2020-04-26 07:33:03 -05:00

42 lines
842 B
Go

package main
type nodeStore map[int]*simNode
func makeStoreSingle() nodeStore {
s := make(nodeStore)
s[0] = newNode(0)
return s
}
func linkNodes(a *simNode, b *simNode) {
la := a.core.NewSimlink()
lb := b.core.NewSimlink()
la.SetDestination(lb)
lb.SetDestination(la)
la.Start()
lb.Start()
}
func makeStoreSquareGrid(sideLength int) nodeStore {
store := make(nodeStore)
nNodes := sideLength * sideLength
idxs := make([]int, 0, nNodes)
// TODO shuffle nodeIDs
for idx := 1; idx <= nNodes; idx++ {
idxs = append(idxs, idx)
}
for _, idx := range idxs {
n := newNode(idx)
store[idx] = n
}
for idx := 0; idx < nNodes; idx++ {
if (idx % sideLength) != 0 {
linkNodes(store[idxs[idx]], store[idxs[idx-1]])
}
if idx >= sideLength {
linkNodes(store[idxs[idx]], store[idxs[idx-sideLength]])
}
}
return store
}