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https://github.com/oxen-io/session-android.git
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Handle friend requests correctly.
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parent
1c1685ae9d
commit
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@ -3015,6 +3015,7 @@ public class ConversationActivity extends PassphraseRequiredActionBarActivity
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messageSender.sendMessage(0, address, Optional.absent(), message); // The message ID doesn't matter
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DatabaseFactory.getLokiThreadDatabase(context).setFriendRequestStatus(threadId, LokiThreadFriendRequestStatus.FRIENDS);
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lokiMessageDatabase.setFriendRequestStatus(friendRequest.id, LokiMessageFriendRequestStatus.REQUEST_ACCEPTED);
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Util.runOnMain(this::updateInputPanel);
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} catch (Exception e) {
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Log.d("Loki", "Failed to send background message to: " + contactID + ".");
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}
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@ -3030,6 +3031,7 @@ public class ConversationActivity extends PassphraseRequiredActionBarActivity
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DatabaseFactory.getLokiThreadDatabase(this).setFriendRequestStatus(threadId, LokiThreadFriendRequestStatus.NONE);
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String contactID = DatabaseFactory.getThreadDatabase(this).getRecipientForThreadId(threadId).getAddress().toString();
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DatabaseFactory.getLokiPreKeyBundleDatabase(this).removePreKeyBundle(contactID);
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updateInputPanel();
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}
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public boolean isFriendsWithAnyLinkedDevice() {
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@ -144,6 +144,7 @@ import javax.inject.Inject;
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import kotlin.Unit;
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import network.loki.messenger.R;
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import nl.komponents.kovenant.Promise;
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public class PushDecryptJob extends BaseJob implements InjectableType {
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@ -1097,57 +1098,55 @@ public class PushDecryptJob extends BaseJob implements InjectableType {
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private void updateFriendRequestStatusIfNeeded(@NonNull SignalServiceEnvelope envelope, @NonNull SignalServiceContent content, @NonNull SignalServiceDataMessage message) {
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if (!envelope.isFriendRequest()) { return; }
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// This handles the case where another user sends us a regular message without authorisation
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MultiDeviceUtilitiesKt.shouldAutomaticallyBecomeFriendsWithDevice(content.getSender(), context).success(becomeFriends -> {
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if (becomeFriends) {
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// Become friends AND update the message they sent
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becomeFriendsWithContact(content.getSender());
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// Send them an accept message back
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boolean shouldBecomeFriends = MultiDeviceUtilitiesKt.shouldAutomaticallyBecomeFriendsWithDevice(content.getSender(), context);
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if (shouldBecomeFriends) {
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// Become friends AND update the message they sent
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becomeFriendsWithContact(content.getSender());
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// Send them an accept message back
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sendBackgroundMessage(content.getSender());
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} else {
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// Do regular friend request logic checks
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Recipient originalRecipient = getMessageDestination(content, message);
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Recipient primaryDeviceRecipient = getMessagePrimaryDestination(content, message);
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LokiThreadDatabase lokiThreadDatabase = DatabaseFactory.getLokiThreadDatabase(context);
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SmsDatabase smsMessageDatabase = DatabaseFactory.getSmsDatabase(context);
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MmsDatabase mmsMessageDatabase = DatabaseFactory.getMmsDatabase(context);
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LokiMessageDatabase lokiMessageDatabase= DatabaseFactory.getLokiMessageDatabase(context);
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long threadID = DatabaseFactory.getThreadDatabase(context).getThreadIdIfExistsFor(originalRecipient);
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long primaryDeviceThreadID = DatabaseFactory.getThreadDatabase(context).getThreadIdIfExistsFor(primaryDeviceRecipient);
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LokiThreadFriendRequestStatus threadFriendRequestStatus = lokiThreadDatabase.getFriendRequestStatus(threadID);
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int messageCount = smsMessageDatabase.getMessageCountForThread(primaryDeviceThreadID);
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if (threadFriendRequestStatus == LokiThreadFriendRequestStatus.REQUEST_SENT) {
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// This can happen if Alice sent Bob a friend request, Bob declined, but then Bob changed his
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// mind and sent a friend request to Alice. In this case we want Alice to auto-accept the request
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// and send a friend request accepted message back to Bob. We don't check that sending the
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// friend request accepted message succeeded. Even if it doesn't, the thread's current friend
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// request status will be set to `FRIENDS` for Alice making it possible
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// for Alice to send messages to Bob. When Bob receives a message, his thread's friend request status
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// will then be set to `FRIENDS`. If we do check for a successful send
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// before updating Alice's thread's friend request status to `FRIENDS`,
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// we can end up in a deadlock where both users' threads' friend request statuses are
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// `REQUEST_SENT`.
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lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.FRIENDS);
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// Since messages are forwarded to the primary device thread, we need to update it there
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long messageID = smsMessageDatabase.getIDForMessageAtIndex(primaryDeviceThreadID, messageCount - 2); // The message before the one that was just received
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lokiMessageDatabase.setFriendRequestStatus(messageID, LokiMessageFriendRequestStatus.REQUEST_ACCEPTED);
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// Accept the friend request
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sendBackgroundMessage(content.getSender());
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} else {
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// Do regular friend request logic checks
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Recipient contactID = getMessageDestination(content, message);
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LokiThreadDatabase lokiThreadDatabase = DatabaseFactory.getLokiThreadDatabase(context);
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long threadID = DatabaseFactory.getThreadDatabase(context).getThreadIdIfExistsFor(contactID);
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LokiThreadFriendRequestStatus threadFriendRequestStatus = lokiThreadDatabase.getFriendRequestStatus(threadID);
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SmsDatabase smsMessageDatabase = DatabaseFactory.getSmsDatabase(context);
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MmsDatabase mmsMessageDatabase = DatabaseFactory.getMmsDatabase(context);
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LokiMessageDatabase lokiMessageDatabase= DatabaseFactory.getLokiMessageDatabase(context);
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int messageCount = smsMessageDatabase.getMessageCountForThread(threadID);
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if (threadFriendRequestStatus == LokiThreadFriendRequestStatus.REQUEST_SENT) {
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// This can happen if Alice sent Bob a friend request, Bob declined, but then Bob changed his
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// mind and sent a friend request to Alice. In this case we want Alice to auto-accept the request
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// and send a friend request accepted message back to Bob. We don't check that sending the
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// friend request accepted message succeeded. Even if it doesn't, the thread's current friend
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// request status will be set to `FRIENDS` for Alice making it possible
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// for Alice to send messages to Bob. When Bob receives a message, his thread's friend request status
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// will then be set to `FRIENDS`. If we do check for a successful send
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// before updating Alice's thread's friend request status to `FRIENDS`,
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// we can end up in a deadlock where both users' threads' friend request statuses are
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// `REQUEST_SENT`.
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lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.FRIENDS);
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long messageID = smsMessageDatabase.getIDForMessageAtIndex(threadID, messageCount - 2); // The message before the one that was just received
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// TODO: MMS
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lokiMessageDatabase.setFriendRequestStatus(messageID, LokiMessageFriendRequestStatus.REQUEST_ACCEPTED);
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// Accept the friend request
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sendBackgroundMessage(content.getSender());
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} else if (threadFriendRequestStatus != LokiThreadFriendRequestStatus.FRIENDS) {
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// Checking that the sender of the message isn't already a friend is necessary because otherwise
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// the following situation can occur: Alice and Bob are friends. Bob loses his database and his
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// friend request status is reset to `NONE`. Bob now sends Alice a friend
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// request. Alice's thread's friend request status is reset to
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// `REQUEST_RECEIVED`.
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lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.REQUEST_RECEIVED);
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long messageID = smsMessageDatabase.getIDForMessageAtIndex(threadID, messageCount - 1); // The message that was just received
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if (messageID != -1) {
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lokiMessageDatabase.setFriendRequestStatus(messageID, LokiMessageFriendRequestStatus.REQUEST_PENDING);
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} else {
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// TODO: The code below is ugly due to Java limitations
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lokiMessageDatabase.setFriendRequestStatus(mmsMessageDatabase.getIDForMessageAtIndex(threadID, 0), LokiMessageFriendRequestStatus.REQUEST_PENDING);
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}
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}
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} else if (threadFriendRequestStatus != LokiThreadFriendRequestStatus.FRIENDS) {
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// Checking that the sender of the message isn't already a friend is necessary because otherwise
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// the following situation can occur: Alice and Bob are friends. Bob loses his database and his
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// friend request status is reset to `NONE`. Bob now sends Alice a friend
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// request. Alice's thread's friend request status is reset to
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// `REQUEST_RECEIVED`.
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lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.REQUEST_RECEIVED);
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// Since messages are forwarded to the primary device thread, we need to update it there
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long smsMessageID = smsMessageDatabase.getIDForMessageAtIndex(primaryDeviceThreadID, messageCount - 1); // The message that was just received
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long messageID = smsMessageID != -1 ? smsMessageID : mmsMessageDatabase.getIDForMessageAtIndex(primaryDeviceThreadID, 0);
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lokiMessageDatabase.setFriendRequestStatus(messageID, LokiMessageFriendRequestStatus.REQUEST_PENDING);
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}
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return Unit.INSTANCE;
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});
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}
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}
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private void sendBackgroundMessage(String contactHexEncodedPublicKey) {
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@ -2,6 +2,7 @@ package org.thoughtcrime.securesms.loki
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import android.content.ContentValues
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import android.content.Context
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import net.sqlcipher.Cursor
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import org.thoughtcrime.securesms.crypto.IdentityKeyUtil
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import org.thoughtcrime.securesms.crypto.PreKeyUtil
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import org.thoughtcrime.securesms.database.Database
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@ -92,7 +93,14 @@ class LokiPreKeyBundleDatabase(context: Context, helper: SQLCipherOpenHelper) :
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fun hasPreKeyBundle(hexEncodedPublicKey: String): Boolean {
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val database = databaseHelper.readableDatabase
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val cursor = database.query(tableName, null, "${Companion.hexEncodedPublicKey} = ?", arrayOf( hexEncodedPublicKey ), null, null, null)
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return cursor != null && cursor.count > 0
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var cursor: Cursor? = null
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return try {
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cursor = database.query(tableName, null, "${Companion.hexEncodedPublicKey} = ?", arrayOf( hexEncodedPublicKey ), null, null, null)
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cursor != null && cursor.count > 0
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} catch (e: Exception) {
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false
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} finally {
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cursor?.close()
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}
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}
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}
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@ -12,6 +12,7 @@ import org.thoughtcrime.securesms.database.DatabaseFactory
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import org.thoughtcrime.securesms.logging.Log
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import org.thoughtcrime.securesms.recipients.Recipient
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import org.thoughtcrime.securesms.util.TextSecurePreferences
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import org.thoughtcrime.securesms.util.concurrent.SettableFuture
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import org.whispersystems.libsignal.util.guava.Optional
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import org.whispersystems.signalservice.api.crypto.UnidentifiedAccessPair
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import org.whispersystems.signalservice.api.messages.SignalServiceDataMessage
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@ -51,33 +52,38 @@ fun getAllDevicePublicKeys(context: Context, hexEncodedPublicKey: String, storag
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}
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}
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fun shouldAutomaticallyBecomeFriendsWithDevice(publicKey: String, context: Context): Promise<Boolean, Unit> {
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fun shouldAutomaticallyBecomeFriendsWithDevice(publicKey: String, context: Context): Boolean {
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val lokiThreadDatabase = DatabaseFactory.getLokiThreadDatabase(context)
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val storageAPI = LokiStorageAPI.shared
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val deferred = deferred<Boolean, Unit>()
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val future = SettableFuture<Boolean>()
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storageAPI.getPrimaryDevicePublicKey(publicKey).success { primaryDevicePublicKey ->
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if (primaryDevicePublicKey == null) {
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deferred.resolve(false)
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future.set(false)
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return@success
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}
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val userHexEncodedPublicKey = TextSecurePreferences.getLocalNumber(context)
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if (primaryDevicePublicKey == userHexEncodedPublicKey) {
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storageAPI.getSecondaryDevicePublicKeys(userHexEncodedPublicKey).success { secondaryDevices ->
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deferred.resolve(secondaryDevices.contains(publicKey))
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future.set(secondaryDevices.contains(publicKey))
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}.fail {
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deferred.resolve(false)
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future.set(false)
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}
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return@success
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}
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val primaryDevice = Recipient.from(context, Address.fromSerialized(primaryDevicePublicKey), false)
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val threadID = DatabaseFactory.getThreadDatabase(context).getThreadIdIfExistsFor(primaryDevice)
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if (threadID < 0) {
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deferred.resolve(false)
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future.set(false)
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return@success
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}
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deferred.resolve(lokiThreadDatabase.getFriendRequestStatus(threadID) == LokiThreadFriendRequestStatus.FRIENDS)
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future.set(lokiThreadDatabase.getFriendRequestStatus(threadID) == LokiThreadFriendRequestStatus.FRIENDS)
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}
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return try {
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future.get()
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} catch (e: Exception) {
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false
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}
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return deferred.promise
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}
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fun sendPairingAuthorisationMessage(context: Context, contactHexEncodedPublicKey: String, authorisation: PairingAuthorisation): Promise<Unit, Exception> {
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