mirror of
https://github.com/yggdrasil-network/yggdrasil-go.git
synced 2024-11-23 18:15:24 +00:00
refactor switch code so calling lookupTable.lookup does most of the important work
This commit is contained in:
parent
cfd8641925
commit
4809879995
@ -596,14 +596,14 @@ func (t *switchTable) getCloser(dest []byte) []closerInfo {
|
||||
// Skip the iteration step if it's impossible to be closer
|
||||
return nil
|
||||
}
|
||||
t.queues.closer = t.queues.closer[:0]
|
||||
var closer []closerInfo
|
||||
for _, info := range table.elems {
|
||||
dist := info.locator.dist(dest)
|
||||
if dist < myDist {
|
||||
t.queues.closer = append(t.queues.closer, closerInfo{info, dist})
|
||||
closer = append(closer, closerInfo{info, dist})
|
||||
}
|
||||
}
|
||||
return t.queues.closer
|
||||
return closer
|
||||
}
|
||||
|
||||
// Returns true if the peer is closer to the destination than ourself
|
||||
@ -645,20 +645,41 @@ func switch_getFlowLabelFromCoords(in []byte) []byte {
|
||||
return []byte{}
|
||||
}
|
||||
|
||||
// Find the best port for a given set of coords
|
||||
func (t *switchTable) bestPortForCoords(coords []byte) switchPort {
|
||||
table := t.getTable()
|
||||
var best switchPort
|
||||
bestDist := table.self.dist(coords)
|
||||
for to, elem := range table.elems {
|
||||
dist := elem.locator.dist(coords)
|
||||
if !(dist < bestDist) {
|
||||
// Find the best port to forward to for a given set of coords
|
||||
func (t *lookupTable) lookup(coords []byte) switchPort {
|
||||
var bestPort switchPort
|
||||
myDist := t.self.dist(coords)
|
||||
bestDist := myDist
|
||||
var bestElem tableElem
|
||||
for _, info := range t.elems {
|
||||
dist := info.locator.dist(coords)
|
||||
if dist >= myDist {
|
||||
continue
|
||||
}
|
||||
best = to
|
||||
bestDist = dist
|
||||
var update bool
|
||||
switch {
|
||||
case dist < bestDist:
|
||||
// Closer to destination
|
||||
update = true
|
||||
case dist > bestDist:
|
||||
// Further from destination
|
||||
case info.locator.tstamp > bestElem.locator.tstamp:
|
||||
// Newer root update
|
||||
update = true
|
||||
case info.locator.tstamp < bestElem.locator.tstamp:
|
||||
// Older root update
|
||||
case info.time.Before(bestElem.time):
|
||||
// Received root update via this peer sooner
|
||||
update = true
|
||||
default:
|
||||
}
|
||||
return best
|
||||
if update {
|
||||
bestPort = info.port
|
||||
bestDist = dist
|
||||
bestElem = info
|
||||
}
|
||||
}
|
||||
return bestPort
|
||||
}
|
||||
|
||||
// Handle an incoming packet
|
||||
@ -666,57 +687,22 @@ func (t *switchTable) bestPortForCoords(coords []byte) switchPort {
|
||||
// Returns true if the packet has been handled somehow, false if it should be queued
|
||||
func (t *switchTable) _handleIn(packet []byte, idle map[switchPort]struct{}) (bool, switchPort) {
|
||||
coords := switch_getPacketCoords(packet)
|
||||
closer := t.getCloser(coords)
|
||||
var best *closerInfo
|
||||
table := t.getTable()
|
||||
port := table.lookup(coords)
|
||||
ports := t.core.peers.getPorts()
|
||||
for _, cinfo := range closer {
|
||||
to := ports[cinfo.elem.port]
|
||||
var update bool
|
||||
switch {
|
||||
case to == nil:
|
||||
// no port was found, ignore it
|
||||
case best == nil:
|
||||
// this is the first idle port we've found, so select it until we find a
|
||||
// better candidate port to use instead
|
||||
update = true
|
||||
case cinfo.dist < best.dist:
|
||||
// the port takes a shorter path/is more direct than our current
|
||||
// candidate, so select that instead
|
||||
update = true
|
||||
case cinfo.dist > best.dist:
|
||||
// the port takes a longer path/is less direct than our current candidate,
|
||||
// ignore it
|
||||
case cinfo.elem.locator.tstamp > best.elem.locator.tstamp:
|
||||
// has a newer tstamp from the root, so presumably a better path
|
||||
update = true
|
||||
case cinfo.elem.locator.tstamp < best.elem.locator.tstamp:
|
||||
// has a n older tstamp, so presumably a worse path
|
||||
case cinfo.elem.time.Before(best.elem.time):
|
||||
// same tstamp, but got it earlier, so presumably a better path
|
||||
//t.core.log.Println("DEBUG new best:", best.elem.time, cinfo.elem.time)
|
||||
update = true
|
||||
default:
|
||||
// the search for a port has finished
|
||||
}
|
||||
if update {
|
||||
b := cinfo // because cinfo gets mutated by the iteration
|
||||
best = &b
|
||||
}
|
||||
}
|
||||
if best == nil {
|
||||
// No closer peers
|
||||
// TODO? call the router directly, and remove the whole concept of a self peer?
|
||||
self := t.core.peers.getPorts()[0]
|
||||
self.sendPacketsFrom(t, [][]byte{packet})
|
||||
peer := ports[port]
|
||||
if peer == nil {
|
||||
// FIXME hack, if the peer disappeared durring a race then don't buffer
|
||||
return true, 0
|
||||
}
|
||||
if _, isIdle := idle[best.elem.port]; isIdle {
|
||||
delete(idle, best.elem.port)
|
||||
ports[best.elem.port].sendPacketsFrom(t, [][]byte{packet})
|
||||
return true, best.elem.port
|
||||
if _, isIdle := idle[port]; isIdle || port == 0 {
|
||||
// Either no closer peers, or the closest peer is idle
|
||||
delete(idle, port)
|
||||
peer.sendPacketsFrom(t, [][]byte{packet})
|
||||
return true, port
|
||||
}
|
||||
// Best node isn't idle, so return port and let the packet be buffered
|
||||
return false, best.elem.port
|
||||
// There's a closer peer, but it's not idle, so buffer it
|
||||
return false, port
|
||||
}
|
||||
|
||||
// Info about a buffered packet
|
||||
@ -737,7 +723,6 @@ type switch_buffers struct {
|
||||
size uint64 // Total size of all buffers, in bytes
|
||||
maxbufs int
|
||||
maxsize uint64
|
||||
closer []closerInfo // Scratch space
|
||||
}
|
||||
|
||||
func (b *switch_buffers) _cleanup(t *switchTable) {
|
||||
|
Loading…
Reference in New Issue
Block a user