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make sure the peer isn't idle before entering drop mode
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@ -304,7 +304,7 @@ func (p *peer) _handleIdle() {
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func (p *peer) dropFromQueue(from phony.Actor, seq uint64) {
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p.Act(from, func() {
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p.Act(nil, func() {
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if seq == p.seq {
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if seq == p.seq && !p.idle {
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p.drop = true
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p.max = p.queue.size + streamMsgSize
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}
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