mirror of
https://github.com/yggdrasil-network/yggdrasil-go.git
synced 2024-11-23 18:15:24 +00:00
WIP have peer actors queue packets, temporarily a single simple FIFO queue with head drop
This commit is contained in:
parent
9834f222db
commit
945930aa2c
@ -199,35 +199,6 @@ func (c *Core) GetDHT() []DHTEntry {
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return dhtentries
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}
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// GetSwitchQueues returns information about the switch queues that are
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// currently in effect. These values can change within an instant.
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func (c *Core) GetSwitchQueues() SwitchQueues {
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var switchqueues SwitchQueues
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switchTable := &c.switchTable
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getSwitchQueues := func() {
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switchqueues = SwitchQueues{
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Count: uint64(len(switchTable.queues.bufs)),
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Size: switchTable.queues.size,
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HighestCount: uint64(switchTable.queues.maxbufs),
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HighestSize: switchTable.queues.maxsize,
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MaximumSize: switchTable.queues.totalMaxSize,
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}
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for port, pbuf := range switchTable.queues.bufs {
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for k, v := range pbuf {
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queue := SwitchQueue{
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ID: k,
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Size: v.size,
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Packets: uint64(len(v.packets)),
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Port: uint64(port),
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}
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switchqueues.Queues = append(switchqueues.Queues, queue)
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}
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}
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}
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phony.Block(&c.switchTable, getSwitchQueues)
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return switchqueues
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}
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// GetSessions returns a list of open sessions from this node to other nodes.
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func (c *Core) GetSessions() []Session {
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var sessions []Session
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@ -62,7 +62,7 @@ type linkInterface struct {
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keepAliveTimer *time.Timer // Fires to send keep-alive traffic
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stallTimer *time.Timer // Fires to signal that no incoming traffic (including keep-alive) has been seen
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closeTimer *time.Timer // Fires when the link has been idle so long we need to close it
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inSwitch bool // True if the switch is tracking this link
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isIdle bool // True if the peer actor knows the link is idle
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stalled bool // True if we haven't been receiving any response traffic
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unstalled bool // False if an idle notification to the switch hasn't been sent because we stalled (or are first starting up)
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}
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@ -278,7 +278,7 @@ const (
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func (intf *linkInterface) notifySending(size int, isLinkTraffic bool) {
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intf.Act(&intf.writer, func() {
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if !isLinkTraffic {
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intf.inSwitch = false
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intf.isIdle = false
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}
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intf.sendTimer = time.AfterFunc(sendTime, intf.notifyBlockedSend)
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intf._cancelStallTimer()
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@ -311,7 +311,7 @@ func (intf *linkInterface) notifySent(size int, isLinkTraffic bool) {
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intf.sendTimer.Stop()
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intf.sendTimer = nil
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if !isLinkTraffic {
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intf._notifySwitch()
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intf._notifyIdle()
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}
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if size > 0 && intf.stallTimer == nil {
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intf.stallTimer = time.AfterFunc(stallTime, intf.notifyStalled)
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@ -320,15 +320,13 @@ func (intf *linkInterface) notifySent(size int, isLinkTraffic bool) {
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}
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// Notify the switch that we're ready for more traffic, assuming we're not in a stalled state
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func (intf *linkInterface) _notifySwitch() {
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if !intf.inSwitch {
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func (intf *linkInterface) _notifyIdle() {
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if !intf.isIdle {
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if intf.stalled {
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intf.unstalled = false
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} else {
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intf.inSwitch = true
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intf.link.core.switchTable.Act(intf, func() {
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intf.link.core.switchTable._idleIn(intf.peer.port)
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})
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intf.isIdle = true
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intf.peer.Act(intf, intf.peer._handleIdle)
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}
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}
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}
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@ -364,7 +362,7 @@ func (intf *linkInterface) notifyRead(size int) {
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}
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intf.stalled = false
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if !intf.unstalled {
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intf._notifySwitch()
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intf._notifyIdle()
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intf.unstalled = true
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}
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if size > 0 && intf.stallTimer == nil {
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39
src/yggdrasil/packetqueue.go
Normal file
39
src/yggdrasil/packetqueue.go
Normal file
@ -0,0 +1,39 @@
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package yggdrasil
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import "github.com/yggdrasil-network/yggdrasil-go/src/util"
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// TODO take max size from config
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const MAX_PACKET_QUEUE_SIZE = 1048576 // 1 MB
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// TODO separate queues per e.g. traffic flow
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type packetQueue struct {
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packets [][]byte
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size uint32
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}
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func (q *packetQueue) cleanup() {
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for q.size > MAX_PACKET_QUEUE_SIZE {
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if packet, success := q.pop(); success {
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util.PutBytes(packet)
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} else {
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panic("attempted to drop packet from empty queue")
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break
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}
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}
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}
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func (q *packetQueue) push(packet []byte) {
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q.packets = append(q.packets, packet)
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q.size += uint32(len(packet))
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q.cleanup()
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}
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func (q *packetQueue) pop() ([]byte, bool) {
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if len(q.packets) > 0 {
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packet := q.packets[0]
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q.packets = q.packets[1:]
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q.size -= uint32(len(packet))
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return packet, true
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}
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return nil, false
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}
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@ -100,6 +100,8 @@ type peer struct {
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bytesRecvd uint64
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ports map[switchPort]*peer
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table *lookupTable
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queue packetQueue
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idle bool
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}
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func (ps *peers) updateTables(from phony.Actor, table *lookupTable) {
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@ -243,6 +245,13 @@ func (p *peer) _handlePacket(packet []byte) {
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}
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}
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// Get the coords of a packet without decoding
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func peer_getPacketCoords(packet []byte) []byte {
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_, pTypeLen := wire_decode_uint64(packet)
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coords, _ := wire_decode_coords(packet[pTypeLen:])
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return coords
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}
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// Called to handle traffic or protocolTraffic packets.
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// In either case, this reads from the coords of the packet header, does a switch lookup, and forwards to the next node.
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func (p *peer) _handleTraffic(packet []byte) {
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@ -250,7 +259,7 @@ func (p *peer) _handleTraffic(packet []byte) {
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// Drop traffic if the peer isn't in the switch
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return
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}
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coords := switch_getPacketCoords(packet)
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coords := peer_getPacketCoords(packet)
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next := p.table.lookup(coords)
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if nPeer, isIn := p.ports[next]; isIn {
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nPeer.sendPacketsFrom(p, [][]byte{packet})
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@ -264,17 +273,33 @@ func (p *peer) sendPacketsFrom(from phony.Actor, packets [][]byte) {
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})
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}
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// This just calls p.out(packet) for now.
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func (p *peer) _sendPackets(packets [][]byte) {
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// Is there ever a case where something more complicated is needed?
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// What if p.out blocks?
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var size int
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for _, packet := range packets {
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size += len(packet)
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p.queue.push(packet)
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}
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if p.idle {
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p.idle = false
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p._handleIdle()
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}
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}
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func (p *peer) _handleIdle() {
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var packets [][]byte
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var size uint64
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for size < 65535 {
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if packet, success := p.queue.pop(); success {
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packets = append(packets, packet)
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size += uint64(len(packet))
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} else {
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break
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}
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}
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if len(packets) > 0 {
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p.bytesSent += uint64(size)
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p.out(packets)
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} else {
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p.idle = true
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}
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p.bytesSent += uint64(size)
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// FIXME need to manage queues here or else things can block!
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p.out(packets)
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}
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// This wraps the packet in the inner (ephemeral) and outer (permanent) crypto layers.
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@ -67,7 +67,14 @@ func (r *router) init(core *Core) {
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// FIXME don't block here!
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p = r.core.peers._newPeer(&r.core.boxPub, &r.core.sigPub, &crypto.BoxSharedKey{}, &self, nil)
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})
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p.out = func(packets [][]byte) { r.handlePackets(p, packets) }
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p.out = func(packets [][]byte) {
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r.handlePackets(p, packets)
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r.Act(p, func() {
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// after the router handle the packets, notify the peer that it's ready for more
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p.Act(r, p._handleIdle)
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})
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}
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p.Act(r, p._handleIdle)
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r.out = func(bs []byte) { p.handlePacketFrom(r, bs) }
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r.nodeinfo.init(r.core)
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r.core.config.Mutex.RLock()
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@ -164,13 +164,11 @@ type switchData struct {
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type switchTable struct {
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core *Core
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key crypto.SigPubKey // Our own key
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phony.Inbox // Owns the below
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time time.Time // Time when locator.tstamp was last updated
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drop map[crypto.SigPubKey]int64 // Tstamp associated with a dropped root
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parent switchPort // Port of whatever peer is our parent, or self if we're root
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data switchData //
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phony.Inbox // Owns the below
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queues switch_buffers // Queues - not atomic so ONLY use through the actor
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idle map[switchPort]struct{} // idle peers - not atomic so ONLY use through the actor
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}
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// Minimum allowed total size of switch queues.
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@ -185,18 +183,7 @@ func (t *switchTable) init(core *Core) {
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peers := make(map[switchPort]peerInfo)
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t.data = switchData{locator: locator, peers: peers}
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t.drop = make(map[crypto.SigPubKey]int64)
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phony.Block(t, func() {
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core.config.Mutex.RLock()
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if core.config.Current.SwitchOptions.MaxTotalQueueSize > SwitchQueueTotalMinSize {
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t.queues.totalMaxSize = core.config.Current.SwitchOptions.MaxTotalQueueSize
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} else {
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t.queues.totalMaxSize = SwitchQueueTotalMinSize
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}
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core.config.Mutex.RUnlock()
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t.queues.bufs = make(map[switchPort]map[string]switch_buffer)
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t.idle = make(map[switchPort]struct{})
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})
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t._updateTable()
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phony.Block(t, t._updateTable)
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}
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func (t *switchTable) reconfigure() {
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@ -557,73 +544,6 @@ func (t *switchTable) start() error {
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return nil
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}
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type closerInfo struct {
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elem tableElem
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dist int
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}
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// Return a map of ports onto distance, keeping only ports closer to the destination than this node
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// If the map is empty (or nil), then no peer is closer
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/*
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func (t *switchTable) getCloser(dest []byte) []closerInfo {
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table := t.getTable()
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myDist := table.self.dist(dest)
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if myDist == 0 {
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// Skip the iteration step if it's impossible to be closer
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return nil
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}
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var closer []closerInfo
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for _, info := range table.elems {
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dist := info.locator.dist(dest)
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if dist < myDist {
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closer = append(closer, closerInfo{info, dist})
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}
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}
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return closer
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}
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*/
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// Returns true if the peer is closer to the destination than ourself
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/*
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func (t *switchTable) portIsCloser(dest []byte, port switchPort) bool {
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table := t.getTable()
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if info, isIn := table.elems[port]; isIn {
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theirDist := info.locator.dist(dest)
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myDist := table.self.dist(dest)
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return theirDist < myDist
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} else {
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return false
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}
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}
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*/
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// Get the coords of a packet without decoding
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func switch_getPacketCoords(packet []byte) []byte {
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_, pTypeLen := wire_decode_uint64(packet)
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coords, _ := wire_decode_coords(packet[pTypeLen:])
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return coords
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}
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// Returns a unique string for each stream of traffic
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// Equal to coords
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// The sender may append arbitrary info to the end of coords (as long as it's begins with a 0x00) to designate separate traffic streams
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// Currently, it's the IPv6 next header type and the first 2 uint16 of the next header
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// This is equivalent to the TCP/UDP protocol numbers and the source / dest ports
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// TODO figure out if something else would make more sense (other transport protocols?)
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func switch_getPacketStreamID(packet []byte) string {
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return string(switch_getPacketCoords(packet))
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}
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// Returns the flowlabel from a given set of coords
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func switch_getFlowLabelFromCoords(in []byte) []byte {
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for i, v := range in {
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if v == 0 {
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return in[i+1:]
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}
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}
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return []byte{}
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}
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// Find the best port to forward to for a given set of coords
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func (t *lookupTable) lookup(coords []byte) switchPort {
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var bestPort switchPort
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@ -660,210 +580,3 @@ func (t *lookupTable) lookup(coords []byte) switchPort {
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}
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return bestPort
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}
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// Handle an incoming packet
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// Either send it to ourself, or to the first idle peer that's free
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// Returns true if the packet has been handled somehow, false if it should be queued
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func (t *switchTable) _handleIn(packet []byte, idle map[switchPort]struct{}) (bool, switchPort) {
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/*
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coords := switch_getPacketCoords(packet)
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table := t.getTable()
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port := table.lookup(coords)
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ports := t.core.peers.getPorts()
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peer := ports[port]
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if peer == nil {
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// FIXME hack, if the peer disappeared durring a race then don't buffer
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return true, 0
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}
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if _, isIdle := idle[port]; isIdle || port == 0 {
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// Either no closer peers, or the closest peer is idle
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delete(idle, port)
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peer.sendPacketsFrom(t, [][]byte{packet})
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return true, port
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}
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// There's a closer peer, but it's not idle, so buffer it
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return false, port
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*/
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return true, 0
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}
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// Info about a buffered packet
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type switch_packetInfo struct {
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bytes []byte
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time time.Time // Timestamp of when the packet arrived
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}
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// Used to keep track of buffered packets
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type switch_buffer struct {
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packets []switch_packetInfo // Currently buffered packets, which may be dropped if it grows too large
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size uint64 // Total queue size in bytes
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}
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type switch_buffers struct {
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totalMaxSize uint64
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bufs map[switchPort]map[string]switch_buffer // Buffers indexed by port and StreamID
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size uint64 // Total size of all buffers, in bytes
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maxbufs int
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maxsize uint64
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}
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func (b *switch_buffers) _cleanup(t *switchTable) {
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/*
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for port, pbufs := range b.bufs {
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for streamID, buf := range pbufs {
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// Remove queues for which we have no next hop
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packet := buf.packets[0]
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coords := switch_getPacketCoords(packet.bytes)
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if len(t.getCloser(coords)) == 0 {
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for _, packet := range buf.packets {
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util.PutBytes(packet.bytes)
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}
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b.size -= buf.size
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delete(pbufs, streamID)
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}
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}
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if len(pbufs) == 0 {
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delete(b.bufs, port)
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}
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}
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for b.size > b.totalMaxSize {
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// Drop a random queue
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target := rand.Uint64() % b.size
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var size uint64 // running total
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for port, pbufs := range b.bufs {
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for streamID, buf := range pbufs {
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size += buf.size
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if size < target {
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continue
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}
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var packet switch_packetInfo
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packet, buf.packets = buf.packets[0], buf.packets[1:]
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buf.size -= uint64(len(packet.bytes))
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b.size -= uint64(len(packet.bytes))
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util.PutBytes(packet.bytes)
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if len(buf.packets) == 0 {
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delete(pbufs, streamID)
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if len(pbufs) == 0 {
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delete(b.bufs, port)
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}
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} else {
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// Need to update the map, since buf was retrieved by value
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pbufs[streamID] = buf
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}
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break
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}
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}
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}
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*/
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}
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// Handles incoming idle notifications
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// Loops over packets and sends the newest one that's OK for this peer to send
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// Returns true if the peer is no longer idle, false if it should be added to the idle list
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func (t *switchTable) _handleIdle(port switchPort) bool {
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// TODO? only send packets for which this is the best next hop that isn't currently blocked sending
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/*
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to := t.core.peers.getPorts()[port]
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if to == nil {
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return true
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}
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var packets [][]byte
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var psize int
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t.queues._cleanup(t)
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now := time.Now()
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pbufs := t.queues.bufs[port]
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for psize < 65535 {
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var best *string
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var bestPriority float64
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for streamID, buf := range pbufs {
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// Filter over the streams that this node is closer to
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// Keep the one with the smallest queue
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packet := buf.packets[0]
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priority := float64(now.Sub(packet.time)) / float64(buf.size)
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if priority >= bestPriority {
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b := streamID // copy since streamID is mutated in the loop
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best = &b
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bestPriority = priority
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}
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}
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if best != nil {
|
||||
buf := pbufs[*best]
|
||||
var packet switch_packetInfo
|
||||
// TODO decide if this should be LIFO or FIFO
|
||||
packet, buf.packets = buf.packets[0], buf.packets[1:]
|
||||
buf.size -= uint64(len(packet.bytes))
|
||||
t.queues.size -= uint64(len(packet.bytes))
|
||||
if len(buf.packets) == 0 {
|
||||
delete(pbufs, *best)
|
||||
if len(pbufs) == 0 {
|
||||
delete(t.queues.bufs, port)
|
||||
}
|
||||
} else {
|
||||
// Need to update the map, since buf was retrieved by value
|
||||
pbufs[*best] = buf
|
||||
|
||||
}
|
||||
packets = append(packets, packet.bytes)
|
||||
psize += len(packet.bytes)
|
||||
} else {
|
||||
// Finished finding packets
|
||||
break
|
||||
}
|
||||
}
|
||||
if len(packets) > 0 {
|
||||
to.sendPacketsFrom(t, packets)
|
||||
return true
|
||||
}
|
||||
return false
|
||||
*/
|
||||
return false
|
||||
}
|
||||
|
||||
func (t *switchTable) packetInFrom(from phony.Actor, bytes []byte) {
|
||||
t.Act(from, func() {
|
||||
t._packetIn(bytes)
|
||||
})
|
||||
}
|
||||
|
||||
func (t *switchTable) _packetIn(bytes []byte) {
|
||||
// Try to send it somewhere (or drop it if it's corrupt or at a dead end)
|
||||
if sent, best := t._handleIn(bytes, t.idle); !sent {
|
||||
// There's nobody free to take it right now, so queue it for later
|
||||
packet := switch_packetInfo{bytes, time.Now()}
|
||||
streamID := switch_getPacketStreamID(packet.bytes)
|
||||
if _, isIn := t.queues.bufs[best]; !isIn {
|
||||
t.queues.bufs[best] = make(map[string]switch_buffer)
|
||||
}
|
||||
buf, bufExists := t.queues.bufs[best][streamID]
|
||||
buf.packets = append(buf.packets, packet)
|
||||
buf.size += uint64(len(packet.bytes))
|
||||
t.queues.size += uint64(len(packet.bytes))
|
||||
// Keep a track of the max total queue size
|
||||
if t.queues.size > t.queues.maxsize {
|
||||
t.queues.maxsize = t.queues.size
|
||||
}
|
||||
t.queues.bufs[best][streamID] = buf
|
||||
if !bufExists {
|
||||
// Keep a track of the max total queue count. Only recalculate this
|
||||
// when the queue is new because otherwise repeating len(dict) might
|
||||
// cause unnecessary processing overhead
|
||||
var count int
|
||||
for _, pbufs := range t.queues.bufs {
|
||||
count += len(pbufs)
|
||||
}
|
||||
if count > t.queues.maxbufs {
|
||||
t.queues.maxbufs = count
|
||||
}
|
||||
}
|
||||
t.queues._cleanup(t)
|
||||
}
|
||||
}
|
||||
|
||||
func (t *switchTable) _idleIn(port switchPort) {
|
||||
// Try to find something to send to this peer
|
||||
if !t._handleIdle(port) {
|
||||
// Didn't find anything ready to send yet, so stay idle
|
||||
t.idle[port] = struct{}{}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user