Fabi 2758bf30b1
fix: Project checks (#141)
* project validations

* unique project on resourceowner
2020-05-28 06:53:12 +02:00

176 lines
4.8 KiB
Go

package model
import (
"encoding/json"
"github.com/caos/logging"
es_models "github.com/caos/zitadel/internal/eventstore/models"
"github.com/caos/zitadel/internal/project/model"
)
const (
ProjectVersion = "v1"
)
type Project struct {
es_models.ObjectRoot
Name string `json:"name,omitempty"`
State int32 `json:"-"`
Members []*ProjectMember `json:"-"`
Roles []*ProjectRole `json:"-"`
Applications []*Application `json:"-"`
Grants []*ProjectGrant `json:"-"`
}
func GetProject(projects []*Project, id string) (int, *Project) {
for i, p := range projects {
if p.AggregateID == id {
return i, p
}
}
return -1, nil
}
func (p *Project) Changes(changed *Project) map[string]interface{} {
changes := make(map[string]interface{}, 1)
if changed.Name != "" && p.Name != changed.Name {
changes["name"] = changed.Name
}
return changes
}
func ProjectFromModel(project *model.Project) *Project {
members := ProjectMembersFromModel(project.Members)
roles := ProjectRolesFromModel(project.Roles)
apps := AppsFromModel(project.Applications)
grants := GrantsFromModel(project.Grants)
return &Project{
ObjectRoot: project.ObjectRoot,
Name: project.Name,
State: int32(project.State),
Members: members,
Roles: roles,
Applications: apps,
Grants: grants,
}
}
func ProjectToModel(project *Project) *model.Project {
members := ProjectMembersToModel(project.Members)
roles := ProjectRolesToModel(project.Roles)
apps := AppsToModel(project.Applications)
grants := GrantsToModel(project.Grants)
return &model.Project{
ObjectRoot: project.ObjectRoot,
Name: project.Name,
State: model.ProjectState(project.State),
Members: members,
Roles: roles,
Applications: apps,
Grants: grants,
}
}
func ProjectFromEvents(project *Project, events ...*es_models.Event) (*Project, error) {
if project == nil {
project = &Project{}
}
return project, project.AppendEvents(events...)
}
func (p *Project) AppendEvents(events ...*es_models.Event) error {
for _, event := range events {
if err := p.AppendEvent(event); err != nil {
return err
}
}
return nil
}
func (p *Project) AppendEvent(event *es_models.Event) error {
p.ObjectRoot.AppendEvent(event)
switch event.Type {
case ProjectAdded, ProjectChanged:
return p.AppendAddProjectEvent(event)
case ProjectDeactivated:
return p.appendDeactivatedEvent()
case ProjectReactivated:
return p.appendReactivatedEvent()
case ProjectRemoved:
return p.appendRemovedEvent()
case ProjectMemberAdded:
return p.appendAddMemberEvent(event)
case ProjectMemberChanged:
return p.appendChangeMemberEvent(event)
case ProjectMemberRemoved:
return p.appendRemoveMemberEvent(event)
case ProjectRoleAdded:
return p.appendAddRoleEvent(event)
case ProjectRoleChanged:
return p.appendChangeRoleEvent(event)
case ProjectRoleRemoved:
return p.appendRemoveRoleEvent(event)
case ApplicationAdded:
return p.appendAddAppEvent(event)
case ApplicationChanged:
return p.appendChangeAppEvent(event)
case ApplicationRemoved:
return p.appendRemoveAppEvent(event)
case ApplicationDeactivated:
return p.appendAppStateEvent(event, model.APPSTATE_INACTIVE)
case ApplicationReactivated:
return p.appendAppStateEvent(event, model.APPSTATE_ACTIVE)
case OIDCConfigAdded:
return p.appendAddOIDCConfigEvent(event)
case OIDCConfigChanged, OIDCConfigSecretChanged:
return p.appendChangeOIDCConfigEvent(event)
case ProjectGrantAdded:
return p.appendAddGrantEvent(event)
case ProjectGrantChanged:
return p.appendChangeGrantEvent(event)
case ProjectGrantDeactivated:
return p.appendGrantStateEvent(event, model.PROJECTGRANTSTATE_INACTIVE)
case ProjectGrantReactivated:
return p.appendGrantStateEvent(event, model.PROJECTGRANTSTATE_ACTIVE)
case ProjectGrantRemoved:
return p.appendRemoveGrantEvent(event)
case ProjectGrantMemberAdded:
return p.appendAddGrantMemberEvent(event)
case ProjectGrantMemberChanged:
return p.appendChangeGrantMemberEvent(event)
case ProjectGrantMemberRemoved:
return p.appendRemoveGrantMemberEvent(event)
}
return nil
}
func (p *Project) AppendAddProjectEvent(event *es_models.Event) error {
p.setData(event)
p.State = int32(model.PROJECTSTATE_ACTIVE)
return nil
}
func (p *Project) appendDeactivatedEvent() error {
p.State = int32(model.PROJECTSTATE_INACTIVE)
return nil
}
func (p *Project) appendReactivatedEvent() error {
p.State = int32(model.PROJECTSTATE_ACTIVE)
return nil
}
func (p *Project) appendRemovedEvent() error {
p.State = int32(model.PROJECTSTATE_REMOVED)
return nil
}
func (p *Project) setData(event *es_models.Event) error {
if err := json.Unmarshal(event.Data, p); err != nil {
logging.Log("EVEN-lo9sr").WithError(err).Error("could not unmarshal event data")
return err
}
return nil
}