yggdrasil-go/src/yggdrasil/core.go
2018-05-23 11:13:53 +01:00

75 lines
1.8 KiB
Go

package yggdrasil
import "io/ioutil"
import "log"
import "regexp"
type Core struct {
// This is the main data structure that holds everything else for a node
boxPub boxPubKey
boxPriv boxPrivKey
sigPub sigPubKey
sigPriv sigPrivKey
switchTable switchTable
peers peers
sigs sigManager
sessions sessions
router router
dht dht
tun tunDevice
admin admin
searches searches
multicast multicast
tcp *tcpInterface
udp *udpInterface
log *log.Logger
ifceExpr []*regexp.Regexp // the zone of link-local IPv6 peers must match this
}
func (c *Core) Init() {
// Only called by the simulator, to set up nodes with random keys
bpub, bpriv := newBoxKeys()
spub, spriv := newSigKeys()
c.init(bpub, bpriv, spub, spriv)
}
func (c *Core) init(bpub *boxPubKey,
bpriv *boxPrivKey,
spub *sigPubKey,
spriv *sigPrivKey) {
// TODO separate init and start functions
// Init sets up structs
// Start launches goroutines that depend on structs being set up
// This is pretty much required to completely avoid race conditions
util_initByteStore()
c.log = log.New(ioutil.Discard, "", 0)
c.boxPub, c.boxPriv = *bpub, *bpriv
c.sigPub, c.sigPriv = *spub, *spriv
c.admin.core = c
c.sigs.init()
c.searches.init(c)
c.dht.init(c)
c.sessions.init(c)
c.multicast.init(c)
c.peers.init(c)
c.router.init(c)
c.switchTable.init(c, c.sigPub) // TODO move before peers? before router?
c.tun.init(c)
}
func (c *Core) GetNodeID() *NodeID {
return getNodeID(&c.boxPub)
}
func (c *Core) GetTreeID() *TreeID {
return getTreeID(&c.sigPub)
}
func (c *Core) GetAddress() *address {
return address_addrForNodeID(c.GetNodeID())
}
func (c *Core) GetSubnet() *subnet {
return address_subnetForNodeID(c.GetNodeID())
}