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fix: handle context correctly in processEvents (#7320)
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parent
46bffd24ee
commit
e000fdd792
@ -471,11 +471,11 @@ func (h *Handler) processEvents(ctx context.Context, config *triggerConfig) (add
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txCtx := ctx
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txCtx := ctx
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if h.txDuration > 0 {
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if h.txDuration > 0 {
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var cancel func()
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var cancel, cancelTx func()
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ctx, cancel = context.WithTimeout(ctx, h.txDuration)
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defer cancel()
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// add 100ms to store current state if iteration takes too long
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// add 100ms to store current state if iteration takes too long
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txCtx, cancel = context.WithTimeout(ctx, h.txDuration+100*time.Millisecond)
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txCtx, cancelTx = context.WithTimeout(ctx, h.txDuration+100*time.Millisecond)
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defer cancelTx()
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ctx, cancel = context.WithTimeout(ctx, h.txDuration)
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defer cancel()
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defer cancel()
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}
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}
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@ -93,8 +93,8 @@ func (h *Handler) setState(tx *sql.Tx, updatedState *state) error {
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updatedState.offset,
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updatedState.offset,
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)
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)
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if err != nil {
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if err != nil {
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h.log().WithError(err).Debug("unable to update state")
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h.log().WithError(err).Warn("unable to update state")
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return err
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return zerrors.ThrowInternal(err, "V2-WF23g2", "unable to update state")
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}
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}
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if affected, err := res.RowsAffected(); affected == 0 {
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if affected, err := res.RowsAffected(); affected == 0 {
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h.log().OnError(err).Error("unable to check if states are updated")
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h.log().OnError(err).Error("unable to check if states are updated")
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