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Update conn.go godoc
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9e8e1c5a41
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935324efe1
@ -53,6 +53,9 @@ func (e *ConnError) Closed() bool {
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return e.closed
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return e.closed
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}
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}
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// The Conn struct is a reference to an active connection session between the
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// local node and a remote node. Conn implements the io.ReadWriteCloser
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// interface and is used to send and receive traffic with a remote node.
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type Conn struct {
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type Conn struct {
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phony.Inbox
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phony.Inbox
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core *Core
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core *Core
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@ -78,6 +81,11 @@ func newConn(core *Core, nodeID *crypto.NodeID, nodeMask *crypto.NodeID, session
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return &conn
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return &conn
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}
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}
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// String returns a string that uniquely identifies a connection. Currently this
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// takes a form similar to "conn=0x0000000", which contains a memory reference
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// to the Conn object. While this value should always be unique for each Conn
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// object, the format of this is not strictly defined and may change in the
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// future.
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func (c *Conn) String() string {
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func (c *Conn) String() string {
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var s string
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var s string
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phony.Block(c, func() { s = fmt.Sprintf("conn=%p", c) })
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phony.Block(c, func() { s = fmt.Sprintf("conn=%p", c) })
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@ -159,7 +167,12 @@ func (c *Conn) _getDeadlineCancellation(t *time.Time) (util.Cancellation, bool)
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}
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}
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}
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}
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// SetReadCallback sets a callback which will be called whenever a packet is received.
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// SetReadCallback allows you to specify a function that will be called whenever
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// a packet is received. This should be used if you wish to implement
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// asynchronous patterns for receiving data from the remote node.
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//
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// Note that if a read callback has been supplied, you should no longer attempt
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// to use the synchronous Read function.
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func (c *Conn) SetReadCallback(callback func([]byte)) {
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func (c *Conn) SetReadCallback(callback func([]byte)) {
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c.Act(nil, func() {
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c.Act(nil, func() {
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c.readCallback = callback
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c.readCallback = callback
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@ -214,7 +227,14 @@ func (c *Conn) readNoCopy() ([]byte, error) {
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}
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}
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}
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}
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// Implements net.Conn.Read
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// Read allows you to read from the connection in a synchronous fashion. The
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// function will block up until the point that either new data is available, the
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// connection has been closed or the read deadline has been reached. If the
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// function succeeds, the number of bytes read from the connection will be
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// returned. Otherwise, an error condition will be returned.
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//
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// Note that you can also implement asynchronous reads by using SetReadCallback.
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// If you do that, you should no longer attempt to use the Read function.
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func (c *Conn) Read(b []byte) (int, error) {
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func (c *Conn) Read(b []byte) (int, error) {
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bs, err := c.readNoCopy()
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bs, err := c.readNoCopy()
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if err != nil {
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if err != nil {
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@ -256,9 +276,9 @@ func (c *Conn) _write(msg FlowKeyMessage) error {
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return nil
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return nil
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}
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}
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// WriteFrom should be called by a phony.Actor, and tells the Conn to send a message.
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// WriteFrom should be called by a phony.Actor, and tells the Conn to send a
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// This is used internaly by Write.
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// message. This is used internaly by Write. If the callback is called with a
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// If the callback is called with a non-nil value, then it is safe to reuse the argument FlowKeyMessage.
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// non-nil value, then it is safe to reuse the argument FlowKeyMessage.
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func (c *Conn) WriteFrom(from phony.Actor, msg FlowKeyMessage, callback func(error)) {
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func (c *Conn) WriteFrom(from phony.Actor, msg FlowKeyMessage, callback func(error)) {
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c.Act(from, func() {
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c.Act(from, func() {
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callback(c._write(msg))
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callback(c._write(msg))
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@ -288,7 +308,11 @@ func (c *Conn) writeNoCopy(msg FlowKeyMessage) error {
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return err
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return err
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}
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}
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// Write implement the Write function of a net.Conn, and makes use of WriteNoCopy under the hood.
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// Write allows you to write to the connection in a synchronous fashion. This
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// function may block until either the write has completed, the connection has
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// been closed or the write deadline has been reached. If the function succeeds,
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// the number of written bytes is returned. Otherwise, an error condition is
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// returned.
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func (c *Conn) Write(b []byte) (int, error) {
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func (c *Conn) Write(b []byte) (int, error) {
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written := len(b)
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written := len(b)
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msg := FlowKeyMessage{Message: append(util.GetBytes(), b...)}
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msg := FlowKeyMessage{Message: append(util.GetBytes(), b...)}
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@ -300,6 +324,10 @@ func (c *Conn) Write(b []byte) (int, error) {
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return written, err
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return written, err
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}
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}
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// Close will close an open connection and any blocking operations on the
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// connection will unblock and return. From this point forward, the connection
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// can no longer be used and you should no longer attempt to Read or Write to
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// the connection.
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func (c *Conn) Close() (err error) {
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func (c *Conn) Close() (err error) {
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phony.Block(c, func() {
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phony.Block(c, func() {
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if c.session != nil {
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if c.session != nil {
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@ -314,10 +342,13 @@ func (c *Conn) Close() (err error) {
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return
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return
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}
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}
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// LocalAddr returns the complete node ID of the local side of the connection.
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// This is always going to return your own node's node ID.
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func (c *Conn) LocalAddr() crypto.NodeID {
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func (c *Conn) LocalAddr() crypto.NodeID {
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return *crypto.GetNodeID(&c.core.boxPub)
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return *crypto.GetNodeID(&c.core.boxPub)
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}
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}
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// RemoteAddr returns the complete node ID of the remote side of the connection.
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func (c *Conn) RemoteAddr() crypto.NodeID {
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func (c *Conn) RemoteAddr() crypto.NodeID {
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// TODO warn that this can block while waiting for the Conn actor to run, so don't call it from other actors...
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// TODO warn that this can block while waiting for the Conn actor to run, so don't call it from other actors...
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var n crypto.NodeID
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var n crypto.NodeID
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@ -325,18 +356,32 @@ func (c *Conn) RemoteAddr() crypto.NodeID {
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return n
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return n
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}
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}
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// SetDeadline is equivalent to calling both SetReadDeadline and
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// SetWriteDeadline with the same value, configuring the maximum amount of time
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// that synchronous Read and Write operations can block for. If no deadline is
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// configured, Read and Write operations can potentially block indefinitely.
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func (c *Conn) SetDeadline(t time.Time) error {
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func (c *Conn) SetDeadline(t time.Time) error {
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c.SetReadDeadline(t)
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c.SetReadDeadline(t)
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c.SetWriteDeadline(t)
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c.SetWriteDeadline(t)
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return nil
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return nil
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}
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}
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// SetReadDeadline configures the maximum amount of time that a synchronous Read
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// operation can block for. A Read operation will unblock at the point that the
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// read deadline is reached if no other condition (such as data arrival or
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// connection closure) happens first. If no deadline is configured, Read
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// operations can potentially block indefinitely.
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func (c *Conn) SetReadDeadline(t time.Time) error {
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func (c *Conn) SetReadDeadline(t time.Time) error {
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// TODO warn that this can block while waiting for the Conn actor to run, so don't call it from other actors...
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// TODO warn that this can block while waiting for the Conn actor to run, so don't call it from other actors...
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phony.Block(c, func() { c.readDeadline = &t })
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phony.Block(c, func() { c.readDeadline = &t })
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return nil
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return nil
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}
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}
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// SetWriteDeadline configures the maximum amount of time that a synchronous
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// Write operation can block for. A Write operation will unblock at the point
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// that the read deadline is reached if no other condition (such as data sending
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// or connection closure) happens first. If no deadline is configured, Write
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// operations can potentially block indefinitely.
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func (c *Conn) SetWriteDeadline(t time.Time) error {
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func (c *Conn) SetWriteDeadline(t time.Time) error {
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// TODO warn that this can block while waiting for the Conn actor to run, so don't call it from other actors...
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// TODO warn that this can block while waiting for the Conn actor to run, so don't call it from other actors...
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phony.Block(c, func() { c.writeDeadline = &t })
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phony.Block(c, func() { c.writeDeadline = &t })
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