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250f2344c8
# Which Problems Are Solved Add a cache implementation using Redis single mode. This does not add support for Redis Cluster or sentinel. # How the Problems Are Solved Added the `internal/cache/redis` package. All operations occur atomically, including setting of secondary indexes, using LUA scripts where needed. The [`miniredis`](https://github.com/alicebob/miniredis) package is used to run unit tests. # Additional Changes - Move connector code to `internal/cache/connector/...` and remove duplicate code from `query` and `command` packages. - Fix a missed invalidation on the restrictions projection # Additional Context Closes #8130
155 lines
5.4 KiB
Go
155 lines
5.4 KiB
Go
package redis
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import (
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"crypto/tls"
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"time"
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"github.com/redis/go-redis/v9"
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)
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type Config struct {
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Enabled bool
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// The network type, either tcp or unix.
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// Default is tcp.
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Network string
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// host:port address.
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Addr string
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// ClientName will execute the `CLIENT SETNAME ClientName` command for each conn.
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ClientName string
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// Use the specified Username to authenticate the current connection
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// with one of the connections defined in the ACL list when connecting
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// to a Redis 6.0 instance, or greater, that is using the Redis ACL system.
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Username string
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// Optional password. Must match the password specified in the
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// requirepass server configuration option (if connecting to a Redis 5.0 instance, or lower),
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// or the User Password when connecting to a Redis 6.0 instance, or greater,
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// that is using the Redis ACL system.
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Password string
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// Each ZITADEL cache uses an incremental DB namespace.
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// This option offsets the first DB so it doesn't conflict with other databases on the same server.
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// Note that ZITADEL uses FLUSHDB command to truncate a cache.
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// This can have destructive consequences when overlapping DB namespaces are used.
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DBOffset int
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// Maximum number of retries before giving up.
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// Default is 3 retries; -1 (not 0) disables retries.
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MaxRetries int
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// Minimum backoff between each retry.
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// Default is 8 milliseconds; -1 disables backoff.
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MinRetryBackoff time.Duration
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// Maximum backoff between each retry.
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// Default is 512 milliseconds; -1 disables backoff.
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MaxRetryBackoff time.Duration
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// Dial timeout for establishing new connections.
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// Default is 5 seconds.
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DialTimeout time.Duration
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// Timeout for socket reads. If reached, commands will fail
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// with a timeout instead of blocking. Supported values:
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// - `0` - default timeout (3 seconds).
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// - `-1` - no timeout (block indefinitely).
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// - `-2` - disables SetReadDeadline calls completely.
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ReadTimeout time.Duration
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// Timeout for socket writes. If reached, commands will fail
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// with a timeout instead of blocking. Supported values:
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// - `0` - default timeout (3 seconds).
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// - `-1` - no timeout (block indefinitely).
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// - `-2` - disables SetWriteDeadline calls completely.
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WriteTimeout time.Duration
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// Type of connection pool.
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// true for FIFO pool, false for LIFO pool.
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// Note that FIFO has slightly higher overhead compared to LIFO,
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// but it helps closing idle connections faster reducing the pool size.
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PoolFIFO bool
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// Base number of socket connections.
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// Default is 10 connections per every available CPU as reported by runtime.GOMAXPROCS.
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// If there is not enough connections in the pool, new connections will be allocated in excess of PoolSize,
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// you can limit it through MaxActiveConns
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PoolSize int
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// Amount of time client waits for connection if all connections
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// are busy before returning an error.
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// Default is ReadTimeout + 1 second.
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PoolTimeout time.Duration
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// Minimum number of idle connections which is useful when establishing
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// new connection is slow.
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// Default is 0. the idle connections are not closed by default.
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MinIdleConns int
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// Maximum number of idle connections.
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// Default is 0. the idle connections are not closed by default.
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MaxIdleConns int
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// Maximum number of connections allocated by the pool at a given time.
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// When zero, there is no limit on the number of connections in the pool.
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MaxActiveConns int
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// ConnMaxIdleTime is the maximum amount of time a connection may be idle.
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// Should be less than server's timeout.
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//
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// Expired connections may be closed lazily before reuse.
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// If d <= 0, connections are not closed due to a connection's idle time.
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//
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// Default is 30 minutes. -1 disables idle timeout check.
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ConnMaxIdleTime time.Duration
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// ConnMaxLifetime is the maximum amount of time a connection may be reused.
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//
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// Expired connections may be closed lazily before reuse.
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// If <= 0, connections are not closed due to a connection's age.
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//
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// Default is to not close idle connections.
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ConnMaxLifetime time.Duration
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EnableTLS bool
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// Disable set-lib on connect. Default is false.
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DisableIndentity bool
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// Add suffix to client name. Default is empty.
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IdentitySuffix string
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}
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type Connector struct {
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*redis.Client
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Config Config
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}
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func NewConnector(config Config) *Connector {
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if !config.Enabled {
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return nil
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}
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return &Connector{
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Client: redis.NewClient(optionsFromConfig(config)),
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Config: config,
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}
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}
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func optionsFromConfig(c Config) *redis.Options {
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opts := &redis.Options{
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Network: c.Network,
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Addr: c.Addr,
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ClientName: c.ClientName,
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Protocol: 3,
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Username: c.Username,
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Password: c.Password,
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MaxRetries: c.MaxRetries,
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MinRetryBackoff: c.MinRetryBackoff,
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MaxRetryBackoff: c.MaxRetryBackoff,
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DialTimeout: c.DialTimeout,
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ReadTimeout: c.ReadTimeout,
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WriteTimeout: c.WriteTimeout,
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ContextTimeoutEnabled: true,
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PoolFIFO: c.PoolFIFO,
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PoolTimeout: c.PoolTimeout,
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MinIdleConns: c.MinIdleConns,
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MaxIdleConns: c.MaxIdleConns,
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MaxActiveConns: c.MaxActiveConns,
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ConnMaxIdleTime: c.ConnMaxIdleTime,
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ConnMaxLifetime: c.ConnMaxLifetime,
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DisableIndentity: c.DisableIndentity,
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IdentitySuffix: c.IdentitySuffix,
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}
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if c.EnableTLS {
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opts.TLSConfig = new(tls.Config)
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}
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return opts
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}
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