yggdrasil-go/src/yggdrasil/multicast.go

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package yggdrasil
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import (
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"context"
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"fmt"
"net"
"time"
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"golang.org/x/net/ipv6"
)
type multicast struct {
core *Core
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reconfigure chan chan error
sock *ipv6.PacketConn
groupAddr string
}
func (m *multicast) init(core *Core) {
m.core = core
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m.reconfigure = make(chan chan error, 1)
go func() {
for {
select {
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case e := <-m.reconfigure:
e <- nil
}
}
}()
m.groupAddr = "[ff02::114]:9001"
// Check if we've been given any expressions
if len(m.core.ifceExpr) == 0 {
return
}
// Ask the system for network interfaces
m.core.log.Println("Found", len(m.interfaces()), "multicast interface(s)")
}
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func (m *multicast) start() error {
if len(m.core.ifceExpr) == 0 {
m.core.log.Println("Multicast discovery is disabled")
} else {
m.core.log.Println("Multicast discovery is enabled")
addr, err := net.ResolveUDPAddr("udp", m.groupAddr)
if err != nil {
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return err
}
listenString := fmt.Sprintf("[::]:%v", addr.Port)
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lc := net.ListenConfig{
Control: multicastReuse,
}
conn, err := lc.ListenPacket(context.Background(), "udp6", listenString)
if err != nil {
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return err
}
m.sock = ipv6.NewPacketConn(conn)
if err = m.sock.SetControlMessage(ipv6.FlagDst, true); err != nil {
// Windows can't set this flag, so we need to handle it in other ways
}
go m.listen()
go m.announce()
}
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return nil
}
func (m *multicast) interfaces() []net.Interface {
// Ask the system for network interfaces
var interfaces []net.Interface
allifaces, err := net.Interfaces()
if err != nil {
panic(err)
}
// Work out which interfaces to announce on
for _, iface := range allifaces {
if iface.Flags&net.FlagUp == 0 {
// Ignore interfaces that are down
continue
}
if iface.Flags&net.FlagMulticast == 0 {
// Ignore non-multicast interfaces
continue
}
if iface.Flags&net.FlagPointToPoint != 0 {
// Ignore point-to-point interfaces
continue
}
for _, expr := range m.core.ifceExpr {
if expr.MatchString(iface.Name) {
interfaces = append(interfaces, iface)
}
}
}
return interfaces
}
func (m *multicast) announce() {
groupAddr, err := net.ResolveUDPAddr("udp6", m.groupAddr)
if err != nil {
panic(err)
}
var anAddr net.TCPAddr
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myAddr := m.core.tcp.getAddr()
anAddr.Port = myAddr.Port
destAddr, err := net.ResolveUDPAddr("udp6", m.groupAddr)
if err != nil {
panic(err)
}
for {
for _, iface := range m.interfaces() {
m.sock.JoinGroup(&iface, groupAddr)
addrs, err := iface.Addrs()
if err != nil {
panic(err)
}
for _, addr := range addrs {
addrIP, _, _ := net.ParseCIDR(addr.String())
if addrIP.To4() != nil {
continue
} // IPv6 only
if !addrIP.IsLinkLocalUnicast() {
continue
}
anAddr.IP = addrIP
anAddr.Zone = iface.Name
destAddr.Zone = iface.Name
msg := []byte(anAddr.String())
m.sock.WriteTo(msg, nil, destAddr)
break
}
time.Sleep(time.Second)
}
time.Sleep(time.Second)
}
}
func (m *multicast) listen() {
groupAddr, err := net.ResolveUDPAddr("udp6", m.groupAddr)
if err != nil {
panic(err)
}
bs := make([]byte, 2048)
for {
nBytes, rcm, fromAddr, err := m.sock.ReadFrom(bs)
if err != nil {
panic(err)
}
if rcm != nil {
// Windows can't set the flag needed to return a non-nil value here
// So only make these checks if we get something useful back
// TODO? Skip them always, I'm not sure if they're really needed...
if !rcm.Dst.IsLinkLocalMulticast() {
continue
}
if !rcm.Dst.Equal(groupAddr.IP) {
continue
}
}
anAddr := string(bs[:nBytes])
addr, err := net.ResolveTCPAddr("tcp6", anAddr)
if err != nil {
continue
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}
from := fromAddr.(*net.UDPAddr)
if addr.IP.String() != from.IP.String() {
continue
}
addr.Zone = from.Zone
saddr := addr.String()
m.core.tcp.connect(saddr, "")
}
}