package yggdrasil import ( "context" "fmt" "net" "regexp" "time" "golang.org/x/net/ipv6" ) type multicast struct { core *Core reconfigure chan chan error sock *ipv6.PacketConn groupAddr string listeners map[string]*tcpListener } func (m *multicast) init(core *Core) { m.core = core m.reconfigure = make(chan chan error, 1) m.listeners = make(map[string]*tcpListener) go func() { for { e := <-m.reconfigure e <- nil } }() m.groupAddr = "[ff02::114]:9001" // Check if we've been given any expressions if count := len(m.interfaces()); count != 0 { m.core.log.Infoln("Found", count, "multicast interface(s)") } } func (m *multicast) start() error { if len(m.interfaces()) == 0 { m.core.log.Infoln("Multicast discovery is disabled") } else { m.core.log.Infoln("Multicast discovery is enabled") addr, err := net.ResolveUDPAddr("udp", m.groupAddr) if err != nil { return err } listenString := fmt.Sprintf("[::]:%v", addr.Port) lc := net.ListenConfig{ Control: m.multicastReuse, } conn, err := lc.ListenPacket(context.Background(), "udp6", listenString) if err != nil { return err } m.sock = ipv6.NewPacketConn(conn) if err = m.sock.SetControlMessage(ipv6.FlagDst, true); err != nil { // Windows can't set this flag, so we need to handle it in other ways } m.multicastWake() go m.listen() go m.announce() } return nil } func (m *multicast) interfaces() map[string]net.Interface { // Get interface expressions from config m.core.configMutex.RLock() exprs := m.core.config.MulticastInterfaces m.core.configMutex.RUnlock() // Ask the system for network interfaces interfaces := make(map[string]net.Interface) allifaces, err := net.Interfaces() if err != nil { panic(err) } // Work out which interfaces to announce on for _, iface := range allifaces { if iface.Flags&net.FlagUp == 0 { // Ignore interfaces that are down continue } if iface.Flags&net.FlagMulticast == 0 { // Ignore non-multicast interfaces continue } if iface.Flags&net.FlagPointToPoint != 0 { // Ignore point-to-point interfaces continue } for _, expr := range exprs { // Compile each regular expression e, err := regexp.Compile(expr) if err != nil { panic(err) } // Does the interface match the regular expression? Store it if so if e.MatchString(iface.Name) { interfaces[iface.Name] = iface } } } return interfaces } func (m *multicast) announce() { groupAddr, err := net.ResolveUDPAddr("udp6", m.groupAddr) if err != nil { panic(err) } destAddr, err := net.ResolveUDPAddr("udp6", m.groupAddr) if err != nil { panic(err) } for { interfaces := m.interfaces() // There might be interfaces that we configured listeners for but are no // longer up - if that's the case then we should stop the listeners for name, listener := range m.listeners { if _, ok := interfaces[name]; !ok { listener.stop <- true delete(m.listeners, name) m.core.log.Debugln("No longer multicasting on", name) } } // Now that we have a list of valid interfaces from the operating system, // we can start checking if we can send multicasts on them for _, iface := range interfaces { // Find interface addresses addrs, err := iface.Addrs() if err != nil { panic(err) } for _, addr := range addrs { addrIP, _, _ := net.ParseCIDR(addr.String()) // Ignore IPv4 addresses if addrIP.To4() != nil { continue } // Ignore non-link-local addresses if !addrIP.IsLinkLocalUnicast() { continue } // Join the multicast group m.sock.JoinGroup(&iface, groupAddr) // Try and see if we already have a TCP listener for this interface var listener *tcpListener if l, ok := m.listeners[iface.Name]; !ok || l.listener == nil { // No listener was found - let's create one listenaddr := fmt.Sprintf("[%s%%%s]:0", addrIP, iface.Name) if li, err := m.core.link.tcp.listen(listenaddr); err == nil { m.core.log.Debugln("Started multicasting on", iface.Name) // Store the listener so that we can stop it later if needed m.listeners[iface.Name] = li listener = li } } else { // An existing listener was found listener = m.listeners[iface.Name] } // Make sure nothing above failed for some reason if listener == nil { continue } // Get the listener details and construct the multicast beacon lladdr := listener.listener.Addr().String() if a, err := net.ResolveTCPAddr("tcp6", lladdr); err == nil { a.Zone = "" destAddr.Zone = iface.Name msg := []byte(a.String()) m.sock.WriteTo(msg, nil, destAddr) } break } } time.Sleep(time.Second * 15) } } func (m *multicast) listen() { groupAddr, err := net.ResolveUDPAddr("udp6", m.groupAddr) if err != nil { panic(err) } bs := make([]byte, 2048) for { nBytes, rcm, fromAddr, err := m.sock.ReadFrom(bs) if err != nil { panic(err) } if rcm != nil { // Windows can't set the flag needed to return a non-nil value here // So only make these checks if we get something useful back // TODO? Skip them always, I'm not sure if they're really needed... if !rcm.Dst.IsLinkLocalMulticast() { continue } if !rcm.Dst.Equal(groupAddr.IP) { continue } } anAddr := string(bs[:nBytes]) addr, err := net.ResolveTCPAddr("tcp6", anAddr) if err != nil { continue } from := fromAddr.(*net.UDPAddr) if addr.IP.String() != from.IP.String() { continue } addr.Zone = "" if err := m.core.link.call("tcp://"+addr.String(), from.Zone); err != nil { m.core.log.Debugln("Call from multicast failed:", err) } } }