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41fa434439
* Remove project added * Gemeriert * corrections * corrections * Delete*sByProjectID added * Correct typos
238 lines
7.4 KiB
Go
238 lines
7.4 KiB
Go
// Code generated by go-bindata.
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// sources:
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// templates/auth_method_mapping.go.tmpl
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// DO NOT EDIT!
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package main
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import (
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"bytes"
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"compress/gzip"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"time"
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)
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func bindataRead(data []byte, name string) ([]byte, error) {
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gz, err := gzip.NewReader(bytes.NewBuffer(data))
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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var buf bytes.Buffer
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_, err = io.Copy(&buf, gz)
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clErr := gz.Close()
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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if clErr != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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type asset struct {
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bytes []byte
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info os.FileInfo
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}
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type bindataFileInfo struct {
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name string
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size int64
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mode os.FileMode
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modTime time.Time
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}
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func (fi bindataFileInfo) Name() string {
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return fi.name
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}
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func (fi bindataFileInfo) Size() int64 {
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return fi.size
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}
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func (fi bindataFileInfo) Mode() os.FileMode {
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return fi.mode
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}
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func (fi bindataFileInfo) ModTime() time.Time {
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return fi.modTime
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}
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func (fi bindataFileInfo) IsDir() bool {
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return false
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}
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func (fi bindataFileInfo) Sys() interface{} {
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return nil
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}
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var _templatesAuth_method_mappingGoTmpl = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x8c\x92\x4f\x6f\xdc\x2c\x10\xc6\xcf\x2f\x9f\x62\x84\x7c\x78\xbb\x4a\x40\xbd\xae\xb4\x87\x2a\x69\xaa\x1e\x92\xb5\xd4\xdc\x23\x62\x26\x18\xad\xf9\x23\x60\xb7\x6d\x10\xdf\xbd\x02\x7b\x1b\x6f\x5b\x55\xe5\x04\xe6\x99\x67\x9e\xf9\x19\xce\xe1\xc6\x49\x04\x85\x16\x83\x48\x28\xe1\xf9\x3b\xf8\xe0\x92\x1b\xae\x15\xda\x6b\x71\x4c\xa3\xc1\x34\x3a\xc9\xe0\x76\x0f\x0f\xfb\x47\xf8\x78\xfb\xf9\x91\x11\xe2\xc5\x70\x10\x0a\x21\x67\x76\xa7\x27\x64\x9f\x5c\x7f\x50\xec\x41\x18\x2c\x85\x10\xa2\x8d\x77\x21\xc1\xff\x04\x00\x80\x2a\xe7\xd4\x84\x4c\xb9\x49\x58\xc5\x5c\x50\x5c\x05\x3f\xd0\x76\x49\xfe\xa3\x4a\xa7\xf1\xf8\xcc\x06\x67\xf8\x20\x5c\xe4\xaf\x3a\x09\x89\x13\xd7\x36\x61\xb0\x62\xe2\xc2\x6b\x5e\xa3\xbc\xd2\x7f\x55\x57\x7f\x1e\x31\x9c\x30\x70\xa3\xa5\x9c\xf0\xab\x08\x48\xc9\x3b\x42\x72\x86\x20\xac\x42\xe8\x22\x6c\x77\x30\xc7\xff\x82\xe1\xa4\x07\x8c\x50\xd3\xf3\xcd\x86\xc0\x06\x72\xee\xe2\x79\x22\xd8\x70\x42\x06\x67\x63\x5a\x7f\x7e\xba\x6f\x6c\xfa\x80\x2f\xfa\x1b\xec\x80\xe6\xdc\xcd\x7e\xfd\x8c\xa7\x14\xb6\x92\x53\x42\x4e\x22\x5c\x18\x7c\x38\xa6\x71\x36\x89\xb0\x83\x36\x23\x9b\xcf\xf7\xc2\x7b\x6d\x15\xe4\x46\xe9\x2d\xb4\xa9\xa1\xbb\xb8\xa8\x6a\xb4\x65\xe5\x0c\x9d\xa9\x7e\x7b\x9f\xaa\xc6\xf9\xa4\x9d\x85\xce\xb0\x7d\xdb\x45\xa0\x95\x17\x5b\x78\xb1\x63\xd2\x53\x64\xa7\xf7\xac\x76\x7d\x9a\xd5\x14\x2e\x0d\xf5\x0b\x08\x2b\x57\xbe\x3f\x77\xac\xc7\x60\x74\x8c\xb5\xc5\xaa\xa6\xfd\x6e\xfe\x77\x0c\x3c\xe7\x33\x90\xed\x32\xf2\x9c\x30\x5f\xd8\xd4\xf5\xd6\x64\xdb\xe0\xfe\xa1\x7b\x29\xf4\xea\xb7\xba\x9b\x11\x87\x43\x2f\x82\x30\xbf\xd4\xb5\x8b\x3b\x8d\x93\x5c\x12\x5c\xd6\x96\xab\xd5\xf4\x68\xcf\x78\x73\x86\xf9\x50\xda\xf3\x41\x2b\xa1\x94\x1f\x01\x00\x00\xff\xff\xf7\x3b\xde\xd5\x3c\x03\x00\x00")
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func templatesAuth_method_mappingGoTmplBytes() ([]byte, error) {
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return bindataRead(
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_templatesAuth_method_mappingGoTmpl,
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"templates/auth_method_mapping.go.tmpl",
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)
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}
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func templatesAuth_method_mappingGoTmpl() (*asset, error) {
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bytes, err := templatesAuth_method_mappingGoTmplBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "templates/auth_method_mapping.go.tmpl", size: 828, mode: os.FileMode(420), modTime: time.Unix(1594709815, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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// Asset loads and returns the asset for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func Asset(name string) ([]byte, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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}
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return a.bytes, nil
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}
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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// MustAsset is like Asset but panics when Asset would return an error.
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// It simplifies safe initialization of global variables.
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func MustAsset(name string) []byte {
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a, err := Asset(name)
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if err != nil {
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panic("asset: Asset(" + name + "): " + err.Error())
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}
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return a
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}
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// AssetInfo loads and returns the asset info for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func AssetInfo(name string) (os.FileInfo, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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}
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return a.info, nil
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}
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return nil, fmt.Errorf("AssetInfo %s not found", name)
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}
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// AssetNames returns the names of the assets.
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func AssetNames() []string {
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names := make([]string, 0, len(_bindata))
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for name := range _bindata {
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names = append(names, name)
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}
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return names
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}
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() (*asset, error){
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"templates/auth_method_mapping.go.tmpl": templatesAuth_method_mappingGoTmpl,
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}
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// AssetDir returns the file names below a certain
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// directory embedded in the file by go-bindata.
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// For example if you run go-bindata on data/... and data contains the
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// following hierarchy:
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// data/
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// foo.txt
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// img/
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// a.png
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// b.png
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// then AssetDir("data") would return []string{"foo.txt", "img"}
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// AssetDir("data/img") would return []string{"a.png", "b.png"}
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// AssetDir("foo.txt") and AssetDir("notexist") would return an error
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// AssetDir("") will return []string{"data"}.
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func AssetDir(name string) ([]string, error) {
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node := _bintree
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if len(name) != 0 {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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pathList := strings.Split(cannonicalName, "/")
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for _, p := range pathList {
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node = node.Children[p]
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if node == nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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}
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}
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if node.Func != nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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rv := make([]string, 0, len(node.Children))
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for childName := range node.Children {
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rv = append(rv, childName)
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}
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return rv, nil
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}
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type bintree struct {
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Func func() (*asset, error)
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Children map[string]*bintree
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}
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var _bintree = &bintree{nil, map[string]*bintree{
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"templates": &bintree{nil, map[string]*bintree{
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"auth_method_mapping.go.tmpl": &bintree{templatesAuth_method_mappingGoTmpl, map[string]*bintree{}},
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}},
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}}
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// RestoreAsset restores an asset under the given directory
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func RestoreAsset(dir, name string) error {
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data, err := Asset(name)
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if err != nil {
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return err
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}
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info, err := AssetInfo(name)
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if err != nil {
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return err
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}
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err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
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if err != nil {
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return err
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}
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err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
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if err != nil {
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return err
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}
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err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
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if err != nil {
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return err
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}
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return nil
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}
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// RestoreAssets restores an asset under the given directory recursively
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func RestoreAssets(dir, name string) error {
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children, err := AssetDir(name)
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// File
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if err != nil {
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return RestoreAsset(dir, name)
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}
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// Dir
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for _, child := range children {
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err = RestoreAssets(dir, filepath.Join(name, child))
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if err != nil {
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return err
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}
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}
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return nil
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}
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func _filePath(dir, name string) string {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
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}
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