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Reduce terminal progress fps to 10
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9
changelog/unreleased/issue-5383
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9
changelog/unreleased/issue-5383
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Enhancement: Reduce progress bar refresh rates to reduce energy usage
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Progress bars were updated with 60fps which can cause high CPU or GPU usage
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for some terminal emulators. Reduce it to 10fps to conserve energy.
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In addition, this lower frequency seem to be necessary to allow selecting
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anything in the terminal with certain terminal emulators.
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https://github.com/restic/restic/issues/5383
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https://github.com/restic/restic/pull/5551
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@@ -13,7 +13,7 @@ import (
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// or if unset returns an interval for 60fps on interactive terminals and 0 (=disabled)
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// for non-interactive terminals or when run using the --quiet flag
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func CalculateProgressInterval(show bool, json bool, canUpdateStatus bool) time.Duration {
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interval := time.Second / 60
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interval := time.Second / 10
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fps, err := strconv.ParseFloat(os.Getenv("RESTIC_PROGRESS_FPS"), 64)
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if err == nil && fps > 0 {
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if fps > 60 {
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