yggdrasil-go/src/multicast/multicast.go

369 lines
9.9 KiB
Go

package multicast
import (
"context"
"fmt"
"net"
"regexp"
"time"
"github.com/Arceliar/phony"
"github.com/gologme/log"
"github.com/yggdrasil-network/yggdrasil-go/src/config"
"github.com/yggdrasil-network/yggdrasil-go/src/yggdrasil"
"golang.org/x/net/ipv6"
)
const (
// GroupAddr contains the multicast group and port used for multicast packets.
GroupAddr = "[ff02::114]:9001"
)
// Multicast represents the multicast advertisement and discovery mechanism used
// by Yggdrasil to find peers on the same subnet. When a beacon is received on a
// configured multicast interface, Yggdrasil will attempt to peer with that node
// automatically.
type Multicast struct {
phony.Inbox
core *yggdrasil.Core
config *config.NodeState
log *log.Logger
sock *ipv6.PacketConn
groupAddr *net.UDPAddr
listeners map[string]*multicastInterface
listenPort uint16
isOpen bool
monitor *time.Timer
platformhandler *time.Timer
_interfaces map[string]net.Interface
_interfaceAddrs map[string]addrInfo
}
type addrInfo struct {
addrs []net.Addr
time time.Time
}
type multicastInterface struct {
phony.Inbox
sock *ipv6.PacketConn
destAddr net.UDPAddr
listener *yggdrasil.TcpListener
zone string
timer *time.Timer
interval time.Duration
stop chan interface{}
}
// Init prepares the multicast interface for use.
func (m *Multicast) Init(core *yggdrasil.Core, state *config.NodeState, log *log.Logger, options interface{}) (err error) {
m.core = core
m.config = state
m.log = log
m.listeners = make(map[string]*multicastInterface)
current := m.config.GetCurrent()
m.listenPort = current.LinkLocalTCPPort
m.groupAddr, err = net.ResolveUDPAddr("udp6", GroupAddr)
return
}
// Start starts the multicast interface. This launches goroutines which will
// listen for multicast beacons from other hosts and will advertise multicast
// beacons out to the network.
func (m *Multicast) Start() error {
var err error
phony.Block(m, func() {
err = m._start()
})
m.log.Debugln("Started multicast module")
return err
}
func (m *Multicast) _start() error {
if m.isOpen {
return fmt.Errorf("multicast module is already started")
}
if len(m.config.GetCurrent().MulticastInterfaces) == 0 {
return nil
}
m.log.Infoln("Starting multicast module")
addr, err := net.ResolveUDPAddr("udp", GroupAddr)
if err != nil {
return err
}
listenString := fmt.Sprintf("[::]:%v", addr.Port)
lc := net.ListenConfig{
Control: m.multicastReuse,
}
conn, err := lc.ListenPacket(context.Background(), "udp6", listenString)
if err != nil {
return err
}
m.sock = ipv6.NewPacketConn(conn)
if err = m.sock.SetControlMessage(ipv6.FlagDst, true); err != nil {
// Windows can't set this flag, so we need to handle it in other ways
}
m.isOpen = true
go m.listen()
m.Act(nil, m._multicastStarted)
m.Act(nil, m._monitorInterfaceChanges)
return nil
}
// IsStarted returns true if the module has been started.
func (m *Multicast) IsStarted() bool {
var isOpen bool
phony.Block(m, func() {
isOpen = m.isOpen
})
return isOpen
}
// Stop stops the multicast module.
func (m *Multicast) Stop() error {
var err error
phony.Block(m, func() {
err = m._stop()
})
m.log.Debugln("Stopped multicast module")
return err
}
func (m *Multicast) _stop() error {
m.log.Infoln("Stopping multicast module")
m.isOpen = false
for name := range m.listeners {
m.listeners[name].listener.Listener.Close()
close(m.listeners[name].stop)
delete(m.listeners, name)
}
if m.platformhandler != nil {
m.platformhandler.Stop()
}
if m.sock != nil {
m.sock.Close()
}
return nil
}
// UpdateConfig updates the multicast module with the provided config.NodeConfig
// and then signals the various module goroutines to reconfigure themselves if
// needed.
func (m *Multicast) UpdateConfig(config *config.NodeConfig) {
m.Act(nil, func() { m._updateConfig(config) })
}
func (m *Multicast) _updateConfig(config *config.NodeConfig) {
m.log.Infoln("Reloading multicast configuration...")
if m.isOpen {
if len(config.MulticastInterfaces) == 0 || config.LinkLocalTCPPort != m.listenPort {
if err := m._stop(); err != nil {
m.log.Errorln("Error stopping multicast module:", err)
}
}
}
m.config.Replace(*config)
m.listenPort = config.LinkLocalTCPPort
if !m.isOpen && len(config.MulticastInterfaces) > 0 {
if err := m._start(); err != nil {
m.log.Errorln("Error starting multicast module:", err)
}
}
m.log.Debugln("Reloaded multicast configuration successfully")
}
func (m *Multicast) _monitorInterfaceChanges() {
m._updateInterfaces() // update interfaces and interfaceAddrs
// Look for interfaces we don't know about yet.
for name, intf := range m._interfaces {
if _, ok := m.listeners[name]; !ok {
// Look up interface addresses.
addrs := m._interfaceAddrs[intf.Name].addrs
// Find the first link-local address.
for _, addr := range addrs {
addrIP, _, _ := net.ParseCIDR(addr.String())
// Join the multicast group.
m.sock.JoinGroup(&intf, m.groupAddr)
// Construct a listener on this address.
listenaddr := fmt.Sprintf("[%s%%%s]:%d", addrIP, intf.Name, m.listenPort)
listener, err := m.core.ListenTCP(listenaddr)
if err != nil {
m.log.Warnln("Not multicasting on", name, "due to error:", err)
continue
}
// This is a new interface. Start an announcer for it.
multicastInterface := &multicastInterface{
sock: m.sock,
destAddr: *m.groupAddr,
listener: listener,
stop: make(chan interface{}),
zone: name,
}
multicastInterface.Act(m, multicastInterface._announce)
m.listeners[name] = multicastInterface
m.log.Debugln("Started multicasting on", name)
break
}
}
}
// Look for interfaces we knew about but are no longer there.
for name, intf := range m.listeners {
if _, ok := m._interfaces[name]; !ok {
// This is a disappeared interface. Stop the announcer.
intf.listener.Listener.Close()
close(intf.stop)
delete(m.listeners, name)
m.log.Debugln("Stopped multicasting on", name)
}
}
// Queue the next check.
m.monitor = time.AfterFunc(time.Second, func() {
m.Act(nil, m._monitorInterfaceChanges)
})
}
func (m *multicastInterface) _announce() {
// Check if the multicast interface has been stopped. This will happen
// if it disappears from the system or goes down.
select {
case <-m.stop:
return
default:
}
// Send the beacon.
lladdr := m.listener.Listener.Addr().String()
if a, err := net.ResolveTCPAddr("tcp6", lladdr); err == nil {
a.Zone = ""
msg := []byte(a.String())
m.sock.WriteTo(msg, nil, &m.destAddr)
}
// Queue the next beacon.
if m.interval.Seconds() < 15 {
m.interval += time.Second
}
m.timer = time.AfterFunc(m.interval, func() {
m.Act(nil, m._announce)
})
}
// GetInterfaces returns the currently known/enabled multicast interfaces. It is
// expected that UpdateInterfaces has been called at least once before calling
// this method.
func (m *Multicast) Interfaces() map[string]net.Interface {
var interfaces map[string]net.Interface
phony.Block(m, func() {
interfaces = m._interfaces
})
return interfaces
}
func (m *Multicast) _updateInterfaces() {
interfaces := make(map[string]net.Interface)
// Get interface expressions from config
current := m.config.GetCurrent()
exprs := current.MulticastInterfaces
// Ask the system for network interfaces
allifaces, err := net.Interfaces()
if err != nil {
panic(err)
}
// Work out which interfaces to announce on
interfaceAddrs := make(map[string]addrInfo)
for _, iface := range allifaces {
if iface.Flags&net.FlagUp == 0 {
// Ignore interfaces that are down
continue
}
if iface.Flags&net.FlagMulticast == 0 {
// Ignore non-multicast interfaces
continue
}
if iface.Flags&net.FlagPointToPoint != 0 {
// Ignore point-to-point interfaces
continue
}
var aInfo addrInfo
var isIn bool
if aInfo, isIn = m._interfaceAddrs[iface.Name]; isIn && time.Since(aInfo.time) < time.Minute {
// don't call iface.Addrs, it's unlikely things have changed
} else {
aInfo.addrs, _ = iface.Addrs()
aInfo.time = time.Now()
}
lladdrs := aInfo.addrs[:0]
for _, addr := range aInfo.addrs {
addrIP, _, _ := net.ParseCIDR(addr.String())
if addrIP.To4() == nil && addrIP.IsLinkLocalUnicast() {
lladdrs = append(lladdrs, addr)
}
}
aInfo.addrs = lladdrs
if len(lladdrs) == 0 {
// Ignore interfaces without link-local addresses
continue
}
for _, expr := range exprs {
// Compile each regular expression
e, err := regexp.Compile(expr)
if err != nil {
panic(err)
}
// Does the interface match the regular expression? Store it if so
if e.MatchString(iface.Name) {
interfaces[iface.Name] = iface
interfaceAddrs[iface.Name] = aInfo
}
}
}
m._interfaces = interfaces
m._interfaceAddrs = interfaceAddrs
}
func (m *Multicast) listen() {
groupAddr, err := net.ResolveUDPAddr("udp6", GroupAddr)
if err != nil {
panic(err)
}
bs := make([]byte, 2048)
for {
nBytes, rcm, fromAddr, err := m.sock.ReadFrom(bs)
if err != nil {
if !m.IsStarted() {
return
}
panic(err)
}
if rcm != nil {
// Windows can't set the flag needed to return a non-nil value here
// So only make these checks if we get something useful back
// TODO? Skip them always, I'm not sure if they're really needed...
if !rcm.Dst.IsLinkLocalMulticast() {
continue
}
if !rcm.Dst.Equal(groupAddr.IP) {
continue
}
}
anAddr := string(bs[:nBytes])
addr, err := net.ResolveTCPAddr("tcp6", anAddr)
if err != nil {
continue
}
from := fromAddr.(*net.UDPAddr)
if addr.IP.String() != from.IP.String() {
continue
}
// Note that m.Interfaces would block if it was being run by the actor itself
if _, ok := m.Interfaces()[from.Zone]; ok {
addr.Zone = ""
if err := m.core.CallPeer("tcp://"+addr.String(), from.Zone); err != nil {
m.log.Debugln("Call from multicast failed:", err)
}
}
}
}