Move Init from core.go to debug.go as function is only for simulator

This commit is contained in:
Neil Alexander 2018-05-27 23:37:57 +01:00
parent 460a22c063
commit ccf71af6b7
No known key found for this signature in database
GPG Key ID: A02A2019A2BB0944
2 changed files with 8 additions and 8 deletions

View File

@ -32,14 +32,6 @@ type Core struct {
ifceExpr []*regexp.Regexp // the zone of link-local IPv6 peers must match this ifceExpr []*regexp.Regexp // the zone of link-local IPv6 peers must match this
} }
// This function is only called by the simulator to set up a node with random
// keys. It should not be used and may be removed in the future.
func (c *Core) Init() {
bpub, bpriv := newBoxKeys()
spub, spriv := newSigKeys()
c.init(bpub, bpriv, spub, spriv)
}
func (c *Core) init(bpub *boxPubKey, func (c *Core) init(bpub *boxPubKey,
bpriv *boxPrivKey, bpriv *boxPrivKey,
spub *sigPubKey, spub *sigPubKey,

View File

@ -29,6 +29,14 @@ func StartProfiler(log *log.Logger) error {
return nil return nil
} }
// This function is only called by the simulator to set up a node with random
// keys. It should not be used and may be removed in the future.
func (c *Core) Init() {
bpub, bpriv := newBoxKeys()
spub, spriv := newSigKeys()
c.init(bpub, bpriv, spub, spriv)
}
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
// Core // Core