397 lines
12 KiB
Go

package yggdrasil
import (
"errors"
"fmt"
"net"
"time"
"github.com/yggdrasil-network/yggdrasil-go/src/crypto"
"github.com/yggdrasil-network/yggdrasil-go/src/types"
"github.com/yggdrasil-network/yggdrasil-go/src/util"
"github.com/Arceliar/phony"
)
type MTU = types.MTU
// ConnError implements the net.Error interface
type ConnError struct {
error
timeout bool
temporary bool
closed bool
maxsize int
}
// Timeout returns true if the error relates to a timeout condition on the
// connection.
func (e *ConnError) Timeout() bool {
return e.timeout
}
// Temporary return true if the error is temporary or false if it is a permanent
// error condition.
func (e *ConnError) Temporary() bool {
return e.temporary
}
// PacketTooBig returns in response to sending a packet that is too large, and
// if so, the maximum supported packet size that should be used for the
// connection.
func (e *ConnError) PacketTooBig() bool {
return e.maxsize > 0
}
// PacketMaximumSize returns the maximum supported packet size. This will only
// return a non-zero value if ConnError.PacketTooBig() returns true.
func (e *ConnError) PacketMaximumSize() int {
if !e.PacketTooBig() {
return 0
}
return e.maxsize
}
// Closed returns if the session is already closed and is now unusable.
func (e *ConnError) Closed() bool {
return e.closed
}
// The Conn struct is a reference to an active connection session between the
// local node and a remote node. Conn implements the io.ReadWriteCloser
// interface and is used to send and receive traffic with a remote node.
type Conn struct {
phony.Inbox
core *Core
readDeadline *time.Time
writeDeadline *time.Time
nodeID *crypto.NodeID
nodeMask *crypto.NodeID
session *sessionInfo
mtu MTU
readCallback func([]byte)
readBuffer chan []byte
}
// TODO func NewConn() that initializes additional fields as needed
func newConn(core *Core, nodeID *crypto.NodeID, nodeMask *crypto.NodeID, session *sessionInfo) *Conn {
conn := Conn{
core: core,
nodeID: nodeID,
nodeMask: nodeMask,
session: session,
readBuffer: make(chan []byte, 1024),
}
return &conn
}
// String returns a string that uniquely identifies a connection. Currently this
// takes a form similar to "conn=0x0000000", which contains a memory reference
// to the Conn object. While this value should always be unique for each Conn
// object, the format of this is not strictly defined and may change in the
// future.
func (c *Conn) String() string {
var s string
phony.Block(c, func() { s = fmt.Sprintf("conn=%p", c) })
return s
}
func (c *Conn) setMTU(from phony.Actor, mtu MTU) {
c.Act(from, func() { c.mtu = mtu })
}
// This should never be called from an actor, used in the dial functions
func (c *Conn) search() error {
var err error
done := make(chan struct{})
phony.Block(&c.core.router, func() {
_, isIn := c.core.router.searches.searches[*c.nodeID]
if !isIn {
searchCompleted := func(sinfo *sessionInfo, e error) {
select {
case <-done:
// Somehow this was called multiple times, TODO don't let that happen
if sinfo != nil {
// Need to clean up to avoid a session leak
sinfo.cancel.Cancel(nil)
sinfo.sessions.removeSession(sinfo)
}
default:
if sinfo != nil {
// Finish initializing the session
c.session = sinfo
c.session.setConn(nil, c)
c.nodeID = crypto.GetNodeID(&c.session.theirPermPub)
for i := range c.nodeMask {
c.nodeMask[i] = 0xFF
}
}
err = e
close(done)
}
}
sinfo, infos := c.core.router.searches.newIterSearch(c.nodeID, c.nodeMask, searchCompleted)
sinfo.continueSearch(infos)
} else {
err = errors.New("search already exists")
close(done)
}
})
<-done
if c.session == nil && err == nil {
panic("search failed but returned no error")
}
return err
}
// Used in session keep-alive traffic
func (c *Conn) doSearch() {
routerWork := func() {
// Check to see if there is a search already matching the destination
sinfo, isIn := c.core.router.searches.searches[*c.nodeID]
if !isIn {
// Nothing was found, so create a new search
searchCompleted := func(sinfo *sessionInfo, e error) {}
var infos []*dhtInfo
sinfo, infos = c.core.router.searches.newIterSearch(c.nodeID, c.nodeMask, searchCompleted)
c.core.log.Debugf("%s DHT search started: %p", c.String(), sinfo)
// Start the search
sinfo.continueSearch(infos)
}
}
c.core.router.Act(c.session, routerWork)
}
func (c *Conn) _getDeadlineCancellation(t *time.Time) (util.Cancellation, bool) {
if t != nil {
// A deadline is set, so return a Cancellation that uses it
c := util.CancellationWithDeadline(c.session.cancel, *t)
return c, true
} else {
// No deadline was set, so just return the existing cancellation and a dummy value
return c.session.cancel, false
}
}
// SetReadCallback allows you to specify a function that will be called whenever
// a packet is received. This should be used if you wish to implement
// asynchronous patterns for receiving data from the remote node.
//
// Note that if a read callback has been supplied, you should no longer attempt
// to use the synchronous Read function.
func (c *Conn) SetReadCallback(callback func([]byte)) {
c.Act(nil, func() {
c.readCallback = callback
c._drainReadBuffer()
})
}
func (c *Conn) _drainReadBuffer() {
if c.readCallback == nil {
return
}
select {
case bs := <-c.readBuffer:
c.readCallback(bs)
c.Act(nil, c._drainReadBuffer) // In case there's more
default:
}
}
// Called by the session to pass a new message to the Conn
func (c *Conn) recvMsg(from phony.Actor, msg []byte) {
c.Act(from, func() {
if c.readCallback != nil {
c.readCallback(msg)
} else {
select {
case c.readBuffer <- msg:
default:
}
}
})
}
// Used internally by Read, the caller is responsible for util.PutBytes when they're done.
func (c *Conn) readNoCopy() ([]byte, error) {
var cancel util.Cancellation
var doCancel bool
phony.Block(c, func() { cancel, doCancel = c._getDeadlineCancellation(c.readDeadline) })
if doCancel {
defer cancel.Cancel(nil)
}
// Wait for some traffic to come through from the session
select {
case <-cancel.Finished():
if cancel.Error() == util.CancellationTimeoutError {
return nil, ConnError{errors.New("read timeout"), true, false, false, 0}
} else {
return nil, ConnError{errors.New("session closed"), false, false, true, 0}
}
case bs := <-c.readBuffer:
return bs, nil
}
}
// Read allows you to read from the connection in a synchronous fashion. The
// function will block up until the point that either new data is available, the
// connection has been closed or the read deadline has been reached. If the
// function succeeds, the number of bytes read from the connection will be
// returned. Otherwise, an error condition will be returned.
//
// Note that you can also implement asynchronous reads by using SetReadCallback.
// If you do that, you should no longer attempt to use the Read function.
func (c *Conn) Read(b []byte) (int, error) {
bs, err := c.readNoCopy()
if err != nil {
return 0, err
}
n := len(bs)
if len(bs) > len(b) {
n = len(b)
err = ConnError{errors.New("read buffer too small for entire packet"), false, true, false, 0}
}
// Copy results to the output slice and clean up
copy(b, bs)
util.PutBytes(bs)
// Return the number of bytes copied to the slice, along with any error
return n, err
}
func (c *Conn) _write(msg FlowKeyMessage) error {
if len(msg.Message) > int(c.mtu) {
return ConnError{errors.New("packet too big"), true, false, false, int(c.mtu)}
}
c.session.Act(c, func() {
// Send the packet
c.session._send(msg)
// Session keep-alive, while we wait for the crypto workers from send
switch {
case time.Since(c.session.time) > 6*time.Second:
if c.session.time.Before(c.session.pingTime) && time.Since(c.session.pingTime) > 6*time.Second {
// TODO double check that the above condition is correct
c.doSearch()
} else {
c.session.ping(c.session) // TODO send from self if this becomes an actor
}
case c.session.reset && c.session.pingTime.Before(c.session.time):
c.session.ping(c.session) // TODO send from self if this becomes an actor
default: // Don't do anything, to keep traffic throttled
}
})
return nil
}
// WriteFrom should be called by a phony.Actor, and tells the Conn to send a
// message. This is used internally by Write. If the callback is called with a
// non-nil value, then it is safe to reuse the argument FlowKeyMessage.
func (c *Conn) WriteFrom(from phony.Actor, msg FlowKeyMessage, callback func(error)) {
c.Act(from, func() {
callback(c._write(msg))
})
}
// writeNoCopy is used internally by Write and makes use of WriteFrom under the hood.
// The caller must not reuse the argument FlowKeyMessage when a nil error is returned.
func (c *Conn) writeNoCopy(msg FlowKeyMessage) error {
var cancel util.Cancellation
var doCancel bool
phony.Block(c, func() { cancel, doCancel = c._getDeadlineCancellation(c.writeDeadline) })
if doCancel {
defer cancel.Cancel(nil)
}
var err error
select {
case <-cancel.Finished():
if cancel.Error() == util.CancellationTimeoutError {
err = ConnError{errors.New("write timeout"), true, false, false, 0}
} else {
err = ConnError{errors.New("session closed"), false, false, true, 0}
}
default:
done := make(chan struct{})
callback := func(e error) { err = e; close(done) }
c.WriteFrom(nil, msg, callback)
<-done
}
return err
}
// Write allows you to write to the connection in a synchronous fashion. This
// function may block until either the write has completed, the connection has
// been closed or the write deadline has been reached. If the function succeeds,
// the number of written bytes is returned. Otherwise, an error condition is
// returned.
func (c *Conn) Write(b []byte) (int, error) {
written := len(b)
msg := FlowKeyMessage{Message: append(util.GetBytes(), b...)}
err := c.writeNoCopy(msg)
if err != nil {
util.PutBytes(msg.Message)
written = 0
}
return written, err
}
// Close will close an open connection and any blocking operations on the
// connection will unblock and return. From this point forward, the connection
// can no longer be used and you should no longer attempt to Read or Write to
// the connection.
func (c *Conn) Close() (err error) {
phony.Block(c, func() {
if c.session != nil {
// Close the session, if it hasn't been closed already
if e := c.session.cancel.Cancel(errors.New("connection closed")); e != nil {
err = ConnError{errors.New("close failed, session already closed"), false, false, true, 0}
} else {
c.session.doRemove()
}
}
})
return
}
// LocalAddr returns the complete node ID of the local side of the connection.
// This is always going to return your own node's node ID.
func (c *Conn) LocalAddr() net.Addr {
return crypto.GetNodeID(&c.core.boxPub)
}
// RemoteAddr returns the complete node ID of the remote side of the connection.
func (c *Conn) RemoteAddr() net.Addr {
// RemoteAddr is set during the dial or accept, and isn't changed, so it's safe to access directly
return c.nodeID
}
// SetDeadline is equivalent to calling both SetReadDeadline and
// SetWriteDeadline with the same value, configuring the maximum amount of time
// that synchronous Read and Write operations can block for. If no deadline is
// configured, Read and Write operations can potentially block indefinitely.
func (c *Conn) SetDeadline(t time.Time) error {
c.SetReadDeadline(t)
c.SetWriteDeadline(t)
return nil
}
// SetReadDeadline configures the maximum amount of time that a synchronous Read
// operation can block for. A Read operation will unblock at the point that the
// read deadline is reached if no other condition (such as data arrival or
// connection closure) happens first. If no deadline is configured, Read
// operations can potentially block indefinitely.
func (c *Conn) SetReadDeadline(t time.Time) error {
// TODO warn that this can block while waiting for the Conn actor to run, so don't call it from other actors...
phony.Block(c, func() { c.readDeadline = &t })
return nil
}
// SetWriteDeadline configures the maximum amount of time that a synchronous
// Write operation can block for. A Write operation will unblock at the point
// that the read deadline is reached if no other condition (such as data sending
// or connection closure) happens first. If no deadline is configured, Write
// operations can potentially block indefinitely.
func (c *Conn) SetWriteDeadline(t time.Time) error {
// TODO warn that this can block while waiting for the Conn actor to run, so don't call it from other actors...
phony.Block(c, func() { c.writeDeadline = &t })
return nil
}