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feat: asset storage (#1696)
* feat: remove assets * feat: minio implementation * fix: remove assets from tests * feat: minio implementation * feat: Env vars * fix: sprintf * fix: sprintf * Update internal/eventstore/repository/repository.go Co-authored-by: Livio Amstutz <livio.a@gmail.com> * fix: error handling Co-authored-by: Livio Amstutz <livio.a@gmail.com>
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@@ -20,8 +20,6 @@ type EventPusher interface {
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// * struct which can be marshalled to json
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// * pointer to struct which can be marshalled to json
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Data() interface{}
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//Assets contain assets in form of []byte, these will be stored to a separate table
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Assets() []*Asset
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//UniqueConstraints should be added for unique attributes of an event, if nil constraints will not be checked
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UniqueConstraints() []*EventUniqueConstraint
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}
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