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25 lines
422 B
Go
25 lines
422 B
Go
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package repository
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//Asset represents all information about a asset (img)
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type Asset struct {
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// ID is to refer to the asset
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ID string
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//Asset is the actual image
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Asset []byte
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//Action defines if asset should be added or removed
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Action AssetAction
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}
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type AssetAction int32
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const (
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AssetAdded AssetAction = iota
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AssetRemoved
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assetCount
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)
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func (f AssetAction) Valid() bool {
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return f >= 0 && f < assetCount
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}
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