dest NodeID
Infos []*dhtInfo // response
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}
// The main DHT struct.
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type dht struct {
core *Core
nodeID NodeID
table map[NodeID]*dhtInfo
peers chan *dhtInfo // other goroutines put incoming dht updates here
reqs map[boxPubKey]map[NodeID]time.Time
//rumorMill []dht_rumor
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}
func (t *dht) init(c *Core) {
// TODO
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t.core = c
t.nodeID = *t.core.GetNodeID()
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t.peers = make(chan *dhtInfo, 1024)
t.reset()
}
func (t *dht) reset() {
t.table = make(map[NodeID]*dhtInfo)
}
func (t *dht) lookup(nodeID *NodeID, allowWorse bool) []*dhtInfo {
return nil
var results []*dhtInfo
var successor *dhtInfo
sTarget := t.nodeID.next()
for infoID, info := range t.table {
if allowWorse || dht_ordered(&t.nodeID, &infoID, nodeID) {
results = append(results, info)
} else {
if successor == nil || dht_ordered(&sTarget, &infoID, successor.getNodeID()) {
successor = info
}
}
}
sort.SliceStable(results, func(i, j int) bool {
return dht_ordered(results[j].getNodeID(), results[i].getNodeID(), nodeID)
})
if successor != nil {
results = append([]*dhtInfo{successor}, results...)
}
if len(results) > dht_lookup_size {
results = results[:dht_lookup_size]
}
return results
}
// Insert into table, preserving the time we last sent a packet if the node was already in the table, otherwise setting that time to now
func (t *dht) insert(info *dhtInfo) {
info.recv = time.Now()
if oldInfo, isIn := t.table[*info.getNodeID()]; isIn {
info.send = oldInfo.send
} else {
info.send = info.recv
}
t.table[*info.getNodeID()] = info
}
// Return true if first/second/third are (partially) ordered correctly
// FIXME? maybe total ordering makes more sense
func dht_ordered(first, second, third *NodeID) bool {
var ordered bool
for idx := 0; idx < NodeIDLen; idx++ {
f, s, t := first[idx], second[idx], third[idx]
switch {
case f == s && s == t:
continue
case f <= s && s <= t:
ordered = true // nothing wrapped around 0
case t <= f && f <= s:
ordered = true // 0 is between second and third
case s <= t && t <= f:
ordered = true // 0 is between first and second
}
break
}
return ordered
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}
// Reads a request, performs a lookup, and responds.
// Update info about the node that sent the request.
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func (t *dht) handleReq(req *dhtReq) {
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// Send them what they asked for
loc := t.core.switchTable.getLocator()
coords := loc.getCoords()
res := dhtRes{
Key: t.core.boxPub,
Coords: coords,
Dest: req.Dest,
Infos: t.lookup(&req.Dest, false),
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}
t.sendRes(&res, req)
// Also (possibly) add them to our DHT
info := dhtInfo{
key: req.Key,
coords: req.Coords,
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}
// For bootstrapping to work, we need to add these nodes to the table
// Using insertIfNew, they can lie about coords, but searches will route around them
// Using the mill would mean trying to block off the mill becomes an attack vector
t.insert(&info)
}
// Sends a lookup response to the specified node.
func (t *dht) sendRes(res *dhtRes, req *dhtReq) {
// Send a reply for a dhtReq
bs := res.encode()
shared := t.core.sessions.getSharedKey(&t.core.boxPriv, &req.Key)
payload, nonce := boxSeal(shared, bs, nil)
p := wire_protoTrafficPacket{
Coords: req.Coords,
ToKey: req.Key,
FromKey: t.core.boxPub,
Nonce: *nonce,
Payload: payload,
}
packet := p.encode()
t.core.router.out(packet)
}
// Returns nodeID + 1
func (nodeID NodeID) next() NodeID {
for idx := len(nodeID); idx >= 0; idx-- {
nodeID[idx] += 1
if nodeID[idx] != 0 {
break
}
}
return nodeID
}
// Returns nodeID - 1
func (nodeID NodeID) prev() NodeID {
for idx := len(nodeID); idx >= 0; idx-- {
nodeID[idx] -= 1
if nodeID[idx] != 0xff {
break
}
}
return nodeID
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}
// Reads a lookup response, checks that we had sent a matching request, and processes the response info.
// This mainly consists of updating the node we asked in our DHT (they responded, so we know they're still alive), and deciding if we want to do anything with their responses
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func (t *dht) handleRes(res *dhtRes) {
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t.core.searches.handleDHTRes(res)
reqs, isIn := t.reqs[res.Key]
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if !isIn {
return
}
_, isIn = reqs[res.Dest]
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if !isIn {
return
}
delete(reqs, res.Dest)
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rinfo := dhtInfo{
key: res.Key,
coords: res.Coords,
}
t.insert(&rinfo) // Or at the end, after checking successor/predecessor?
var successor *dhtInfo
var predecessor *dhtInfo
for infoID, info := range t.table {
// Get current successor and predecessor
if successor == nil || dht_ordered(&t.nodeID, &infoID, successor.getNodeID()) {
successor = info
}
if predecessor == nil || dht_ordered(predecessor.getNodeID(), &infoID, &t.nodeID) {
predecessor = info
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}
}
for _, info := range res.Infos {
if *info.getNodeID() == t.nodeID {
continue
} // Skip self
// Send a request to all better successors or predecessors
// We could try sending to only the best, but then packet loss matters more
if successor == nil || dht_ordered(&t.nodeID, info.getNodeID(), successor.getNodeID()) {
// ping
}
if predecessor == nil || dht_ordered(predecessor.getNodeID(), info.getNodeID(), &t.nodeID) {
// ping
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}
}
// TODO add everyting else to a rumor mill for later use? (when/how?)
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}
// Sends a lookup request to the specified node.
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func (t *dht) sendReq(req *dhtReq, dest *dhtInfo) {
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// Send a dhtReq to the node in dhtInfo
bs := req.encode()
shared := t.core.sessions.getSharedKey(&t.core.boxPriv, &dest.key)
payload, nonce := boxSeal(shared, bs, nil)
p := wire_protoTrafficPacket{
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Coords: dest.coords,
ToKey: dest.key,
FromKey: t.core.boxPub,
Nonce: *nonce,
Payload: payload,
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}
packet := p.encode()
t.core.router.out(packet)
reqsToDest, isIn := t.reqs[dest.key]
if !isIn {
t.reqs[dest.key] = make(map[NodeID]time.Time)
reqsToDest, isIn = t.reqs[dest.key]
if !isIn {
panic("This should never happen")
}
}
reqsToDest[req.Dest] = time.Now()
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}
func (t *dht) ping(info *dhtInfo, target *NodeID) {
// Creates a req for the node at dhtInfo, asking them about the target (if one is given) or themself (if no target is given)
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if target == nil {
target = info.getNodeID()
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}
loc := t.core.switchTable.getLocator()
coords := loc.getCoords()
req := dhtReq{
Key: t.core.boxPub,
Coords: coords,
Dest: *target,
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}
info.send = time.Now()
t.sendReq(&req, info)
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}
func (t *dht) doMaintenance() {
// Ping successor, asking for their predecessor, and clean up old/expired info
var successor *dhtInfo
now := time.Now()
for infoID, info := range t.table {
if now.Sub(info.recv) > time.Minute {
delete(t.table, infoID)
} else if successor == nil || dht_ordered(&t.nodeID, &infoID, successor.getNodeID()) {
successor = info
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}
}
if successor != nil &&
now.Sub(successor.recv) > 30*time.Second &&
now.Sub(successor.send) > 6*time.Second {
t.ping(successor, nil)
}
}