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https://github.com/yggdrasil-network/yggdrasil-go.git
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when we detect we're blocked, only drop packets often enough to make sure the existing queue's size is non-increasing, and always drop the worst packet from a random flow with odds based on the total size of packets queued for that flow
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@ -1,6 +1,7 @@
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package yggdrasil
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package yggdrasil
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import (
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import (
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"math/rand"
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"time"
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"time"
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)
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)
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@ -28,32 +29,19 @@ func (q *packetQueue) drop() bool {
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if q.size == 0 {
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if q.size == 0 {
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return false
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return false
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}
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}
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// TODO? drop from a random stream
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// select a random stream, odds based on stream size
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// odds proportional to size? bandwidth?
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offset := rand.Uint64() % q.size
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// always using the worst is exploitable -> flood 1 packet per random stream
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// find the stream that's using the most bandwidth
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now := time.Now()
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var worst pqStreamID
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var worst pqStreamID
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for id := range q.streams {
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var size uint64
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worst = id
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break // get a random ID to start
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}
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worstStream := q.streams[worst]
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worstSize := float64(worstStream.size)
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worstAge := now.Sub(worstStream.infos[0].time).Seconds()
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for id, stream := range q.streams {
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for id, stream := range q.streams {
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thisSize := float64(stream.size)
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worst = id
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thisAge := now.Sub(stream.infos[0].time).Seconds()
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size += stream.size
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// cross multiply to avoid division by zero issues
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if size >= offset {
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if worstSize*thisAge < thisSize*worstAge {
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break
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// worstSize/worstAge < thisSize/thisAge -> this uses more bandwidth
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worst = id
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worstStream = stream
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worstSize = thisSize
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worstAge = thisAge
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}
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}
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}
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}
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// Drop the oldest packet from the worst stream
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// drop the oldest packet from the stream
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worstStream := q.streams[worst]
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packet := worstStream.infos[0].packet
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packet := worstStream.infos[0].packet
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worstStream.infos = worstStream.infos[1:]
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worstStream.infos = worstStream.infos[1:]
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worstStream.size -= uint64(len(packet))
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worstStream.size -= uint64(len(packet))
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@ -110,6 +110,7 @@ type peer struct {
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queue packetQueue
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queue packetQueue
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seq uint64 // this and idle are used to detect when to drop packets from queue
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seq uint64 // this and idle are used to detect when to drop packets from queue
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idle bool
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idle bool
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drop bool // set to true if we're dropping packets from the queue
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}
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}
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func (ps *peers) updateTables(from phony.Actor, table *lookupTable) {
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func (ps *peers) updateTables(from phony.Actor, table *lookupTable) {
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@ -275,13 +276,19 @@ func (p *peer) sendPacketsFrom(from phony.Actor, packets [][]byte) {
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}
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}
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func (p *peer) _sendPackets(packets [][]byte) {
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func (p *peer) _sendPackets(packets [][]byte) {
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size := p.queue.size
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for _, packet := range packets {
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for _, packet := range packets {
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p.queue.push(packet)
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p.queue.push(packet)
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}
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}
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if p.idle {
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switch {
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case p.idle:
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p.idle = false
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p.idle = false
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p._handleIdle()
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p._handleIdle()
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} else {
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case p.drop:
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for p.queue.size > size {
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p.queue.drop()
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}
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default:
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p.intf.notifyQueued(p.seq)
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p.intf.notifyQueued(p.seq)
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}
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}
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}
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}
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@ -303,17 +310,14 @@ func (p *peer) _handleIdle() {
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p.intf.out(packets)
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p.intf.out(packets)
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} else {
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} else {
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p.idle = true
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p.idle = true
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p.drop = false
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}
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}
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}
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}
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func (p *peer) dropFromQueue(from phony.Actor, seq uint64) {
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func (p *peer) dropFromQueue(from phony.Actor, seq uint64) {
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p.Act(from, func() {
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p.Act(from, func() {
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switch {
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if seq == p.seq {
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case seq != p.seq:
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p.drop = true
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case p.queue.size < streamMsgSize:
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case p.queue.drop():
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p.core.log.Debugln("DEBUG dropped:", p.port, p.queue.size)
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p.intf.notifyQueued(p.seq)
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}
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}
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})
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})
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}
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}
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