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fix issue with sessions dying and never being fixed
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cab4b5f793
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@ -274,6 +274,10 @@ func (c *Conn) Write(b []byte) (bytesWritten int, err error) {
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c.writebuf = c.writebuf[1:]
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c.writebuf = c.writebuf[1:]
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}
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}
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return len(b), nil
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return len(b), nil
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} else {
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// This triggers some session keepalive traffic
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// FIXME this desparately needs to be refactored, since the ping case needlessly goes through the router goroutine just to have it pass a function to the session worker when it determines that a session already exists.
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c.core.router.doAdmin(c.startSearch)
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}
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}
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var packet []byte
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var packet []byte
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done := make(chan struct{})
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done := make(chan struct{})
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