yggdrasil-go/src/yggdrasil/tcp.go

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package yggdrasil
// This sends packets to peers using TCP as a transport
// It's generally better tested than the UDP implementation
// Using it regularly is insane, but I find TCP easier to test/debug with it
// Updating and optimizing the UDP version is a higher priority
// TODO:
// Something needs to make sure we're getting *valid* packets
// Could be used to DoS (connect, give someone else's keys, spew garbage)
// I guess the "peer" part should watch for link packets, disconnect?
import "net"
import "time"
import "errors"
import "sync"
import "fmt"
import "bufio"
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const tcp_msgSize = 2048 + 65535 // TODO figure out what makes sense
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// wrapper function for non tcp/ip connections
func setNoDelay(c net.Conn, delay bool) {
tcp, ok := c.(*net.TCPConn)
if ok {
tcp.SetNoDelay(delay)
}
}
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type tcpInterface struct {
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core *Core
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serv net.Listener
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mutex sync.Mutex // Protecting the below
calls map[string]struct{}
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conns map[tcpInfo](chan struct{})
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}
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type tcpInfo struct {
box boxPubKey
sig sigPubKey
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localAddr string
remoteAddr string
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}
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func (iface *tcpInterface) init(core *Core, addr string) (err error) {
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iface.core = core
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iface.serv, err = net.Listen("tcp", addr)
if err == nil {
iface.calls = make(map[string]struct{})
iface.conns = make(map[tcpInfo](chan struct{}))
go iface.listener()
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}
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return
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}
func (iface *tcpInterface) listener() {
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defer iface.serv.Close()
iface.core.log.Println("Listening for TCP on:", iface.serv.Addr().String())
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for {
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sock, err := iface.serv.Accept()
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if err != nil {
panic(err)
}
go iface.handler(sock)
}
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}
func (iface *tcpInterface) call(saddr string) {
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go func() {
quit := false
iface.mutex.Lock()
if _, isIn := iface.calls[saddr]; isIn {
quit = true
} else {
iface.calls[saddr] = struct{}{}
defer func() {
iface.mutex.Lock()
delete(iface.calls, saddr)
iface.mutex.Unlock()
}()
}
iface.mutex.Unlock()
if !quit {
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conn, err := iface.core.Dialer.Dial("tcp", saddr)
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if err != nil {
return
}
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iface.handler(conn)
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}
}()
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}
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func (iface *tcpInterface) handler(sock net.Conn) {
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defer sock.Close()
// Get our keys
keys := []byte{}
keys = append(keys, tcp_key[:]...)
keys = append(keys, iface.core.boxPub[:]...)
keys = append(keys, iface.core.sigPub[:]...)
_, err := sock.Write(keys)
if err != nil {
return
}
timeout := time.Now().Add(6 * time.Second)
sock.SetReadDeadline(timeout)
n, err := sock.Read(keys)
if err != nil {
return
}
if n < len(keys) { /*panic("Partial key packet?") ;*/
return
}
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info := tcpInfo{}
if !tcp_chop_keys(&info.box, &info.sig, &keys) { /*panic("Invalid key packet?") ;*/
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return
}
// Quit the parent call if this is a connection to ourself
equiv := func(k1, k2 []byte) bool {
for idx := range k1 {
if k1[idx] != k2[idx] {
return false
}
}
return true
}
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if equiv(info.box[:], iface.core.boxPub[:]) {
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return
} // testing
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if equiv(info.sig[:], iface.core.sigPub[:]) {
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return
}
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// Check if we already have a connection to this node, close and block if yes
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info.localAddr, _, _ = net.SplitHostPort(sock.LocalAddr().String())
info.remoteAddr, _, _ = net.SplitHostPort(sock.RemoteAddr().String())
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iface.mutex.Lock()
if blockChan, isIn := iface.conns[info]; isIn {
iface.mutex.Unlock()
sock.Close()
<-blockChan
return
}
blockChan := make(chan struct{})
iface.conns[info] = blockChan
iface.mutex.Unlock()
defer func() {
iface.mutex.Lock()
delete(iface.conns, info)
iface.mutex.Unlock()
close(blockChan)
}()
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// Note that multiple connections to the same node are allowed
// E.g. over different interfaces
linkIn := make(chan []byte, 1)
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p := iface.core.peers.newPeer(&info.box, &info.sig) //, in, out)
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in := func(bs []byte) {
p.handlePacket(bs, linkIn)
}
out := make(chan []byte, 32) // TODO? what size makes sense
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defer close(out)
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buf := bufio.NewWriterSize(sock, tcp_msgSize)
send := func(msg []byte) {
msgLen := wire_encode_uint64(uint64(len(msg)))
before := buf.Buffered()
start := time.Now()
buf.Write(tcp_msg[:])
buf.Write(msgLen)
buf.Write(msg)
timed := time.Since(start)
after := buf.Buffered()
written := (before + len(tcp_msg) + len(msgLen) + len(msg)) - after
if written > 0 {
p.updateBandwidth(written, timed)
}
util_putBytes(msg)
}
flush := func() {
size := buf.Buffered()
start := time.Now()
buf.Flush()
timed := time.Since(start)
p.updateBandwidth(size, timed)
}
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go func() {
var stack [][]byte
put := func(msg []byte) {
stack = append(stack, msg)
for len(stack) > 32 {
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util_putBytes(stack[0])
stack = stack[1:]
}
}
for msg := range out {
put(msg)
for len(stack) > 0 {
// Keep trying to fill the stack (LIFO order) while sending
select {
case msg, ok := <-out:
if !ok {
flush()
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return
}
put(msg)
default:
msg := stack[len(stack)-1]
stack = stack[:len(stack)-1]
send(msg)
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}
}
flush()
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}
}()
p.out = func(msg []byte) {
defer func() { recover() }()
select {
case out <- msg:
default:
util_putBytes(msg)
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}
}
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setNoDelay(sock, true)
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go p.linkLoop(linkIn)
defer func() {
// Put all of our cleanup here...
p.core.peers.mutex.Lock()
oldPorts := p.core.peers.getPorts()
newPorts := make(map[switchPort]*peer)
for k, v := range oldPorts {
newPorts[k] = v
}
delete(newPorts, p.port)
p.core.peers.putPorts(newPorts)
p.core.peers.mutex.Unlock()
close(linkIn)
}()
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them, _, _ := net.SplitHostPort(sock.RemoteAddr().String())
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themNodeID := getNodeID(&info.box)
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themAddr := address_addrForNodeID(themNodeID)
themAddrString := net.IP(themAddr[:]).String()
themString := fmt.Sprintf("%s@%s", themAddrString, them)
iface.core.log.Println("Connected:", themString)
iface.reader(sock, in) // In this goroutine, because of defers
iface.core.log.Println("Disconnected:", themString)
return
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}
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func (iface *tcpInterface) reader(sock net.Conn, in func([]byte)) {
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bs := make([]byte, 2*tcp_msgSize)
frag := bs[:0]
for {
timeout := time.Now().Add(6 * time.Second)
sock.SetReadDeadline(timeout)
n, err := sock.Read(bs[len(frag):])
if err != nil || n == 0 {
break
}
frag = bs[:len(frag)+n]
for {
msg, ok, err := tcp_chop_msg(&frag)
if err != nil {
return
}
if !ok {
break
} // We didn't get the whole message yet
newMsg := append(util_getBytes(), msg...)
in(newMsg)
util_yield()
}
frag = append(bs[:0], frag...)
}
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}
////////////////////////////////////////////////////////////////////////////////
// Magic bytes to check
var tcp_key = [...]byte{'k', 'e', 'y', 's'}
var tcp_msg = [...]byte{0xde, 0xad, 0xb1, 0x75} // "dead bits"
func tcp_chop_keys(box *boxPubKey, sig *sigPubKey, bs *[]byte) bool {
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// This one is pretty simple: we know how long the message should be
// So don't call this with a message that's too short
if len(*bs) < len(tcp_key)+len(*box)+len(*sig) {
return false
}
for idx := range tcp_key {
if (*bs)[idx] != tcp_key[idx] {
return false
}
}
(*bs) = (*bs)[len(tcp_key):]
copy(box[:], *bs)
(*bs) = (*bs)[len(box):]
copy(sig[:], *bs)
(*bs) = (*bs)[len(sig):]
return true
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}
func tcp_chop_msg(bs *[]byte) ([]byte, bool, error) {
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// Returns msg, ok, err
if len(*bs) < len(tcp_msg) {
return nil, false, nil
}
for idx := range tcp_msg {
if (*bs)[idx] != tcp_msg[idx] {
return nil, false, errors.New("Bad message!")
}
}
msgLen, msgLenLen := wire_decode_uint64((*bs)[len(tcp_msg):])
if msgLen > tcp_msgSize {
return nil, false, errors.New("Oversized message!")
}
msgBegin := len(tcp_msg) + msgLenLen
msgEnd := msgBegin + int(msgLen)
if msgLenLen == 0 || len(*bs) < msgEnd {
// We don't have the full message
// Need to buffer this and wait for the rest to come in
return nil, false, nil
}
msg := (*bs)[msgBegin:msgEnd]
(*bs) = (*bs)[msgEnd:]
return msg, true, nil
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}