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https://github.com/yggdrasil-network/yggdrasil-go.git
synced 2024-12-29 11:17:48 +00:00
528 lines
13 KiB
Go
528 lines
13 KiB
Go
package yggdrasil
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/*
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This part has the (kademlia-like) distributed hash table
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It's used to look up coords for a NodeID
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Every node participates in the DHT, and the DHT stores no real keys/values
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(Only the peer relationships / lookups are needed)
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This version is intentionally fragile, by being recursive instead of iterative
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(it's also not parallel, as a result)
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This is to make sure that DHT black holes are visible if they exist
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(the iterative parallel approach tends to get around them sometimes)
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I haven't seen this get stuck on blackholes, but I also haven't proven it can't
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Slight changes *do* make it blackhole hard, bootstrapping isn't an easy problem
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*/
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import "sort"
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import "time"
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//import "fmt"
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// Maximum size for buckets and lookups
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// Exception for buckets if the next one is non-full
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const dht_bucket_number = 8 * NodeIDLen // This shouldn't be changed
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const dht_bucket_size = 2 // This should be at least 2
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const dht_lookup_size = 16 // This should be at least 1, below 2 is impractical
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type dhtInfo struct {
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nodeID_hidden *NodeID
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key boxPubKey
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coords []byte
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send time.Time // When we last sent a message
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recv time.Time // When we last received a message
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pings int // Decide when to drop
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}
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func (info *dhtInfo) getNodeID() *NodeID {
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if info.nodeID_hidden == nil {
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info.nodeID_hidden = getNodeID(&info.key)
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}
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return info.nodeID_hidden
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}
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type bucket struct {
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peers []*dhtInfo
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other []*dhtInfo
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}
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type dhtReq struct {
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key boxPubKey // Key of whoever asked
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coords []byte // Coords of whoever asked
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dest NodeID // NodeID they're asking about
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}
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type dhtRes struct {
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key boxPubKey // key to respond to
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coords []byte // coords to respond to
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dest NodeID
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infos []*dhtInfo // response
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}
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type dht_rumor struct {
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info *dhtInfo
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target *NodeID
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}
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type dht struct {
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core *Core
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nodeID NodeID
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buckets_hidden [dht_bucket_number]bucket // Extra is for the self-bucket
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peers chan *dhtInfo // other goroutines put incoming dht updates here
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reqs map[boxPubKey]map[NodeID]time.Time
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offset int
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rumorMill []dht_rumor
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}
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func (t *dht) init(c *Core) {
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t.core = c
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t.nodeID = *t.core.GetNodeID()
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t.peers = make(chan *dhtInfo, 1)
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t.reqs = make(map[boxPubKey]map[NodeID]time.Time)
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}
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func (t *dht) handleReq(req *dhtReq) {
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// Send them what they asked for
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loc := t.core.switchTable.getLocator()
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coords := loc.getCoords()
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res := dhtRes{
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key: t.core.boxPub,
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coords: coords,
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dest: req.dest,
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infos: t.lookup(&req.dest, false),
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}
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t.sendRes(&res, req)
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// Also (possibly) add them to our DHT
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info := dhtInfo{
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key: req.key,
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coords: req.coords,
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}
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t.insertIfNew(&info, false) // This seems DoSable (we just trust their coords...)
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//if req.dest != t.nodeID { t.ping(&info, info.getNodeID()) } // Or spam...
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}
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func (t *dht) handleRes(res *dhtRes) {
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reqs, isIn := t.reqs[res.key]
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if !isIn {
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return
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}
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_, isIn = reqs[res.dest]
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if !isIn {
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return
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}
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rinfo := dhtInfo{
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key: res.key,
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coords: res.coords,
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send: time.Now(), // Technically wrong but should be OK...
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recv: time.Now(),
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}
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// If they're already in the table, then keep the correct send time
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bidx, isOK := t.getBucketIndex(rinfo.getNodeID())
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if !isOK {
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return
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}
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b := t.getBucket(bidx)
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for _, oldinfo := range b.peers {
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if oldinfo.key == rinfo.key {
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rinfo.send = oldinfo.send
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}
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}
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for _, oldinfo := range b.other {
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if oldinfo.key == rinfo.key {
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rinfo.send = oldinfo.send
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}
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}
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// Insert into table
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t.insert(&rinfo, false)
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if res.dest == *rinfo.getNodeID() {
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return
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} // No infinite recursions
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if len(res.infos) > dht_lookup_size {
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// Ignore any "extra" lookup results
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res.infos = res.infos[:dht_lookup_size]
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}
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for _, info := range res.infos {
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if dht_firstCloserThanThird(info.getNodeID(), &res.dest, rinfo.getNodeID()) {
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t.addToMill(info, info.getNodeID())
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}
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}
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}
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func (t *dht) lookup(nodeID *NodeID, allowCloser bool) []*dhtInfo {
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// FIXME this allocates a bunch, sorts, and keeps the part it likes
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// It would be better to only track the part it likes to begin with
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addInfos := func(res []*dhtInfo, infos []*dhtInfo) []*dhtInfo {
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for _, info := range infos {
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if info == nil {
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panic("Should never happen!")
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}
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if allowCloser || dht_firstCloserThanThird(info.getNodeID(), nodeID, &t.nodeID) {
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res = append(res, info)
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}
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}
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return res
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}
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var res []*dhtInfo
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for bidx := 0; bidx < t.nBuckets(); bidx++ {
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b := t.getBucket(bidx)
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res = addInfos(res, b.peers)
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res = addInfos(res, b.other)
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}
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doSort := func(infos []*dhtInfo) {
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less := func(i, j int) bool {
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return dht_firstCloserThanThird(infos[i].getNodeID(),
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nodeID,
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infos[j].getNodeID())
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}
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sort.SliceStable(infos, less)
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}
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doSort(res)
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if len(res) > dht_lookup_size {
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res = res[:dht_lookup_size]
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}
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return res
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}
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func (t *dht) getBucket(bidx int) *bucket {
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return &t.buckets_hidden[bidx]
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}
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func (t *dht) nBuckets() int {
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return len(t.buckets_hidden)
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}
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func (t *dht) insertIfNew(info *dhtInfo, isPeer bool) {
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//fmt.Println("DEBUG: dht insertIfNew:", info.getNodeID(), info.coords)
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// Insert if no "other" entry already exists
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nodeID := info.getNodeID()
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bidx, isOK := t.getBucketIndex(nodeID)
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if !isOK {
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return
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}
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b := t.getBucket(bidx)
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if (isPeer && !b.containsOther(info)) || t.shouldInsert(info) {
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// We've never heard this node before
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// TODO is there a better time than "now" to set send/recv to?
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// (Is there another "natural" choice that bootstraps faster?)
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info.send = time.Now()
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info.recv = info.send
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t.insert(info, isPeer)
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}
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}
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func (t *dht) insert(info *dhtInfo, isPeer bool) {
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//fmt.Println("DEBUG: dht insert:", info.getNodeID(), info.coords)
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// First update the time on this info
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info.recv = time.Now()
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// Get the bucket for this node
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nodeID := info.getNodeID()
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bidx, isOK := t.getBucketIndex(nodeID)
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if !isOK {
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return
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}
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b := t.getBucket(bidx)
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if !isPeer && !b.containsOther(info) {
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// This is a new entry, give it an old age so it's pinged sooner
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// This speeds up bootstrapping
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info.recv = info.recv.Add(-time.Hour)
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}
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// First drop any existing entry from the bucket
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b.drop(&info.key)
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// Now add to the *end* of the bucket
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if isPeer {
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// TODO make sure we don't duplicate peers in b.other too
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b.peers = append(b.peers, info)
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return
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}
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b.other = append(b.other, info)
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// Shrink from the *front* to requied size
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for len(b.other) > dht_bucket_size {
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b.other = b.other[1:]
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}
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}
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func (t *dht) getBucketIndex(nodeID *NodeID) (int, bool) {
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for bidx := 0; bidx < t.nBuckets(); bidx++ {
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them := nodeID[bidx/8] & (0x80 >> byte(bidx%8))
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me := t.nodeID[bidx/8] & (0x80 >> byte(bidx%8))
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if them != me {
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return bidx, true
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}
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}
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return t.nBuckets(), false
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}
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func dht_bucket_check(newInfo *dhtInfo, infos []*dhtInfo) bool {
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// Compares if key and coords match
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if newInfo == nil {
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panic("Should never happen")
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}
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for _, info := range infos {
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if info == nil {
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panic("Should never happen")
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}
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if info.key != newInfo.key {
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continue
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}
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if len(info.coords) != len(newInfo.coords) {
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continue
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}
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match := true
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for idx := 0; idx < len(info.coords); idx++ {
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if info.coords[idx] != newInfo.coords[idx] {
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match = false
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break
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}
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}
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if match {
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return true
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}
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}
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return false
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}
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func (b *bucket) containsPeer(info *dhtInfo) bool {
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return dht_bucket_check(info, b.peers)
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}
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func (b *bucket) containsOther(info *dhtInfo) bool {
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return dht_bucket_check(info, b.other)
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}
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func (b *bucket) contains(info *dhtInfo) bool {
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return b.containsPeer(info) || b.containsOther(info)
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}
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func (b *bucket) drop(key *boxPubKey) {
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clean := func(infos []*dhtInfo) []*dhtInfo {
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cleaned := infos[:0]
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for _, info := range infos {
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if info.key == *key {
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continue
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}
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cleaned = append(cleaned, info)
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}
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return cleaned
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}
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b.peers = clean(b.peers)
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b.other = clean(b.other)
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}
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func (t *dht) sendReq(req *dhtReq, dest *dhtInfo) {
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// Send a dhtReq to the node in dhtInfo
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bs := req.encode()
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shared := t.core.sessions.getSharedKey(&t.core.boxPriv, &dest.key)
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payload, nonce := boxSeal(shared, bs, nil)
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p := wire_protoTrafficPacket{
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ttl: ^uint64(0),
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coords: dest.coords,
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toKey: dest.key,
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fromKey: t.core.boxPub,
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nonce: *nonce,
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payload: payload,
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}
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packet := p.encode()
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t.core.router.out(packet)
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reqsToDest, isIn := t.reqs[dest.key]
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if !isIn {
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t.reqs[dest.key] = make(map[NodeID]time.Time)
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reqsToDest, isIn = t.reqs[dest.key]
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if !isIn {
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panic("This should never happen")
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}
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}
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reqsToDest[req.dest] = time.Now()
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}
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func (t *dht) sendRes(res *dhtRes, req *dhtReq) {
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// Send a reply for a dhtReq
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bs := res.encode()
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shared := t.core.sessions.getSharedKey(&t.core.boxPriv, &req.key)
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payload, nonce := boxSeal(shared, bs, nil)
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p := wire_protoTrafficPacket{
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ttl: ^uint64(0),
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coords: req.coords,
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toKey: req.key,
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fromKey: t.core.boxPub,
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nonce: *nonce,
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payload: payload,
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}
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packet := p.encode()
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t.core.router.out(packet)
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}
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func (b *bucket) isEmpty() bool {
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return len(b.peers)+len(b.other) == 0
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}
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func (b *bucket) nextToPing() *dhtInfo {
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// Check the nodes in the bucket
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// Return whichever one responded least recently
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// Delay of 6 seconds between pinging the same node
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// Gives them time to respond
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// And time between traffic loss from short term congestion in the network
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var toPing *dhtInfo
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update := func(infos []*dhtInfo) {
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for _, next := range infos {
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if time.Since(next.send) < 6*time.Second {
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continue
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}
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if toPing == nil || next.recv.Before(toPing.recv) {
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toPing = next
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}
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}
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}
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update(b.peers)
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update(b.other)
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return toPing
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}
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func (t *dht) getTarget(bidx int) *NodeID {
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targetID := t.nodeID
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targetID[bidx/8] ^= 0x80 >> byte(bidx%8)
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return &targetID
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}
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func (t *dht) ping(info *dhtInfo, target *NodeID) {
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if info.pings > 2 {
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bidx, isOK := t.getBucketIndex(info.getNodeID())
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if !isOK {
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panic("This should never happen")
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}
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b := t.getBucket(bidx)
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b.drop(&info.key)
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return
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}
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if target == nil {
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target = &t.nodeID
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}
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loc := t.core.switchTable.getLocator()
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coords := loc.getCoords()
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req := dhtReq{
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key: t.core.boxPub,
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coords: coords,
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dest: *target,
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}
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info.pings++
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info.send = time.Now()
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t.sendReq(&req, info)
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}
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func (t *dht) addToMill(info *dhtInfo, target *NodeID) {
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rumor := dht_rumor{
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info: info,
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target: target,
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}
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t.rumorMill = append(t.rumorMill, rumor)
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}
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func (t *dht) doMaintenance() {
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// First clean up reqs
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for key, reqs := range t.reqs {
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for target, timeout := range reqs {
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if time.Since(timeout) > time.Minute {
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delete(reqs, target)
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}
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}
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if len(reqs) == 0 {
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delete(t.reqs, key)
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}
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}
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if len(t.rumorMill) == 0 {
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// Ping the least recently contacted node
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// This is to make sure we eventually notice when someone times out
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var oldest *dhtInfo
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last := 0
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for bidx := 0; bidx < t.nBuckets(); bidx++ {
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b := t.getBucket(bidx)
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if !b.isEmpty() {
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last = bidx
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toPing := b.nextToPing()
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if toPing == nil {
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continue
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} // We've recently pinged everyone in b
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if oldest == nil || toPing.recv.Before(oldest.recv) {
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oldest = toPing
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}
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}
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}
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if oldest != nil && time.Since(oldest.recv) > time.Minute {
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t.addToMill(oldest, nil)
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} // if the DHT isn't empty
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// Refresh buckets
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if t.offset > last {
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t.offset = 0
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}
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target := t.getTarget(t.offset)
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for _, info := range t.lookup(target, true) {
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if time.Since(info.recv) > time.Minute {
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t.addToMill(info, target)
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t.offset++
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break
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}
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}
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//t.offset++
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}
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for len(t.rumorMill) > 0 {
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var rumor dht_rumor
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rumor, t.rumorMill = t.rumorMill[0], t.rumorMill[1:]
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if rumor.target == rumor.info.getNodeID() {
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// Note that the above is a pointer comparison, and target can be nil
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// This is only for adding new nodes (learned from other lookups)
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// It only makes sense to ping if the node isn't already in the table
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if !t.shouldInsert(rumor.info) {
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continue
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}
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}
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t.ping(rumor.info, rumor.target)
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break
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}
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}
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func (t *dht) shouldInsert(info *dhtInfo) bool {
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bidx, isOK := t.getBucketIndex(info.getNodeID())
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if !isOK {
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return false
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}
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b := t.getBucket(bidx)
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if b.containsOther(info) {
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return false
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}
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if len(b.other) < dht_bucket_size {
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return true
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}
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for _, other := range b.other {
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if dht_firstCloserThanThird(info.getNodeID(), &t.nodeID, other.getNodeID()) {
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return true
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}
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}
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return false
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}
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func dht_firstCloserThanThird(first *NodeID,
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second *NodeID,
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third *NodeID) bool {
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for idx := 0; idx < NodeIDLen; idx++ {
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f := first[idx] ^ second[idx]
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t := third[idx] ^ second[idx]
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if f == t {
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continue
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}
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return f < t
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}
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return false
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}
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func (t *dht) reset() {
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// This is mostly so bootstrapping will reset to resend coords into the network
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for _, b := range t.buckets_hidden {
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b.peers = b.peers[:0]
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b.other = b.other[:0]
|
|
}
|
|
t.offset = 0
|
|
}
|