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Improve Magic Mount with proper precedence
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parent
543ee79720
commit
bb96477779
@ -25,14 +25,14 @@ static struct vector module_list;
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* Node structure *
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******************/
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// Precedence: MODULE > SKEL > DUMMY
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#define DO_NOTHING 0x0 /* intermediate node */
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#define IS_MODULE 0x1 /* mount from module */
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#define IS_DUMMY 0x2 /* mount from mirror */
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#define IS_SKEL 0x4 /* mount from skeleton */
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#define IS_DUMMY 0x1 /* mount from mirror */
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#define IS_SKEL 0x2 /* mount from skeleton */
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#define IS_MODULE 0x4 /* mount from module */
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struct node_entry {
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const char *module;
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const char *module; /* Only used when status & IS_MODULE */
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char *name;
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uint8_t type;
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uint8_t status;
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@ -40,6 +40,10 @@ struct node_entry {
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struct vector *children;
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};
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#define IS_DIR(n) (n->type == DT_DIR)
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#define IS_LNK(n) (n->type == DT_LNK)
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#define IS_REG(n) (n->type == DT_REG)
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/******************
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* Image handling *
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******************/
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@ -226,15 +230,6 @@ void exec_module_script(const char* stage) {
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* Magic Mount *
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***************/
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static int hasChild(struct node_entry *node, const char *name) {
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struct node_entry *child;
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vec_for_each(node->children, child) {
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if (strcmp(child->name, name) == 0)
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return 1;
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}
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return 0;
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}
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static char *get_full_path(struct node_entry *node) {
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char buffer[PATH_MAX], temp[PATH_MAX];
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// Concat the paths
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@ -248,6 +243,14 @@ static char *get_full_path(struct node_entry *node) {
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return strdup(buffer);
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}
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// Free the node
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static void destroy_node(struct node_entry *node) {
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free(node->name);
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vec_destroy(node->children);
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free(node->children);
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free(node);
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}
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// Free the node and all children recursively
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static void destroy_subtree(struct node_entry *node) {
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// Never free parent, since it shall be freed by themselves
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@ -255,13 +258,11 @@ static void destroy_subtree(struct node_entry *node) {
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vec_for_each(node->children, e) {
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destroy_subtree(e);
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}
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free(node->name);
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vec_destroy(node->children);
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free(node->children);
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free(node);
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destroy_node(node);
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}
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static void insert_child(struct node_entry *p, struct node_entry *c) {
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// Return the child
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static struct node_entry *insert_child(struct node_entry *p, struct node_entry *c) {
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c->parent = p;
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if (p->children == NULL) {
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p->children = xmalloc(sizeof(struct vector));
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@ -270,27 +271,36 @@ static void insert_child(struct node_entry *p, struct node_entry *c) {
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struct node_entry *e;
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vec_for_each(p->children, e) {
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if (strcmp(e->name, c->name) == 0) {
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// Exist duplicate, replace
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c->children = e->children;
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free(e->name);
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free(e);
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vec_entry(p->children)[_] = c;
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return;
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// Exist duplicate
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if (c->status > e->status) {
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// Precedence is higher, replace with new node
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c->children = e->children; // Preserve all children
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free(e->name);
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free(e);
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vec_entry(p->children)[_] = c;
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return c;
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} else {
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// Free the new entry, return old
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destroy_node(c);
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return e;
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}
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}
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}
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// New entry, push back
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vec_push_back(p->children, c);
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return c;
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}
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static void construct_tree(const char *module, const char *path, struct node_entry *parent) {
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static void construct_tree(const char *module, struct node_entry *parent) {
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DIR *dir;
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struct dirent *entry;
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struct node_entry *node;
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snprintf(buf, PATH_MAX, "%s/%s/%s", MOUNTPOINT, module, path);
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char *parent_path = get_full_path(parent);
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snprintf(buf, PATH_MAX, "%s/%s%s", MOUNTPOINT, module, parent_path);
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if (!(dir = opendir(buf)))
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return;
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goto cleanup;
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while ((entry = xreaddir(dir))) {
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if (strcmp(entry->d_name, ".") == 0 || strcmp(entry->d_name, "..") == 0)
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@ -300,86 +310,83 @@ static void construct_tree(const char *module, const char *path, struct node_ent
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node->module = module;
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node->name = strdup(entry->d_name);
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node->type = entry->d_type;
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insert_child(parent, node);
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char *real_path = get_full_path(node);
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snprintf(buf, PATH_MAX, "%s/%s", parent_path, node->name);
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// Check if the entry has a correspond target
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if (entry->d_type == DT_LNK || access(real_path, F_OK) == -1) {
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if (IS_LNK(node) || access(buf, F_OK) == -1) {
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// Mark the parent folder as a skeleton
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parent->status = IS_SKEL;
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node->status = IS_MODULE;
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} else {
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if (entry->d_type == DT_DIR) {
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// Check if marked as replace
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snprintf(buf2, PATH_MAX, "%s/%s/%s/%s/.replace", MOUNTPOINT, module, path, entry->d_name);
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if (access(buf2, F_OK) == 0) {
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// Replace everything, mark as leaf
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node->status = IS_MODULE;
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} else {
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// Travel deeper
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snprintf(buf2, PATH_MAX, "%s/%s", path, entry->d_name);
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char *new_path = strdup(buf2);
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construct_tree(module, new_path, node);
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free(new_path);
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}
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} else if (entry->d_type == DT_REG) {
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// This is a leaf, mark as target
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node->status = IS_MODULE;
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parent->status |= IS_SKEL;
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node->status |= IS_MODULE;
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} else if (IS_DIR(node)) {
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// Check if marked as replace
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snprintf(buf2, PATH_MAX, "%s/%s%s/.replace", MOUNTPOINT, module, buf);
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if (access(buf2, F_OK) == 0) {
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// Replace everything, mark as leaf
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node->status |= IS_MODULE;
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}
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} else if (IS_REG(node)) {
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// This is a leaf, mark as target
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node->status |= IS_MODULE;
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}
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node = insert_child(parent, node);
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if (node->status == DO_NOTHING) {
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// Intermediate node, travel deeper
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construct_tree(module, node);
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}
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free(real_path);
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}
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closedir(dir);
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cleanup:
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free(parent_path);
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}
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static void clone_skeleton(struct node_entry *node, const char *real_path) {
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static void clone_skeleton(struct node_entry *node) {
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DIR *dir;
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struct dirent *entry;
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struct node_entry *dummy, *child;
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// Clone the structure
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if (!(dir = opendir(real_path)))
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return;
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char *full_path = get_full_path(node);
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if (!(dir = opendir(full_path)))
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goto cleanup;
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while ((entry = xreaddir(dir))) {
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if (strcmp(entry->d_name, ".") == 0 || strcmp(entry->d_name, "..") == 0)
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continue;
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if (!hasChild(node, entry->d_name)) {
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// Create dummy node
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dummy = xcalloc(sizeof(*dummy), 1);
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dummy->name = strdup(entry->d_name);
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dummy->type = entry->d_type;
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dummy->status = IS_DUMMY;
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insert_child(node, dummy);
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}
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// Create dummy node
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dummy = xcalloc(sizeof(*dummy), 1);
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dummy->name = strdup(entry->d_name);
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dummy->type = entry->d_type;
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dummy->status |= IS_DUMMY;
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insert_child(node, dummy);
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}
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closedir(dir);
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snprintf(buf, PATH_MAX, "%s%s", DUMMDIR, real_path);
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snprintf(buf, PATH_MAX, "%s%s", DUMMDIR, full_path);
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mkdir_p(buf, 0755);
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clone_attr(real_path, buf);
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bind_mount(buf, real_path);
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clone_attr(full_path, buf);
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bind_mount(buf, full_path);
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vec_for_each(node->children, child) {
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snprintf(buf, PATH_MAX, "%s%s/%s", DUMMDIR, real_path, child->name);
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if (child->type == DT_DIR) {
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snprintf(buf, PATH_MAX, "%s%s/%s", DUMMDIR, full_path, child->name);
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// Create the dummy file/directory
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if (IS_DIR(child))
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xmkdir(buf, 0755);
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} else if (child->type == DT_REG) {
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else if (IS_REG(child))
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close(open_new(buf));
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}
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if (child->status == IS_MODULE) {
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if (child->status & IS_MODULE) {
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// Mount from module file to dummy file
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snprintf(buf2, PATH_MAX, "%s/%s%s/%s", MOUNTPOINT, child->module, real_path, child->name);
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} else if (child->status == IS_DUMMY) {
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// Mount from mirror to dummy file
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snprintf(buf2, PATH_MAX, "%s%s/%s", MIRRDIR, real_path, child->name);
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} else if (child->status == IS_SKEL) {
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snprintf(buf2, PATH_MAX, "%s/%s%s/%s", MOUNTPOINT, child->module, full_path, child->name);
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} else if (child->status & IS_SKEL) {
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// It's another skeleton, recursive call and end
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char *s = get_full_path(child);
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clone_skeleton(child, s);
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free(s);
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clone_skeleton(child);
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continue;
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} else if (child->status & IS_DUMMY) {
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// Mount from mirror to dummy file
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snprintf(buf2, PATH_MAX, "%s%s/%s", MIRRDIR, full_path, child->name);
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}
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if (child->type == DT_LNK) {
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if (IS_LNK(child)) {
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// Symlink special treatments
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char *temp = xmalloc(PATH_MAX);
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xreadlink(buf2, temp, PATH_MAX);
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@ -387,10 +394,13 @@ static void clone_skeleton(struct node_entry *node, const char *real_path) {
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free(temp);
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LOGI("cplink: %s -> %s\n", buf2, buf);
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} else {
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snprintf(buf, PATH_MAX, "%s/%s", real_path, child->name);
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snprintf(buf, PATH_MAX, "%s/%s", full_path, child->name);
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bind_mount(buf2, buf);
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}
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}
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cleanup:
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free(full_path);
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}
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static void magic_mount(struct node_entry *node) {
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@ -405,18 +415,22 @@ static void magic_mount(struct node_entry *node) {
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return;
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}
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if (node->status == DO_NOTHING) {
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vec_for_each(node->children, child)
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magic_mount(child);
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} else {
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real_path = get_full_path(node);
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if (node->status == IS_MODULE) {
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if (node->status) {
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if (node->status & IS_MODULE) {
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// The real deal, mount module item
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real_path = get_full_path(node);
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snprintf(buf, PATH_MAX, "%s/%s%s", MOUNTPOINT, node->module, real_path);
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bind_mount(buf, real_path);
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} else if (node->status == IS_SKEL) {
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clone_skeleton(node, real_path);
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free(real_path);
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} else if (node->status & IS_SKEL) {
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// The node is labeled to be cloned with skeleton, lets do it
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clone_skeleton(node);
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}
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free(real_path);
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// We should not see dummies, so no need to handle it here
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} else {
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// It's an intermediate node, travel deeper
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vec_for_each(node->children, child)
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magic_mount(child);
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}
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}
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@ -599,7 +613,7 @@ void post_fs_data(int client) {
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// Construct structure
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has_modules = 1;
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LOGI("%s: constructing magic mount structure\n", module);
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construct_tree(module, "system", sys_root);
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construct_tree(module, sys_root);
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}
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}
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@ -267,8 +267,11 @@ int mkdir_p(const char *pathname, mode_t mode) {
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int bind_mount(const char *from, const char *to) {
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int ret = xmount(from, to, NULL, MS_BIND, NULL);
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#ifdef DEBUG
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LOGD("bind_mount: %s -> %s\n", from, to);
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#else
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LOGI("bind_mount: %s\n", to);
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#endif
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return ret;
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}
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