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fix rounded corners memory thrash
// FREEBIE
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@ -10,6 +10,7 @@ import android.graphics.RectF;
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import android.graphics.Shader.TileMode;
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import android.support.annotation.NonNull;
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import android.support.annotation.Nullable;
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import android.util.Log;
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import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
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import com.bumptech.glide.load.resource.bitmap.BitmapTransformation;
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@ -32,7 +33,11 @@ public class RoundedCorners extends BitmapTransformation {
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{
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final Bitmap toRound = crop ? centerCrop(pool, toTransform, outWidth, outHeight)
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: fitCenter(pool, toTransform, outWidth, outHeight);
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return round(pool, toRound);
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final Bitmap rounded = round(pool, toRound);
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if (toRound != null && toRound != rounded && !pool.put(toRound)) {
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toRound.recycle();
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}
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return rounded;
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}
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private Bitmap centerCrop(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
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