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safesocket: document
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
This commit is contained in:
parent
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@ -15,16 +15,8 @@ func path(vendor, name string, port uint16) string {
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return fmt.Sprintf("127.0.0.1:%v", port)
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}
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func ConnCloseRead(c net.Conn) error {
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return c.(*net.TCPConn).CloseRead()
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}
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func ConnCloseWrite(c net.Conn) error {
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return c.(*net.TCPConn).CloseWrite()
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}
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// TODO(apenwarr): handle magic cookie auth
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func Connect(path string, port uint16) (net.Conn, error) {
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func connect(path string, port uint16) (net.Conn, error) {
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pipe, err := net.Dial("tcp", fmt.Sprintf("127.0.0.1:%d", port))
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if err != nil {
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return nil, err
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@ -45,7 +37,7 @@ func setFlags(network, address string, c syscall.RawConn) error {
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// just always using a TCP session on a fixed port on localhost. As a
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// result, on Windows we ignore the vendor and name strings.
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// TODO(apenwarr): handle magic cookie auth
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func Listen(path string, port uint16) (net.Listener, uint16, error) {
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func listen(path string, port uint16) (_ net.Listener, gotPort uint16, _ error) {
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lc := net.ListenConfig{
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Control: setFlags,
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}
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42
safesocket/safesocket.go
Normal file
42
safesocket/safesocket.go
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@ -0,0 +1,42 @@
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// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build !windows
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// Package safesocket creates either a Unix socket, if possible, or
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// otherwise a localhost TCP connection.
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package safesocket
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import (
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"net"
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)
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type closeable interface {
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CloseRead() error
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CloseWrite() error
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}
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// ConnCloseRead calls c's CloseRead method. c is expected to be
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// either a UnixConn or TCPConn as returned from this package.
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func ConnCloseRead(c net.Conn) error {
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return c.(closeable).CloseRead()
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}
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// ConnCloseWrite calls c's CloseWrite method. c is expected to be
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// either a UnixConn or TCPConn as returned from this package.
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func ConnCloseWrite(c net.Conn) error {
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return c.(closeable).CloseWrite()
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}
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// Connect connects to either path (on Unix) or the provided localhost port (on Windows).
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func Connect(path string, port uint16) (net.Conn, error) {
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return connect(path, port)
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}
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// Listen returns a listener either on Unix socket path (on Unix), or
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// the localhost port (on Windows).
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// If port is 0, the returned gotPort says which port was selected on Windows.
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func Listen(path string, port uint16) (_ net.Listener, gotPort uint16, _ error) {
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return listen(path, port)
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}
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@ -12,16 +12,8 @@
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"os"
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)
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func ConnCloseRead(c net.Conn) error {
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return c.(*net.UnixConn).CloseRead()
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}
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func ConnCloseWrite(c net.Conn) error {
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return c.(*net.UnixConn).CloseWrite()
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}
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// TODO(apenwarr): handle magic cookie auth
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func Connect(path string, port uint16) (net.Conn, error) {
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func connect(path string, port uint16) (net.Conn, error) {
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pipe, err := net.Dial("unix", path)
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if err != nil {
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return nil, err
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@ -30,7 +22,7 @@ func Connect(path string, port uint16) (net.Conn, error) {
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}
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// TODO(apenwarr): handle magic cookie auth
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func Listen(path string, port uint16) (net.Listener, uint16, error) {
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func listen(path string, port uint16) (ln net.Listener, _ uint16, err error) {
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// Unix sockets hang around in the filesystem even after nobody
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// is listening on them. (Which is really unfortunate but long-
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// entrenched semantics.) Try connecting first; if it works, then
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