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ef012d0081
* feat: add phone change and code verification for user v2 api * feat: add phone change and code verification for user v2 api * fix: add ignored phone.proto * fix: integration tests * Update proto/zitadel/user/v2alpha/user_service.proto * Update idp_template.go --------- Co-authored-by: Livio Spring <livio.a@gmail.com>
85 lines
1.9 KiB
Go
85 lines
1.9 KiB
Go
package domain
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import (
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"time"
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"github.com/ttacon/libphonenumber"
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"github.com/zitadel/zitadel/internal/crypto"
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caos_errs "github.com/zitadel/zitadel/internal/errors"
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es_models "github.com/zitadel/zitadel/internal/eventstore/v1/models"
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)
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const defaultRegion = "CH"
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type PhoneNumber string
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func (p PhoneNumber) Normalize() (PhoneNumber, error) {
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if p == "" {
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return p, caos_errs.ThrowInvalidArgument(nil, "PHONE-Zt0NV", "Errors.User.Phone.Empty")
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}
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phoneNr, err := libphonenumber.Parse(string(p), defaultRegion)
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if err != nil {
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return p, caos_errs.ThrowInvalidArgument(err, "PHONE-so0wa", "Errors.User.Phone.Invalid")
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}
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return PhoneNumber(libphonenumber.Format(phoneNr, libphonenumber.E164)), nil
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}
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type Phone struct {
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es_models.ObjectRoot
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PhoneNumber PhoneNumber
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IsPhoneVerified bool
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// PlainCode is set by the command and can be used to return it to the caller (API)
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PlainCode *string
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}
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type PhoneCode struct {
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es_models.ObjectRoot
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Code *crypto.CryptoValue
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Expiry time.Duration
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}
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func (p *Phone) Normalize() error {
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if p == nil {
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return caos_errs.ThrowInvalidArgument(nil, "PHONE-YlbwO", "Errors.User.Phone.Empty")
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}
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normalizedNumber, err := p.PhoneNumber.Normalize()
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if err != nil {
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return err
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}
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// Issue for avoiding mutating state: https://github.com/zitadel/zitadel/issues/5412
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p.PhoneNumber = normalizedNumber
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return nil
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}
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func NewPhoneCode(phoneGenerator crypto.Generator) (*PhoneCode, error) {
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phoneCodeCrypto, _, err := crypto.NewCode(phoneGenerator)
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if err != nil {
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return nil, err
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}
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return &PhoneCode{
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Code: phoneCodeCrypto,
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Expiry: phoneGenerator.Expiry(),
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}, nil
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}
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type PhoneState int32
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const (
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PhoneStateUnspecified PhoneState = iota
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PhoneStateActive
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PhoneStateRemoved
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phoneStateCount
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)
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func (s PhoneState) Valid() bool {
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return s >= 0 && s < phoneStateCount
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}
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func (s PhoneState) Exists() bool {
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return s == PhoneStateActive
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}
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