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Add resetprop magic
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@ -110,6 +110,8 @@ class prop_area {
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const prop_info* find(const char* name);
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bool add(const char* name, unsigned int namelen, const char* value, unsigned int valuelen);
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/* resetprop */
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bool del(const char *name);
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bool foreach (void (*propfn)(const prop_info* pi, void* cookie), void* cookie);
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@ -124,7 +126,7 @@ class prop_area {
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}
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private:
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static prop_area* map_fd_ro(const int fd);
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static prop_area* map_fd_rw(const int fd);
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void* allocate_obj(const size_t size, uint_least32_t* const off);
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prop_bt* new_prop_bt(const char* name, uint32_t namelen, uint_least32_t* const off);
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@ -138,6 +140,9 @@ class prop_area {
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prop_bt* find_prop_bt(prop_bt* const bt, const char* name, uint32_t namelen, bool alloc_if_needed);
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/* resetprop: Traverse through the trie and find the node */
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prop_bt *find_prop_bt(prop_bt *const trie, const char *name, bool alloc_if_needed);
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const prop_info* find_property(prop_bt* const trie, const char* name, uint32_t namelen,
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const char* value, uint32_t valuelen, bool alloc_if_needed);
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@ -66,6 +66,7 @@ class SystemProperties {
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int Get(const char* name, char* value);
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int Update(prop_info* pi, const char* value, unsigned int len);
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int Add(const char* name, unsigned int namelen, const char* value, unsigned int valuelen);
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int Delete(const char *name);
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uint32_t Serial(const prop_info* pi);
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uint32_t WaitAny(uint32_t old_serial);
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bool Wait(const prop_info* pi, uint32_t old_serial, uint32_t* new_serial_ptr,
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@ -104,7 +104,8 @@ prop_area* prop_area::map_prop_area_rw(const char* filename, const char* context
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return pa;
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}
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prop_area* prop_area::map_fd_ro(const int fd) {
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/* resetprop: map_fd_ro -> map_fd_rw */
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prop_area* prop_area::map_fd_rw(const int fd) {
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struct stat fd_stat;
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if (fstat(fd, &fd_stat) < 0) {
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return nullptr;
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@ -119,7 +120,8 @@ prop_area* prop_area::map_fd_ro(const int fd) {
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pa_size_ = fd_stat.st_size;
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pa_data_size_ = pa_size_ - sizeof(prop_area);
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void* const map_result = mmap(nullptr, pa_size_, PROT_READ, MAP_SHARED, fd, 0);
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/* resetprop: add PROT_WRITE */
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void* const map_result = mmap(nullptr, pa_size_, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
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if (map_result == MAP_FAILED) {
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return nullptr;
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}
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@ -134,10 +136,11 @@ prop_area* prop_area::map_fd_ro(const int fd) {
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}
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prop_area* prop_area::map_prop_area(const char* filename) {
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int fd = open(filename, O_CLOEXEC | O_NOFOLLOW | O_RDONLY);
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/* resetprop: O_RDONLY -> O_RDWR */
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int fd = open(filename, O_CLOEXEC | O_NOFOLLOW | O_RDWR);
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if (fd == -1) return nullptr;
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prop_area* map_result = map_fd_ro(fd);
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prop_area* map_result = map_fd_rw(fd);
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close(fd);
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return map_result;
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@ -272,9 +275,7 @@ prop_bt* prop_area::find_prop_bt(prop_bt* const bt, const char* name, uint32_t n
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}
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}
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const prop_info* prop_area::find_property(prop_bt* const trie, const char* name, uint32_t namelen,
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const char* value, uint32_t valuelen,
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bool alloc_if_needed) {
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prop_bt *prop_area::find_prop_bt(prop_bt *const trie, const char *name, bool alloc_if_needed) {
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if (!trie) return nullptr;
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const char* remaining_name = name;
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@ -313,6 +314,16 @@ const prop_info* prop_area::find_property(prop_bt* const trie, const char* name,
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remaining_name = sep + 1;
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}
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return current;
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}
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const prop_info* prop_area::find_property(prop_bt* const trie, const char* name, uint32_t namelen,
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const char* value, uint32_t valuelen,
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bool alloc_if_needed) {
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const char* remaining_name = name;
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prop_bt* current = find_prop_bt(trie, name, alloc_if_needed);
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if (!current)
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return nullptr;
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uint_least32_t prop_offset = atomic_load_explicit(¤t->prop, memory_order_relaxed);
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if (prop_offset != 0) {
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@ -368,6 +379,14 @@ bool prop_area::add(const char* name, unsigned int namelen, const char* value,
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return find_property(root_node(), name, namelen, value, valuelen, true);
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}
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bool prop_area::del(const char *name) {
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prop_bt* node = find_prop_bt(root_node(), name, false);
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if (!node)
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return false;
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atomic_store_explicit(&node->prop, 0, memory_order_release);
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return true;
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}
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bool prop_area::foreach (void (*propfn)(const prop_info* pi, void* cookie), void* cookie) {
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return foreach_property(root_node(), propfn, cookie);
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}
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@ -63,7 +63,8 @@ bool SystemProperties::Init(const char* filename) {
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ErrnoRestorer errno_restorer;
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if (initialized_) {
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contexts_->ResetAccess();
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/* resetprop remove */
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// contexts_->ResetAccess();
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return true;
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}
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@ -294,6 +295,36 @@ int SystemProperties::Add(const char* name, unsigned int namelen, const char* va
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return 0;
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}
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int SystemProperties::Delete(const char *name) {
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if (!initialized_) {
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return -1;
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}
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prop_area* serial_pa = contexts_->GetSerialPropArea();
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if (serial_pa == nullptr) {
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return -1;
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}
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prop_area* pa = contexts_->GetPropAreaForName(name);
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if (!pa) {
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async_safe_format_log(ANDROID_LOG_ERROR, "libc", "Access denied adding property \"%s\"", name);
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return -1;
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}
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bool ret = pa->del(name);
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if (!ret) {
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return -1;
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}
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// There is only a single mutator, but we want to make sure that
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// updates are visible to a reader waiting for the update.
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atomic_store_explicit(serial_pa->serial(),
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atomic_load_explicit(serial_pa->serial(), memory_order_relaxed) + 1,
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memory_order_release);
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__futex_wake(serial_pa->serial(), INT32_MAX);
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return 0;
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}
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// Wait for non-locked serial, and retrieve it with acquire semantics.
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uint32_t SystemProperties::Serial(const prop_info* pi) {
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uint32_t serial = load_const_atomic(&pi->serial, memory_order_acquire);
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@ -105,6 +105,12 @@ uint32_t __system_property_area_serial(void);
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*/
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int __system_property_add(const char* __name, unsigned int __name_length, const char* __value, unsigned int __value_length);
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/* Delete a system property. Added in resetprop
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**
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** Returns 0 on success, -1 if the property area is full.
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*/
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int __system_property_del(const char *__name);
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/* Update the value of a system property returned by
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** __system_property_find. Can only be done by a single process
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** that has write access to the property area, and that process
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@ -17,6 +17,5 @@
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#define __system_property_serial __system_property_serial2
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#define __system_properties_init __system_properties_init2
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#define __system_property_wait_any __system_property_wait_any2
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#define __system_property_del(x) -1 /* Temp disable */
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#endif //REDEFS_H
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@ -99,6 +99,11 @@ int __system_property_add(const char* name, unsigned int namelen, const char* va
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return system_properties.Add(name, namelen, value, valuelen);
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}
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__BIONIC_WEAK_FOR_NATIVE_BRIDGE
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int __system_property_del(const char* name) {
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return system_properties.Delete(name);
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}
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__BIONIC_WEAK_FOR_NATIVE_BRIDGE
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uint32_t __system_property_serial(const prop_info* pi) {
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return system_properties.Serial(pi);
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