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package yggdrasil
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import (
"encoding/hex"
"errors"
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"io/ioutil"
"time"
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"github.com/gologme/log"
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"github.com/yggdrasil-network/yggdrasil-go/src/config"
"github.com/yggdrasil-network/yggdrasil-go/src/crypto"
"github.com/yggdrasil-network/yggdrasil-go/src/version"
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)
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// The Core object represents the Yggdrasil node. You should create a Core
// object for each Yggdrasil node you plan to run.
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type Core struct {
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// This is the main data structure that holds everything else for a node
// We're going to keep our own copy of the provided config - that way we can
// guarantee that it will be covered by the mutex
config config.NodeState // Config
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boxPub crypto.BoxPubKey
boxPriv crypto.BoxPrivKey
sigPub crypto.SigPubKey
sigPriv crypto.SigPrivKey
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switchTable switchTable
peers peers
router router
link link
log *log.Logger
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}
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func (c *Core) init() error {
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// TODO separate init and start functions
// Init sets up structs
// Start launches goroutines that depend on structs being set up
// This is pretty much required to completely avoid race conditions
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if c.log == nil {
c.log = log.New(ioutil.Discard, "", 0)
}
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current := c.config.GetCurrent()
boxPrivHex, err := hex.DecodeString(current.EncryptionPrivateKey)
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if err != nil {
return err
}
if len(boxPrivHex) < crypto.BoxPrivKeyLen {
return errors.New("EncryptionPrivateKey is incorrect length")
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}
sigPrivHex, err := hex.DecodeString(current.SigningPrivateKey)
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if err != nil {
return err
}
if len(sigPrivHex) < crypto.SigPrivKeyLen {
return errors.New("SigningPrivateKey is incorrect length")
}
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copy(c.boxPriv[:], boxPrivHex)
copy(c.sigPriv[:], sigPrivHex)
boxPub, sigPub := c.boxPriv.Public(), c.sigPriv.Public()
copy(c.boxPub[:], boxPub[:])
copy(c.sigPub[:], sigPub[:])
if bp := hex.EncodeToString(c.boxPub[:]); current.EncryptionPublicKey != bp {
c.log.Warnln("EncryptionPublicKey in config is incorrect, should be", bp)
}
if sp := hex.EncodeToString(c.sigPub[:]); current.SigningPublicKey != sp {
c.log.Warnln("SigningPublicKey in config is incorrect, should be", sp)
}
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c.peers.init(c)
c.router.init(c)
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c.switchTable.init(c) // TODO move before peers? before router?
return nil
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}
// If any static peers were provided in the configuration above then we should
// configure them. The loop ensures that disconnected peers will eventually
// be reconnected with.
func (c *Core) addPeerLoop() {
for {
// the peers from the config - these could change!
current := c.config.GetCurrent()
// Add peers from the Peers section
for _, peer := range current.Peers {
go c.AddPeer(peer, "")
time.Sleep(time.Second)
}
// Add peers from the InterfacePeers section
for intf, intfpeers := range current.InterfacePeers {
for _, peer := range intfpeers {
go c.AddPeer(peer, intf)
time.Sleep(time.Second)
}
}
// Sit for a while
time.Sleep(time.Minute)
}
}
// UpdateConfig updates the configuration in Core with the provided
// config.NodeConfig and then signals the various module goroutines to
// reconfigure themselves if needed.
func (c *Core) UpdateConfig(config *config.NodeConfig) {
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c.log.Debugln("Reloading node configuration...")
c.config.Replace(*config)
errors := 0
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components := []chan chan error{
c.router.searches.reconfigure,
c.router.dht.reconfigure,
c.router.sessions.reconfigure,
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c.peers.reconfigure,
c.router.reconfigure,
c.switchTable.reconfigure,
c.link.reconfigure,
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}
for _, component := range components {
response := make(chan error)
component <- response
if err := <-response; err != nil {
c.log.Errorln(err)
errors++
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}
}
if errors > 0 {
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c.log.Warnln(errors, "node module(s) reported errors during configuration reload")
} else {
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c.log.Infoln("Node configuration reloaded successfully")
}
}
// Start starts up Yggdrasil using the provided config.NodeConfig, and outputs
// debug logging through the provided log.Logger. The started stack will include
// TCP and UDP sockets, a multicast discovery socket, an admin socket, router,
// switch and DHT node. A config.NodeState is returned which contains both the
// current and previous configurations (from reconfigures).
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func (c *Core) Start(nc *config.NodeConfig, log *log.Logger) (*config.NodeState, error) {
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c.log = log
c.config = config.NodeState{
Current: *nc,
Previous: *nc,
}
if name := version.BuildName(); name != "unknown" {
c.log.Infoln("Build name:", name)
}
if version := version.BuildVersion(); version != "unknown" {
c.log.Infoln("Build version:", version)
}
c.log.Infoln("Starting up...")
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c.init()
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if err := c.link.init(c); err != nil {
c.log.Errorln("Failed to start link interfaces")
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return nil, err
}
c.config.Mutex.RLock()
if c.config.Current.SwitchOptions.MaxTotalQueueSize >= SwitchQueueTotalMinSize {
c.switchTable.queueTotalMaxSize = c.config.Current.SwitchOptions.MaxTotalQueueSize
}
c.config.Mutex.RUnlock()
if err := c.switchTable.start(); err != nil {
c.log.Errorln("Failed to start switch")
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return nil, err
}
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if err := c.router.start(); err != nil {
c.log.Errorln("Failed to start router")
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return nil, err
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}
go c.addPeerLoop()
c.log.Infoln("Startup complete")
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return &c.config, nil
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}
// Stop shuts down the Yggdrasil node.
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func (c *Core) Stop() {
c.log.Infoln("Stopping...")
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}