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3c7b603650
* always reset timestamp * re-enable test
397 lines
13 KiB
Go
397 lines
13 KiB
Go
package handler
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import (
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"context"
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"errors"
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"runtime/debug"
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"time"
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"github.com/sirupsen/logrus"
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"github.com/zitadel/logging"
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"github.com/zitadel/zitadel/internal/api/authz"
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"github.com/zitadel/zitadel/internal/api/call"
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"github.com/zitadel/zitadel/internal/eventstore"
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"github.com/zitadel/zitadel/internal/repository/pseudo"
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)
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const (
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schedulerSucceeded = eventstore.EventType("system.projections.scheduler.succeeded")
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aggregateType = eventstore.AggregateType("system")
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aggregateID = "SYSTEM"
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)
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type ProjectionHandlerConfig struct {
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HandlerConfig
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ProjectionName string
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RequeueEvery time.Duration
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RetryFailedAfter time.Duration
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Retries uint
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ConcurrentInstances uint
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HandleActiveInstances time.Duration
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}
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// Update updates the projection with the given statements
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type Update func(context.Context, []*Statement, Reduce) (index int, err error)
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// Reduce reduces the given event to a statement
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// which is used to update the projection
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type Reduce func(eventstore.Event) (*Statement, error)
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// SearchQuery generates the search query to lookup for events
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type SearchQuery func(ctx context.Context, instanceIDs []string) (query *eventstore.SearchQueryBuilder, queryLimit uint64, err error)
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// Lock is used for mutex handling if needed on the projection
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type Lock func(context.Context, time.Duration, ...string) <-chan error
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// Unlock releases the mutex of the projection
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type Unlock func(...string) error
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// NowFunc makes time.Now() mockable
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type NowFunc func() time.Time
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type ProjectionHandler struct {
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Handler
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ProjectionName string
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reduce Reduce
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update Update
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searchQuery SearchQuery
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triggerProjection *time.Timer
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lock Lock
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unlock Unlock
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requeueAfter time.Duration
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retryFailedAfter time.Duration
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retries int
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concurrentInstances int
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handleActiveInstances time.Duration
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nowFunc NowFunc
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reduceScheduledPseudoEvent bool
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}
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func NewProjectionHandler(
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ctx context.Context,
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config ProjectionHandlerConfig,
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reduce Reduce,
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update Update,
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query SearchQuery,
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lock Lock,
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unlock Unlock,
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initialized <-chan bool,
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reduceScheduledPseudoEvent bool,
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) *ProjectionHandler {
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concurrentInstances := int(config.ConcurrentInstances)
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if concurrentInstances < 1 {
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concurrentInstances = 1
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}
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h := &ProjectionHandler{
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Handler: NewHandler(config.HandlerConfig),
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ProjectionName: config.ProjectionName,
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reduce: reduce,
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update: update,
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searchQuery: query,
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lock: lock,
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unlock: unlock,
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requeueAfter: config.RequeueEvery,
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triggerProjection: time.NewTimer(0), // first trigger is instant on startup
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retryFailedAfter: config.RetryFailedAfter,
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retries: int(config.Retries),
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concurrentInstances: concurrentInstances,
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handleActiveInstances: config.HandleActiveInstances,
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nowFunc: time.Now,
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reduceScheduledPseudoEvent: reduceScheduledPseudoEvent,
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}
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go func() {
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<-initialized
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if !h.reduceScheduledPseudoEvent {
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go h.subscribe(ctx)
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}
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go h.schedule(ctx)
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}()
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return h
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}
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func triggerInstances(ctx context.Context, instances []string) []string {
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if len(instances) == 0 {
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instances = append(instances, authz.GetInstance(ctx).InstanceID())
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}
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return instances
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}
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// Trigger handles all events for the provided instances (or current instance from context if non specified)
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// by calling FetchEvents and Process until the amount of events is smaller than the BulkLimit.
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// If a bulk action was executed, the call timestamp in context will be reset for subsequent queries.
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// The returned context is never nil. It is either the original context or an updated context.
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//
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// If Trigger encounters an error, it is only logged. If the error is important for the caller,
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// use TriggerErr instead.
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func (h *ProjectionHandler) Trigger(ctx context.Context, instances ...string) context.Context {
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instances = triggerInstances(ctx, instances)
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ctx, err := h.TriggerErr(ctx, instances...)
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logging.OnError(err).WithFields(logrus.Fields{
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"projection": h.ProjectionName,
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"instanceIDs": instances,
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}).Error("trigger failed")
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return ctx
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}
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// TriggerErr handles all events for the provided instances (or current instance from context if non specified)
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// by calling FetchEvents and Process until the amount of events is smaller than the BulkLimit.
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// If a bulk action was executed, the call timestamp in context will be reset for subsequent queries.
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// The returned context is never nil. It is either the original context or an updated context.
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func (h *ProjectionHandler) TriggerErr(ctx context.Context, instances ...string) (outCtx context.Context, err error) {
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instances = triggerInstances(ctx, instances)
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defer func() {
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outCtx = call.ResetTimestamp(ctx)
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}()
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for {
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events, hasLimitExceeded, err := h.FetchEvents(ctx, instances...)
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if err != nil {
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return ctx, err
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}
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if len(events) == 0 {
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return ctx, nil
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}
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_, err = h.Process(ctx, events...)
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if err != nil {
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return ctx, err
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}
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if !hasLimitExceeded {
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return ctx, nil
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}
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}
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}
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// Process handles multiple events by reducing them to statements and updating the projection
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func (h *ProjectionHandler) Process(ctx context.Context, events ...eventstore.Event) (index int, err error) {
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if len(events) == 0 {
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return 0, nil
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}
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index = -1
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statements := make([]*Statement, len(events))
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for i, event := range events {
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statements[i], err = h.reduce(event)
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if err != nil {
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return index, err
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}
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}
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for retry := 0; retry <= h.retries; retry++ {
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index, err = h.update(ctx, statements[index+1:], h.reduce)
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if err != nil && !errors.Is(err, ErrSomeStmtsFailed) {
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return index, err
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}
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if err == nil {
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return index, nil
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}
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time.Sleep(h.retryFailedAfter)
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}
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return index, err
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}
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// FetchEvents checks the current sequences and filters for newer events
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func (h *ProjectionHandler) FetchEvents(ctx context.Context, instances ...string) ([]eventstore.Event, bool, error) {
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if h.reduceScheduledPseudoEvent {
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return h.fetchPseudoEvents(ctx, instances...)
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}
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return h.fetchDBEvents(ctx, instances...)
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}
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func (h *ProjectionHandler) fetchDBEvents(ctx context.Context, instances ...string) ([]eventstore.Event, bool, error) {
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eventQuery, eventsLimit, err := h.searchQuery(ctx, instances)
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if err != nil {
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return nil, false, err
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}
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events, err := h.Eventstore.Filter(ctx, eventQuery)
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if err != nil {
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return nil, false, err
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}
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return events, int(eventsLimit) == len(events), err
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}
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func (h *ProjectionHandler) fetchPseudoEvents(ctx context.Context, instances ...string) ([]eventstore.Event, bool, error) {
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return []eventstore.Event{pseudo.NewScheduledEvent(ctx, time.Now(), instances...)}, false, nil
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}
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func (h *ProjectionHandler) subscribe(ctx context.Context) {
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ctx, cancel := context.WithCancel(ctx)
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defer func() {
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err := recover()
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if err != nil {
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h.Handler.Unsubscribe()
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logging.WithFields("projection", h.ProjectionName).Errorf("subscription panicked: %v", err)
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}
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cancel()
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}()
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for firstEvent := range h.EventQueue {
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events := checkAdditionalEvents(h.EventQueue, firstEvent)
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index, err := h.Process(ctx, events...)
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if err != nil || index < len(events)-1 {
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logging.WithFields("projection", h.ProjectionName).WithError(err).Warn("unable to process all events from subscription")
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}
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}
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}
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func (h *ProjectionHandler) schedule(ctx context.Context) {
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ctx, cancel := context.WithCancel(ctx)
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defer func() {
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err := recover()
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if err != nil {
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logging.WithFields("projection", h.ProjectionName, "cause", err, "stack", string(debug.Stack())).Error("schedule panicked")
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}
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cancel()
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}()
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// flag if projection has been successfully executed at least once since start
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var succeededOnce bool
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var err error
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// get every instance id except empty (system)
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query := eventstore.NewSearchQueryBuilder(eventstore.ColumnsInstanceIDs).AllowTimeTravel().AddQuery().ExcludedInstanceID("")
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for range h.triggerProjection.C {
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if !succeededOnce {
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// (re)check if it has succeeded in the meantime
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succeededOnce, err = h.hasSucceededOnce(ctx)
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if err != nil {
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logging.WithFields("projection", h.ProjectionName, "err", err).
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Error("schedule could not check if projection has already succeeded once")
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h.triggerProjection.Reset(h.requeueAfter)
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continue
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}
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}
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lockCtx := ctx
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var cancelLock context.CancelFunc
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// if it still has not succeeded, lock the projection for the system
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// so that only a single scheduler does a first schedule (of every instance)
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if !succeededOnce {
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lockCtx, cancelLock = context.WithCancel(ctx)
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errs := h.lock(lockCtx, h.requeueAfter, "system")
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if err, ok := <-errs; err != nil || !ok {
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cancelLock()
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logging.WithFields("projection", h.ProjectionName).OnError(err).Debug("initial lock failed for first schedule")
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h.triggerProjection.Reset(h.requeueAfter)
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continue
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}
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go h.cancelOnErr(lockCtx, errs, cancelLock)
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}
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if succeededOnce {
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// since we have at least one successful run, we can restrict it to events not older than
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// h.handleActiveInstances (just to be sure not to miss an event)
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// This ensures that only instances with recent events on the handler are projected
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query = query.CreationDateAfter(h.nowFunc().Add(-1 * h.handleActiveInstances))
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}
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ids, err := h.Eventstore.InstanceIDs(ctx, query.Builder())
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if err != nil {
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logging.WithFields("projection", h.ProjectionName).WithError(err).Error("instance ids")
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h.triggerProjection.Reset(h.requeueAfter)
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continue
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}
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var failed bool
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for i := 0; i < len(ids); i = i + h.concurrentInstances {
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max := i + h.concurrentInstances
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if max > len(ids) {
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max = len(ids)
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}
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instances := ids[i:max]
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lockInstanceCtx, cancelInstanceLock := context.WithCancel(lockCtx)
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errs := h.lock(lockInstanceCtx, h.requeueAfter, instances...)
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//wait until projection is locked
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if err, ok := <-errs; err != nil || !ok {
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cancelInstanceLock()
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logging.WithFields("projection", h.ProjectionName).OnError(err).Debug("initial lock failed")
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failed = true
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continue
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}
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go h.cancelOnErr(lockInstanceCtx, errs, cancelInstanceLock)
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_, err = h.TriggerErr(lockInstanceCtx, instances...)
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if err != nil {
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logging.WithFields("projection", h.ProjectionName, "instanceIDs", instances).WithError(err).Error("trigger failed")
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failed = true
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}
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cancelInstanceLock()
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unlockErr := h.unlock(instances...)
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logging.WithFields("projection", h.ProjectionName).OnError(unlockErr).Warn("unable to unlock")
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}
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// if the first schedule did not fail, store that in the eventstore, so we can check on later starts
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if !succeededOnce {
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if !failed {
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err = h.setSucceededOnce(ctx)
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logging.WithFields("projection", h.ProjectionName).OnError(err).Warn("unable to push first schedule succeeded")
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}
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cancelLock()
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unlockErr := h.unlock("system")
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logging.WithFields("projection", h.ProjectionName).OnError(unlockErr).Warn("unable to unlock first schedule")
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}
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// it succeeded at least once if it has succeeded before or if it has succeeded now - not failed ;-)
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succeededOnce = succeededOnce || !failed
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h.triggerProjection.Reset(h.requeueAfter)
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}
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}
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func (h *ProjectionHandler) hasSucceededOnce(ctx context.Context) (bool, error) {
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events, err := h.Eventstore.Filter(ctx, eventstore.NewSearchQueryBuilder(eventstore.ColumnsEvent).
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AddQuery().
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AggregateTypes(aggregateType).
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AggregateIDs(aggregateID).
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EventTypes(schedulerSucceeded).
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EventData(map[string]interface{}{
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"name": h.ProjectionName,
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}).
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Builder(),
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)
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return len(events) > 0 && err == nil, err
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}
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func (h *ProjectionHandler) setSucceededOnce(ctx context.Context) error {
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_, err := h.Eventstore.Push(ctx, &ProjectionSucceededEvent{
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BaseEvent: *eventstore.NewBaseEventForPush(ctx,
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eventstore.NewAggregate(ctx, aggregateID, aggregateType, "v1"),
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schedulerSucceeded,
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),
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Name: h.ProjectionName,
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})
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return err
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}
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type ProjectionSucceededEvent struct {
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eventstore.BaseEvent `json:"-"`
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Name string `json:"name"`
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}
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func (p *ProjectionSucceededEvent) Data() interface{} {
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return p
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}
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func (p *ProjectionSucceededEvent) UniqueConstraints() []*eventstore.EventUniqueConstraint {
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return nil
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}
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func (h *ProjectionHandler) cancelOnErr(ctx context.Context, errs <-chan error, cancel func()) {
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for {
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select {
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case err := <-errs:
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if err != nil {
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logging.WithFields("projection", h.ProjectionName).WithError(err).Warn("bulk canceled")
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cancel()
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return
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}
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case <-ctx.Done():
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cancel()
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return
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}
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}
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}
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func checkAdditionalEvents(eventQueue chan eventstore.Event, event eventstore.Event) []eventstore.Event {
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events := make([]eventstore.Event, 1)
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events[0] = event
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for {
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select {
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case event := <-eventQueue:
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events = append(events, event)
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default:
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return events
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}
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}
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}
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