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Added several calls to FlashActivity so it manages its launch parameters by itself
Its reach will be deepened further in the future commits
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@ -1,11 +1,16 @@
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package com.topjohnwu.magisk.ui.flash
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import android.content.Context
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import android.content.Intent
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import androidx.core.net.toUri
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import com.topjohnwu.magisk.ClassMap
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import com.topjohnwu.magisk.Const
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import com.topjohnwu.magisk.R
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import com.topjohnwu.magisk.databinding.ActivityFlashBinding
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import com.topjohnwu.magisk.ui.base.MagiskActivity
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import org.koin.androidx.viewmodel.ext.android.viewModel
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import org.koin.core.parameter.parametersOf
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import java.io.File
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open class FlashActivity : MagiskActivity<FlashViewModel, ActivityFlashBinding>() {
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@ -21,4 +26,25 @@ open class FlashActivity : MagiskActivity<FlashViewModel, ActivityFlashBinding>(
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super.onBackPressed()
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}
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companion object {
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private fun intent(context: Context) = Intent(context, ClassMap[FlashActivity::class.java])
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fun flashMagiskIntent(context: Context, file: File) = intent(context)
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.setData(file.toUri())
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.putExtra(Const.Key.FLASH_ACTION, Const.Value.FLASH_MAGISK)
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fun flashMagisk(context: Context, file: File) =
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context.startActivity(flashMagiskIntent(context, file))
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fun flashModuleIntent(context: Context, file: File) = intent(context)
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.setData(file.toUri())
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.putExtra(Const.Key.FLASH_ACTION, Const.Value.FLASH_ZIP)
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fun flashModule(context: Context, file: File) =
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context.startActivity(flashModuleIntent(context, file))
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}
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}
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